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Lozareth's highly configurable Discord Unit Frames.
Included Discord Library version: 6.0
See the Change Log (tab above) for a list of all changes.
For information on how to customise DUF:
The Readme.html in your "[WOW]\Interface\Addons\DiscordUnitFrames" folder is the place to go. It's old school like DUF but it does get updated. If you have questions not answered by the the ReadMe, please feel free to ask them here.
Using your old ...\WTF\...\SavedVariables\DiscordUnitFrames.lua:
If you have a "DiscordUnitFrames.lua" configuration file from a bygone era (could be all the way back to vanilla WoW) you should still be able to use it with the DUF of today. In saying that, settings for all the new features like class bars, boss frames and target markers will need to be configured by you (unless I've somehow lucked out and gotten the default right just for you ).
DUF Quick Starts:
To help you get going with your own layout, type "Discord" into the "Search AddOns" box here at WowInterface.com and you will be presented with a variety of pre-configured DUF compatible layouts with instructions on how to get them working in your World of Warcraft. Enjoy.
Sharing your DUF configuration:
Dreadlorde's Discord Custom Layout Extractors (The DUF_Custom sub-folder) still works with Discord Unit Frames. You will need to enable "Out of date Addons" under the Addons button of the character selection screen. DUF MUST be installed as well otherwise errors will be generated ie. only install the extractor(s) for the Discord addons you have installed. See the ReadMe file in each extractors folder for information on how to use DCLE.
Help build up the library of DUF Quick Start templates and share yours here on WoWInterface.com. Feel free to reuse information and install text from Discord Unit Frames Configuration Pack as boilerplate in your own WoWI page.
Curse Client users:
I don't host on Curse so if Discord Unit Frames appears in the download list, press Ignore because it is most likely a very ancient version.
Adding DUF as a favourite here on WowInterface.com will ensure you receive an email only when Discord Unit Frames is updated.
27/10/2014. Rogues, Druids. Combo/Anticipation points and the WoD changes.
DUF currenty/always has them "on the target" where available points dissapear out-of-combat and (in WoD) show up again when a new target is selected (as does the default WoD Blizzard frames). Since early Beta I've been testing a version with the points "on the player" ie. they act like a class bar, where available points can be displayed even without a target selected and also have an out-of-combat alpha option.
Everything else is the same, with the exception of the actual settings moving from the target to the player class bar section of the options window.
I'm thinking of implementing this "on-the-player" version and moving your current target combo/anticipation configuration to the player (no change of on screen position etc.) and setting the oocAlpha to zero (the points will "behave" as they currently do until you adjust the oocAlpha option if desired).
Thoughts, concerns, better ideas?
I have no implementation date in mind as yet, if at all.