Category: Graphic UI Mods
Addon Information
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p3lim's Portal Bug Reports Feature Requests
Author:
Version:
30200.3-Beta
Date:
08-29-2009 02:34 PM
Size:
1.22 Kb
Downloads:
35,857
Favorites:
314
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pError   Popular! (More than 5000 hits)
Description:
pError is a simple addon to filter out spam in the UIErrorsFrame.
Its designed to be robust and easy to use.
If you're not exactly sure about what it does, take a look at the screenshot to the right.

The addon comes with few errors filtered out, but you are free to add as many as you like yourself.


FAQ:
How do I filter more errors?
Simple, just use the '/perror' slash command to add error strings.
Example: '/perror spell is not ready yet'

How do I remove error filters?
Just use the '/perror' slash command like you added it.

How can I see what errors I filter out?
Use '/perror list' and the saved list will be printed out.

How can I reset the whole list?
Use '/perror reset' to reset the database.


Click here and follow steps how to submit a bug
  Change Log - pError
Full changelog can be found on GitHub:
http://github.com/p3lim/pError/commits/master/
  Archived Versions - pError
File Name
Version
Size
Author
Date
30200.1-Beta
1kB
p3lim
08-08-2009 12:07 PM
30100.20
1kB
p3lim
07-28-2009 09:09 PM
30100.19
1kB
p3lim
07-28-2009 07:23 PM
30100.18
1kB
p3lim
05-08-2009 06:03 PM
30100.17
2kB
p3lim
04-26-2009 08:31 PM
30100.16
1kB
p3lim
04-17-2009 11:35 AM
30000.15
1kB
p3lim
04-13-2009 07:02 PM
30000.13
1kB
p3lim
02-08-2009 12:15 PM
30000.12
1kB
p3lim
01-21-2009 03:46 PM
30000.10
1kB
p3lim
01-03-2009 02:40 AM
  Comments - pError
Post A Reply Comment Options
Old 10-04-2009, 11:01 AM  
Randlore
A Murloc Raider

Forum posts: 8
File comments: 3
Uploads: 0
hi all

sorry to be a nuter butin ver 30100.17 the /perror all commdo put on/off of all the Red text

here look in the lua it says this

local function slashCommand(str)
str = lower(str)

if(str == 'reset') then
pErrorDB = {all = false, blacklist = {}}
msg('Savedvariables are now reset to default')
elseif(str == 'all') then
pErrorDB.all = not pErrorDB.all
msg(format('Filtering all events turned %s', pErrorDB.all and 'on' or 'off'))
elseif(str == 'list') then
if(pErrorDB.all) then
msg('Filtering all events!')
elseif(not pErrorDB.blacklist[1]) then
msg('Database is empty')
else
msg('Listing database of events:')

for k, v in next, pErrorDB.blacklist do
msg(format('|cff95ff95 \'%s\'|r', v))
end
end
elseif(#str > 0) then
if(pErrorDB.all) then
msg('Can\'t add to database, pError is filtering all events')
else
for k, v in next, pErrorDB.blacklist do
if(find(str, v)) then
tremove(pErrorDB.blacklist, k)
return msg(format('Removed |cff95ff95\'%s\'|r from the database', v))
end
end

tinsert(pErrorDB.blacklist, str)
msg(format('Added |cff95ff95\'%s\'|r to the database', str))
end
else
msg('Please provide an error string')
end


plz can it be put back in my speelling is not good and sometime righting down the red texts to hard for mee ty
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Old 09-06-2009, 02:51 PM  
p3lim
A Molten Giant
 
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Interface Author - Click to view interfaces

Forum posts: 558
File comments: 838
Uploads: 19
Quote:
Originally posted by xtoq
Does Art of War proc in the errors frame? Is it supposed to?
He probably have some addon of some sort that pops messages in the UIErrorFrame when it procs
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Old 09-06-2009, 11:11 AM  
xtoq
A Fallenroot Satyr
 
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Interface Author - Click to view interfaces

Forum posts: 24
File comments: 492
Uploads: 1
Quote:
Originally posted by Xacreus
Great addon, I can now see when Art of War procs now with out all the clutter.
Does Art of War proc in the errors frame? Is it supposed to?
__________________
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Old 09-06-2009, 10:59 AM  
Xacreus
A Kobold Labourer
 
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Forum posts: 0
File comments: 2
Uploads: 0
Great addon, I can now see when Art of War procs now with out all the clutter.
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Old 09-06-2009, 09:08 AM  
p3lim
A Molten Giant
 
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Interface Author - Click to view interfaces

Forum posts: 558
File comments: 838
Uploads: 19
Quote:
Originally posted by heidaro
To get rid of all the errors you can just run:

/run UIErrorsFrame:UnregisterAllEvents()

But you would have to run it every time you load your UI. Would be nice to have this option in this addon though.

Thanks for all the great addons p3lim, love your code.
I will be adding this back soon(tm)
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Old 09-05-2009, 08:19 AM  
heidaro
A Defias Bandit

Forum posts: 2
File comments: 3
Uploads: 0
To get rid of all the errors you can just run:

/run UIErrorsFrame:UnregisterAllEvents()

But you would have to run it every time you load your UI. Would be nice to have this option in this addon though.

Thanks for all the great addons p3lim, love your code.
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Old 08-29-2009, 06:01 PM  
richerich
A Fallenroot Satyr
 
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Interface Author - Click to view interfaces

Forum posts: 25
File comments: 390
Uploads: 5
Quote:
Originally posted by blastermaster
Why was the "all" feature removed? I can't keep track of all the annoying red errors to write down to add. /sigh
Well, the old versions still works tho, im using it and it's only a very few errors that pops up there, like "Insignia Taken" from a BG and likewise...
__________________


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Dajova UI Mini
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Old 08-29-2009, 02:07 PM  
p3lim
A Molten Giant
 
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Interface Author - Click to view interfaces

Forum posts: 558
File comments: 838
Uploads: 19
Test out the newest version (30200.3-Beta) to see if the savedvariable issue is fixed for you all.
Don't forget to delete the pError.lua file in your savedvariables folder before launching the game if you've had previous issues with this addon.

Last edited by p3lim : 08-29-2009 at 02:36 PM.
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Old 08-08-2009, 05:03 PM  
xtoq
A Fallenroot Satyr
 
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Interface Author - Click to view interfaces

Forum posts: 24
File comments: 492
Uploads: 1
Quote:
Originally posted by p3lim
Where did you find that?
Oooooh. Stupid patch and d/cing. Apparently I still had pError enabled and when I unchecked the "Errors" check mark (right click "General" tab, go to "Other" and there it is) and thought it was eating errors, 'cause pError was doing its job. =\ Sorry for that. However, WTF is the "Error" option in the chat settings? I couldn't get it to show or hide anything that I could detect, and certainly not errors from the UIErrorsFrame. Is it lua errors?
__________________
There is absolutely no evidence to support the theory that life is serious.
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Old 08-08-2009, 04:24 PM  
p3lim
A Molten Giant
 
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Interface Author - Click to view interfaces

Forum posts: 558
File comments: 838
Uploads: 19
Quote:
Originally posted by xtoq
Can't you go into the chat settings for a tab and remove the "error" check? That seems to work for me.
Where did you find that?
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Old 08-08-2009, 03:36 PM  
xtoq
A Fallenroot Satyr
 
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Interface Author - Click to view interfaces

Forum posts: 24
File comments: 492
Uploads: 1
Can't you go into the chat settings for a tab and remove the "error" check? That seems to work for me.
__________________
There is absolutely no evidence to support the theory that life is serious.
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Old 08-08-2009, 12:21 PM  
p3lim
A Molten Giant
 
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Interface Author - Click to view interfaces

Forum posts: 558
File comments: 838
Uploads: 19
Im trying to find out more information on the replacement of 'all' option, please stand by
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Old 08-07-2009, 01:31 AM  
blastermaster
A Kobold Labourer

Forum posts: 0
File comments: 10
Uploads: 0
Quote:
Originally posted by p3lim
Yeah, blizzard added it.

Blizzard added it how? The options that I find in the normal Blizzard options do not eliminate all off these annoying errors like your wonderful mod did! I kinda couldn't live without this mod! Help a brother out

Last edited by blastermaster : 08-07-2009 at 01:32 AM.
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Old 08-07-2009, 12:32 AM  
p3lim
A Molten Giant
 
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Interface Author - Click to view interfaces

Forum posts: 558
File comments: 838
Uploads: 19
Quote:
Originally posted by blastermaster
Why was the "all" feature removed? I can't keep track of all the annoying red errors to write down to add. /sigh
Yeah, blizzard added it.
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Old 08-06-2009, 03:59 PM  
blastermaster
A Kobold Labourer

Forum posts: 0
File comments: 10
Uploads: 0
Why was the "all" feature removed? I can't keep track of all the annoying red errors to write down to add. /sigh
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