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Optional Files (3)
Archived (3)
Comments (32)
  Category: Unit Mods
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ckknight's Portal Bug Reports Feature Requests
Author:
Version:
r70475
Date:
04-21-2008 11:18 PM
Size:
560.98 Kb
Downloads:
28,833
Views:
86,293
Favorites:
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MD5:
Pictures
Click to enlarge
an example PitBull layout in config mode
Click to enlarge
raid config mode
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sample PitBull layout in party config mode
PitBull 3.0   Popular!
**NOTE: If you are upgrading for the first time since 2.4, PitBull now uses the new LibDogTag-3.0 library. As such, many of your DogTags will need to be rewritten. See the in-game DogTag help or the DogTag wiki page for more info.


Unit Frames of awesomeness. Woof. It'll bite your face off.


PitBull is my very own unit frames implementation.

What sets it apart from other unit frames, such as agUF, is that almost everything is run in a modular fashion. I have also paid extremely close attention to performance, especially with regards to frame recycling. For example, if you hide one frame, all its child frames go into a big recycle bin. If you show another frame after that point, instead of making its own new children frames, it will reach into the recycle bin and reuse them. This cuts down on the number of unused frames immensely.

It is also immensely customizable. Many have said that it's the new DUF.


Features:
  • horizontal or vertical bars
  • uses the DogTag-2.0 library to display and format information (comes with many presets to choose from)
  • config modes - you can set up your raid frames without needing to afk in AV
  • many, many, many options to choose from, to set up the unit frames of your dreams


Modules:
  • Aura - handles buffs/debuffs/weapon enchants. Can split buffs from debuffs, and set spacing/offsets
  • Banzai - adds aggro coloring to frames
  • BarFader - allows the health/power bars to fade when health/power is lost
  • CastBar - provides a cast bar for all frames
  • CombatFader - can fade out frames when not in combat
  • CombatIcon - shows the combat icon
  • CombatText - like scrolling combat text on every frame
  • ComboPoints - combo points display
  • DruidManaBar - display your druid's mana when shapeshifted
  • ExperienceBar - add xp info to your frame
  • HappinessIcon - display your pet's happiness
  • HealthBar - the health bar
  • HideBlizzard - allows you to hide/show default blizzard frames and buffs
  • Highlight - highlight a unit when you have it targeted
  • InteractLines - red and green lines connecting frames (know who's healing whom, and who's damaging whom) Removed for 2.4, as it wasn't working
  • Layouts - this module isn't used currently, but is still included atm (so don't think you should see those layouts in-game)
  • LeaderIcon - leader icon
  • MasterLooterIcon - ML icon
  • Portrait - can choose from 3d (portrait or full-body), 2d, or class icon
  • PowerBar - mana/rage/energy/focus bar
  • PvPIcon - pvp icon
  • RaidTargetIcon - raid target icons
  • RangeCheck - fades units when out of range
  • ReadyCheckIcon - displays ready check status on the unit frames
  • ReputationBar - watched faction info
  • RestIcon - rest icon
  • Spark - shows 5-second rule, energy regen timing, etc
  • ThreatBar - uses ThreatLib to compare threat with the tanks (communicates with other addons using ThreadLib like Omen)
  • TotemTimers - Shows Totem timers for the PitBull player frame (/pbtt for options)
  • VisualHeal - uses LibHealComm to display heal information on frames (communicates with other addons using LibHealComm like Grid)
  • VoiceIcon - the voice icon


For bug reports or feature requests: http://jira.wowace.com/browse/PB

Forum thread: http://www.wowace.com/forums/index.php?topic=8435.0
  Change Log - PitBull 3.0
r70475
Thanks to all of those working on the PitBull project.
Added TotemTimers module by Vangual (/pbtt for options)
Many bug fixes and feature tweaks/additions
Can change font for Combat Text module now
Library updates/upgrades
Add keybindings for changing raid group layout style

r66226.3 beta:
code fixes, forgot to embed LibTalentQuery for DogTag-3.0, removed InteractLines module, as it wasn't working properly in 2.4, DogTag library updates

r65868 beta:
**NOTE: This is a beta version. It now uses the new LibDogTag-3.0 library. As such, there may be bugs, and many of your DogTags will need to be rewritten. There is *no* documentation yet. Feel free to scan through the library's code or check out this thread.
  Optional Files - PitBull 3.0
File Name
Version
Size
Author
Date
Type
r76373
2.62 Kb
08-21-2008 07:01 PM
Addon
r76392
4.39 Kb
08-21-2008 06:57 PM
Addon
0.1
5.82 Kb
07-23-2008 05:05 PM
Addon
  Archived Versions - PitBull 3.0
File Name
Version
Size
Author
Date
r66226.3 beta
644.06 Kb
ckknight
03-26-2008 10:30 PM
r65868 beta
636.09 Kb
ckknight
03-25-2008 08:26 PM
r64011
1.02 MB
ckknight
03-14-2008 11:50 PM
  Comments - PitBull 3.0
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Author Comments Comment Options
Old 08-21-2008, 10:27 PM  
Shadowcatch
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Removing Buffs

Is it possible to remove buffs from only your unit bar? I have Elkano and I would prefer to keep that

Last edited by Shadowcatch : 08-21-2008 at 10:28 PM.
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Old 08-14-2008, 11:05 AM  
Eryx101
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Feature Possibility

First off, Love Pitbull, it looks and functions great!

One thing tho, I really liked Xperls buffs/debuffs display. basically it shows debuff you put on the target in a LARGER image than the rest of your raid/groups debuffs. It also showed the same on buffs you give yourself (for instance, i'm a rogue, so Slice and Dice showed a larger image than any of my raid given buffs)

Is there anyway to do this with Pitbull?
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Old 08-02-2008, 12:13 PM  
Galsta
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
target frame changes color

my target frame changes color sometimes into blue or other colors, is there a way to change that? i think it says cleansing there sometimes too

its is kind of annoying when i want to stay focused in arena or so
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Old 07-30-2008, 06:38 PM  
SShadow1974
A Kobold Labourer

Forum posts: 0
File comments: 26
Uploads: 0
Just started using this last night. Been going through my characters (got mail expiring on one of them) and when I logged in my 11th level gnome warrior and hearthed, when I arrived I got this error message:

Quote:
Date: 2008-07-30 20:38:41
ID: 50
Error occured in: Global
Count: 1
Message: ..\AddOns\PitBull\Aura\Update.lua line 338:
attempt to index upvalue 'totalSelfBuffs' (a nil value)
Debug:
[C]: ?
PitBull\Aura\Update.lua:338:
PitBull\Aura\Update.lua:224
PitBull\Aura\Core.lua:786: UpdateAuras()
PitBull\Aura\Core.lua:818: object_method()
...Ons\FuBar\libs\LibRockTimer-1.0\LibRockTimer-1.0.lua:289:
...Ons\FuBar\libs\LibRockTimer-1.0\LibRockTimer-1.0.lua:227
AddOns:
AdvancedTradeSkillWindow
AdvancedTradeSkillWindowLevels, v1.6
ArkInventory, v2.27
Armory, v4.2.17
ArmoryGuildBank, v3.3
AutoBar, v2.04.02.56 beta
BonusScanner, v3.5
Butsu, v1.6
Carbonite, vTrial1.27
Clique, v96
CTCore, v2.401 (CTMod 2.0)
Decursive, v2.1.0 Final
Dominos, v1.3.2
DominosBuff
DominosCast
DominosRoll
DominosXP
DrDamage, v1.4.0
EquipCompare, v2.12
GFWDisenchantPredictor, v2.4
GFWReagentCost, v2.4
ArmoryFu, v4.2.17
FuBarDurabilityFu, v2.0
FuBarExperienceFu, v1.1 $Revision: 65606 $
FuBarMoneyFu, v20400-1
FuBarPerformanceFu, v2.0
FuBarSkillsPlusFuLt, v2.4.0 $Revision: 68022 $
FuBar, v60201
Grid, v60898
GridDynamicLayout, v1.0
GridStatusHealPriority, v$Rev: 65741 $
HKCounter
ImprovedMerchant, v1.7
Ace2
FuBarPlugin20, v2.0 $Revision: 66634 $
LightHeaded, v241
Mendeleev, v2.0.77433
MountMe, v2.4.2.3
NitramsDPSMonitor
Omen, vOmen r72207 / Threat-2.0 r71636
OmniCC, v2.1.1
OptionHouse
Pawn, v1.0.4
PitBull, vr70475
Postal, v2.1 r73730
Postman, v2.0.53232
Prat, v2.0 57869
QuestGuru, v0.9.3
Redeemer
RedRange
Rep2
Stubby, v93
Swatter, v5.0.PRE.3262
TradeskillInfo, v0.9.20112
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Old 07-24-2008, 09:08 AM  
gothicknight
Premium Member
Premium Member

Forum posts: 47
File comments: 69
Uploads: 1
Is there an option to move each party frame individually, if not would it be something u would consider implementing
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Old 07-18-2008, 11:05 AM  
soatari
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Quote:
Originally posted by Alceste
I'm having an issue where right-clicking on my unit bar or my target's unit bar brings up Pitbull's options menu instead of the usual right-click context menu.

It's vaguely irritating, as that's how you leave a group, set loot threshold and other things of that nature. Sure, I can work around it with / commands, but kin of a pain.

Best part is that it just started. Up until now, I've used Pitbull frames for months and loved them, but I just can't figure out what is causing this issue =\

Anyone have any ideas?
I've been having the same issue, but it only happens when I'm in combat. As a tank, it gets irritating because I can't change or adjust raid markers on the fly with the right click menu. I use an addon for it now.
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Old 07-06-2008, 05:59 AM  
Cerenza
A Kobold Labourer

Forum posts: 1
File comments: 9
Uploads: 0
Pitbull Overlapping?

Hello, I've used Pitbull for a very long time, but then changed them out for something else, now I'm back to using pitbull again, but it's evolved a problem with the unitframes, they overlapp other windows I open....
On a normal basis the AH and everything else u open goes ONTOP of any unitbar, but in my Pitbull's case, they don't they go under, like there's an option that says "always ontop of other windows" like there is in Windows...hehe.
This is extremley annoying, and I was wondering if anyone has encountered the same and have a solution to this problem?
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Old 06-24-2008, 03:50 PM  
Alceste
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
I'm having an issue where right-clicking on my unit bar or my target's unit bar brings up Pitbull's options menu instead of the usual right-click context menu.

It's vaguely irritating, as that's how you leave a group, set loot threshold and other things of that nature. Sure, I can work around it with / commands, but kin of a pain.

Best part is that it just started. Up until now, I've used Pitbull frames for months and loved them, but I just can't figure out what is causing this issue =\

Anyone have any ideas?
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Old 06-14-2008, 02:56 PM  
leafborn
A Kobold Labourer

Forum posts: 1
File comments: 17
Uploads: 0
I'm having a problem with the Parent/Anchor names for the frames. I'm trying to place eePanel borders around each party frame, however the Parent name that is used for the Party Frames is also used for the Raid Frames. Thus, the problem I'm having is the eePanel art is displaying on the Raid Frames as well.

I tried a script like: if GetNumPartyMembers() > 0 then (...):Show else if GetNumRaidMembers > 0 then (...):Hide end end.

However, this did not work. Any help is greatly appreciated as for what I can do. I don't know what the default Parent/Anchor name is for Party Members, otherwise I'd try that too. Other than this, I'm out of ideas.
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Old 06-03-2008, 12:35 AM  
Hushnowxx
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
Whenever I target a NPC I can't right click the target frame to get the menu for adding raid symbols...etc. But when I target a non NPC it works.... Anyone experiencing the same problem?
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Old 05-31-2008, 01:31 PM  
Wolfang
A Theradrim Guardian

Forum posts: 65
File comments: 10
Uploads: 1
Individual frames

Is there a way to move and/or size the group unitframes independently? I'd like to have my group spaced 2 evenly...then a big gap, then the other 2 evenly. How do I do this? The group unitframes seem to be linked together such that they are are uniformly altered at the same time. Is there a way to unlock this?

W
__________________


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Old 05-18-2008, 09:40 AM  
zepomir
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Help wanted

Hey

Can anyone tells me how to change it from normal wow layout to the pitbull layout (as on the picture)...?

hope someone can help so i can use this nice addon
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Old 05-18-2008, 03:21 AM  
Luciant
An Aku'mai Servant
 
Luciant's Avatar

Forum posts: 36
File comments: 53
Uploads: 2
Re: Lag Hiccup?

Same thing here, im using a geforce 8600 mobile tho (nvidia) so its not an ATI thing, it has to be something with pitbulls coding...

Quote:
Originally posted by Lyster
Something I have noticed with Pitbull, whatever version I have tried, is taht it seems to cause momentary lag spikes (for lack of a better word, like a stutter) whenever it is enabled. Not sure if it's conflicting with another mod that I have, or if I may not have a dependency installed, or perhaps I have an option checked that I shouldn't.

I really, really like Pitbull, and I would love to use it; but these 'stutters' make playing unbearable. They seem to happen in regular intervals, every couple of seconds, and they only happen when I have Pitbull active.
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Old 05-16-2008, 03:30 PM  
Jewbat
A Kobold Labourer

Forum posts: 0
File comments: 15
Uploads: 0
How do you make it so that when you're targetting someone, it will show if they are 'tagged' by someone or yourself?


Like it does in Vanilla WoW UI
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Old 05-06-2008, 12:29 PM  
h4rdc0re
A Defias Bandit

Forum posts: 3
File comments: 2
Uploads: 0
I cant get my pitbull to look anything like the sample pictures... i cant get my action bars to chang from normal... or my layout.. my chat the same...

Any help would be nice...
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