| Tested: | Hour of Twilight 4.3 |
| Updated: | 11-29-11 06:06 PM |
| Created: | 07-31-10 01:59 PM |
| Downloads: | 14,257 |
| Favorites: | 162 |
| MD5: |

File Name |
Version |
Size |
Author |
Date |
4.3.0 |
5kB |
Tuller |
11-06-11 10:16 AM |
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4.2.0 |
4kB |
Tuller |
06-27-11 07:27 PM |
|
2.3 |
4kB |
Tuller |
04-26-11 06:19 PM |
|
2.2 |
4kB |
Tuller |
11-09-10 04:51 PM |
|
2.1 |
4kB |
Tuller |
10-11-10 04:55 PM |
|
1.5 |
4kB |
Tuller |
08-31-10 08:33 PM |
|
1.4 |
3kB |
Tuller |
08-27-10 02:50 PM |
|
1.3 |
3kB |
Tuller |
08-26-10 06:32 PM |
|
1.2 |
3kB |
Tuller |
07-31-10 01:59 PM |
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Comment Options |
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A Kobold Labourer
Forum posts: 0
File comments: 5
Uploads: 0
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A Kobold Labourer
Forum posts: 1
File comments: 21
Uploads: 0
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Any chance you could implement the 'Show cooldown models' option from OmniCC? That's the only thing I'm missing to fully replace OmniCC
![]() Edit: This seems to work, in case someone else is interested Code:
diff -urNp d:\Downloads\tullaCC\/cc.lua tullaCC\/cc.lua
--- d:\Downloads\tullaCC\/cc.lua 2011-11-30 02:03:16.000000000 +0100
+++ tullaCC\/cc.lua 2011-12-26 04:15:34.583862600 +0100
@@ -123,10 +123,14 @@ end
--returns a new timer object
function Timer.Create(cd)
+ cd:SetAlpha(0)
+
--a frame to watch for OnSizeChanged events
--needed since OnSizeChanged has funny triggering if the frame with the handler is not shown
local scaler = CreateFrame('Frame', nil, cd)
scaler:SetAllPoints(cd)
+ scaler:SetParent(cd:GetParent())
local timer = CreateFrame('Frame', nil, scaler); timer:Hide()
timer:SetAllPoints(scaler)
Last edited by berrybear : 12-25-11 at 08:20 PM.
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Are you using an addon to adjust your font?
Have you adjusted config.lua in any way? |
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Hello,
have downloaded the latest version and get this Error:
What shall I do? What's wrong? |
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A Murloc Raider
Forum posts: 5
File comments: 33
Uploads: 0
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Thanks for the update
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A Murloc Raider
Forum posts: 5
File comments: 33
Uploads: 0
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So, what's happened is that in 4.3 the core UI delegates some of its ActionButton presentation management code into the C layer, and bypasses the lua API's - which is why you're not seeing the calls to SetCooldown. This is managed by the SetActionUIButton method.
Now, none of the events that would normally have triggered these activities to occur have gone anywhere, so if you're trying to track cooldown state then you should register for those events yourself (and it's recommended to register on ONE frame and dispatch to appropriate cooldowns, rather than the old action button style of having every button register for the event) and act accordingly. There currently isn't a means to UN-register an action button, so if you need to modify the existing buttons (rather than making your own) then you'll want to do something with the cooldown frame (anchor it offscreen, or set its alpha to zero, or re-parent it onto a hidden frame) so that it doesn't show up. I'm not sure the developers anticipated folks using some but not all of their action button rendering, so if there are specific problems that can't be solved by the suggestions above can you share them here. ^ A quote taken from your post roughly 4 hours ago. |
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I've actually posted a question that hopefully Blizzard will answer about this on the forums:
http://us.battle.net/wow/en/forum/topic/3424799129 |
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A Murloc Raider
Forum posts: 5
File comments: 33
Uploads: 0
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I'm not sure if this is an issue with wow api/code that was added in 4.3 but on the ptr currently this addon does some rather wonky things. I play combat (rogue) and one of our talents decreases our cd's by 10s every time we use an offensive finisher.
Tullacc doesn't seem to be tracking this update. As in, it'll still show an ability has several (sometimes more than 1 minute) left on it when in reality it's off cd. Kind of an odd bug but a bug nonetheless! |
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You can't do that with tullaCC. You can with OmniCC, however.
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A Deviate Faerie Dragon
Forum posts: 11
File comments: 13
Uploads: 0
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How to disablecooldown,just do cooldowncount.
thanks. ![]() |
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![]() Oh, well thanks anyways =)
__________________
Last edited by Game92 : 08-23-11 at 10:26 AM.
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No way at all, short of recoding both shine and adding some callback code into tullaCC
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__________________
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