An example of the “Found” alert button for Fumblub Gearwind.
This warning appears when searched-for mobs are already cached at log in.
The options window with a list of all mobs currently being searched for.
NPCScan
_NPCScan tracks seldom-seen rare mobs by proximity alone, making the old “/targetexact …” macros obsolete. It has the same range as those targeting macros, but you won't have to mash any buttons. Just go about your business and let _NPCScan alert you when it finds something.
Details
The Cache
This addon doesn't use nameplates or mouseover units to find rares. Instead, it checks your creature cache for the moment a rare mob is found. There is one catch to this technique however: Once a mob is “found”, _NPCScan won't be able to find it again until your cache is cleared. If you find a rare mob's corpse—Dirkee for example—you would have to clear your cache before _NPCScan would find Dirkee again. Thankfully, clearing your cache is a safe and simple matter.
Clearing Your Cache
To clear your cache, follow these straightforward steps:
Exit World of Warcraft.
Delete the “Cache” sub-directory inside your World of Warcraft folder. For example on a standard Windows XP installation, you would delete the folder “C:\Program Files\World of Warcraft\Cache”.
Note: Windows Vista and Windows 7 users see this info to find your Cache folder in WoW's Virtual Store.
That's it. Log in after you've done that and you'd be able to find Dirkee a second time. It's completely safe because WoW will recreate your Cache folder after you log in again.
Cache Warning
If a rare mob is already cached when you log in, _NPCScan will print a warning message with the names of those mobs. If you see this message but still want to find the listed NPCs again, it's time to clear your cache by following the above procedure. Otherwise, you can quit searching for those mobs using the Search options window detailed below. You can suppress this log-in message using the main options pane, as well.
“Found” Alert
When a rare mob is found, _NPCScan alerts you by playing a loud and distinctive sound, making your screen pulse red, and displaying an animated targeting button. To get a feel for what this alert looks and sounds like, try the “Test Found Alert” button in the addon's main Interface Options panel. (See the Options section below.)
Targeting Button
When clicked, the targeting button tries to target the most-recently-found mob. You can also bind a key to hit this button. If the default button position isn't to your liking, you can move it while holding your <CTRL> key.
Note: The button cannot be shown during combat. In the unlikely case that you do find a rare while fighting, the button will appear after you leave combat. You will still hear the alert however, and the name of the mob will appear in your chat log.
Options
_NPCScan's main options window can be accessed from the Interface Options menu. This panel includes a “Test Found Alert” button, various ways to customize the alert sound, and an option to suppress cache warning messages on log-in.
New sounds can be added to the alert sound dropdown menu by installing SharedMedia-type addons.
Search List
The list of mobs that _NPCScan searches for can be modified easily through the Interface Options panel, however it comes pre-configured with most rare Outlands and Northrend mobs. To access the mob list, type “/npcscan”.
Grayed out NPCs in a list aren't being searched for, either because they're cached, a pet, or not needed for their achievement.
The first tab available lists Custom NPCs that you can enter or remove manually. NPCs that are already cached show a red “X” in the first column. You can add or remove Custom NPCs with the [+] and [-] buttons at the bottom right.
All other tabs control achievements like Bloody Rare and Frostbitten. These tabs show an additional column on the right with green check marks for completed achievement mobs. You may enable or disable tracking each achievement with its tab's checkbox.
The two checkboxes at the top left of the pane allow greater control over which mobs to search for. “Search for tamable NPCs” controls searching for mobs tamable by hunters (to avoid the issues detailed in the “Limitations” section below). “Search for completed Achievement NPCs” allows you to keep looking for mobs you no longer need for achievements.
Finding NPC IDs
A mob's NPC ID is its unique identification number, and it can be found on sites like WowHead or WowDB. For example, search for the mob “Dirkee” on WowHead and go to the mob's page. That page's URL will look like “http://www.wowhead.com/?npc=32500”; 32500 is Dirkee's NPC ID.
Limitations
The only problem mobs for _NPCScan are tamable beasts. Even when you run across the tamed version, _NPCScan gets tricked into thinking that mob is nearby. In order to prevent those false positives, _NPCScan only shows alerts for tamable mobs in their original zones. That is, if you spot Loque'nahak in Dalaran instead of Sholazar Basin where it usually patrols, _NPCScan would ignore it. When one of these tamable mob false-alarms happens, you'll see a message in your chat window explaining why it got ignored.
Since this makes tamable mobs are so difficult to track, I suggest you fly to the tamable mob's zone first, clear your cache, and then search for it. Any time you pass through a populated area like Dalaran, you risk filling your cache with popular rare pets.
Originally posted by Saiket I finally found a good workaround for this, and it'll be included in the 3.3 version when the Icecrown Citadel patch is released.
Fantastic, thanks for looking into it
Quote:
Originally posted by IRID1UM While leveling I've added all the rare spawns of popular alliance zones to the search engine.
Thanks for sharing, very nice of you, I added to mine.
__________________ I like to start my day by throwing an avocado at a police officer while yelling "grenade".
While leveling I've added all the rare spawns of popular alliance zones to the search engine. Zones include Westfall, Redridge Mountains, Duskwood, Stranglethorn Vale, Dustwallow Marsh, Tanaris, Feralas, Un'Goro Crater and possibly others aswell. Little Timmy in Stormwind will also be detected, as his cat is pretty valuable. I thought it might be useful for others to have the data, so I'm posting it here. All you have to do is to navigate to *WOWDIR*\wtf\account\*ACCOUNTNAME*\*SERVERNAME*\*CHARNAME*\SavedVariables\_NPCScan.lua and paste the following into the file, overwriting all of the other text
4 things:
1) Please make a backup of the original file first.
2) Those mobs will not have colored areas on any map and
3) you have to do this for each character you want to detect the rares with. For chars of level 60+ this is obsolete since you probably won't go back to the lowbie zones anyways.
4) Adding all of these will increase the number of false alarms you will get when you stumble upon a tamed version of a rare mob. So far this hasnt been a problem for me though.
To add rares of other zones: go to www.wowhead.com and do a search for the zone you want. Click on the zone and you will have a listing of NPCs. Create a filter for "rare". Click on one of the rare mobs and look at the URL. The last part of the URL is the NPC ID#, like 534 is the ID for Nefaru. You can paste that info either directly into the lua file (with the correct formatting) or enter it ingame in the config dialog of NPCScan.
Originally posted by Peagle Been using this mod for a while and love it - thanks much Recently I did notice a minor issue for the rares that spawn outside Dire Maul:
The Razza (http://www.wowhead.com/?npc=11497) spawned in the Maul arena but triggered one of those alerts where the mod dismisses the found mob because it thinks its in the wrong area. It stated something along the lines of "should be in Feralas, but found in Dire Maul definitely a pet". Presume it would also say this for Skarr the Unbreakable (http://www.wowhead.com/?npc=11498).
I finally found a good workaround for this, and it'll be included in the 3.3 version when the Icecrown Citadel patch is released.
Originally posted by Ism Problem with Mac here.
When im trying to reset Cache, it doesn't reset the map areas in the map.
E.g i found Razormaw Matriarch, the thing pops up, i close it, the area fades away from the map. I delete cache, and log back in, nothings reseted.
cheers!
Did you completely exit the game, then delete the cache, and finally start it back up? If WoW's still running while you delete it, the old cache will just reappear.
Problem with Mac here.
When im trying to reset Cache, it doesn't reset the map areas in the map.
E.g i found Razormaw Matriarch, the thing pops up, i close it, the area fades away from the map. I delete cache, and log back in, nothings reseted.
Originally posted by Peagle Been using this mod for a while and love it - thanks much Recently I did notice a minor issue for the rares that spawn outside Dire Maul:
The Razza (http://www.wowhead.com/?npc=11497) spawned in the Maul arena but triggered one of those alerts where the mod dismisses the found mob because it thinks its in the wrong area. It stated something along the lines of "should be in Feralas, but found in Dire Maul definitely a pet". Presume it would also say this for Skarr the Unbreakable (http://www.wowhead.com/?npc=11498).
Been using this mod for a while and love it - thanks much Recently I did notice a minor issue for the rares that spawn outside Dire Maul:
The Razza (http://www.wowhead.com/?npc=11497) spawned in the Maul arena but triggered one of those alerts where the mod dismisses the found mob because it thinks its in the wrong area. It stated something along the lines of "should be in Feralas, but found in Dire Maul definitely a pet". Presume it would also say this for Skarr the Unbreakable (http://www.wowhead.com/?npc=11498).
__________________ I like to start my day by throwing an avocado at a police officer while yelling "grenade".
Originally posted by Guitargod Okay so I've been using this mod for a few days, its very cool.
I have come across several rares in Northrend and have gotten the alarm.
However, I then start circling madly in the air in greater and greater arcs trying to find the mob, but its like looking for a needle in a haystack. Is there an efficient way to target the mob once NPCSCAN finds it and then subsequently points you in the right direction? Cause on one occasion, I even made a target macro for the named mod I got alerted to, got it targeted, still couldn't find it and about 20 sec's later someone else found it and it died, I never even found the body
The alert itself is a button you can click to target the mob. There's no way for the mod to know where the mob is, but if you install _NPCScan.Overlay alongside _NPCScan, the rare's patrol will appear on your map. Then, when you find a rare, it will show you a circle representing where the mob probably is.
Okay so I've been using this mod for a few days, its very cool.
I have come across several rares in Northrend and have gotten the alarm.
However, I then start circling madly in the air in greater and greater arcs trying to find the mob, but its like looking for a needle in a haystack. Is there an efficient way to target the mob once NPCSCAN finds it and then subsequently points you in the right direction? Cause on one occasion, I even made a target macro for the named mod I got alerted to, got it targeted, still couldn't find it and about 20 sec's later someone else found it and it died, I never even found the body
Originally posted by drsmartazze thats understandable , ok well i got a question. ive ran across a few rares in vanilla wow and bc after ive installed this but it doesnt react to them, but it does for the rares in northrend. i figured it was only updated for WOTLK rares but was hoping u could confirm thank you and love this add on
In general, only rares that are parts of achievements (i.e. Northrend and Outlands) are included. A couple extras like popular Northrend tamable mobs and the Time-Lost Proto Drake are also defaults, but there aren't any extra Outlands or Vanilla WoW rares in the defaults.
As for Outlands, Bro'gaz the Clanless (in Nagrand) isn't tracked since he's not part of the Bloody Rare achievement. Also, two of the Outland rares are tamable: Nuramoc and Goretooth. If you don't have "Search for Tamable NPCs" enabled, those two won't display alerts when you find them.
Originally posted by Saiket Those eggs are "objects" instead of NPCs, and there's no way to track objects yet.
thats understandable , ok well i got a question. ive ran across a few rares in vanilla wow and bc after ive installed this but it doesnt react to them, but it does for the rares in northrend. i figured it was only updated for WOTLK rares but was hoping u could confirm thank you and love this add on
Originally posted by Saiket _NPCScan only has the locations of tamable rare mobs (in _NPCScan.TamableIDs.lua). Each entry there is formatted like [ 8660 ] = "Aszhara"; -- The Evalcharr (note the typo in the zone name; It's actually the name of the map file used for that zone, which itself was spelled wrong by Blizzard).
So the achievement ones get their data from the achievement itself?
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