Results: 94Comments by: Tifi
File: CooldownWatch04-08-09
Re: Items not working
Posted By: Tifi
Originally posted by jalthi Please fix this if possible and let me know if I can supply more info! Sounds to me like the On-Use boots enchant is the problem, is that correct? Could you try to find a minimal config where the problem still occurs? Does it happen if you only watch the boots and a Totem? If you find a way to repro...
File: EventHorizon04-03-09
Goose is 5.21 kB, it's small and li...
Posted By: Tifi
Goose is 5.21 kB, it's small and lightweight and useful.
File: EventHorizon04-02-09
Voxxel, those are bugs. I'll try to...
Posted By: Tifi
Voxxel, those are bugs. I'll try to fix them tomorrow.
File: DevTools04-01-09
Here's a macro to toggle event logg...
Posted By: Tifi
Here's a macro to toggle event logging. The slash command /dteventtrace just toggles the visibility of the window. This macro shows the event trace frame if it's not visible, starts logging if we're currently not logging, and stops if we are. /run local d,f=DevTools,EventTraceVisualFrame; if not d:GetEventTraceStatus() then d:EventT...
File: EventHorizon03-28-09
Feedback on 0.9a from Mages of all...
Posted By: Tifi
Feedback on 0.9a from Mages of all specs would be greatly appreciated. It turned out to be rather complicated to decide from the talents alone if a Mage uses FFB or Fireball, so let me know if I got it wrong. See the Mage's config.lua for details. I might have to add Glyph recognition. I'm not sure if this addon is helpful at all...
File: Quartz_LatencyMF203-25-09
There's a post about this on EJ.com...
Posted By: Tifi
There's a post about this on EJ.com. I don't know if the patch ever made it into Quartz. This addon here was more of a quick hack that just turned out to be amazingly useful. It wasn't designed to display more than one tick. Also, it doesn't know the number of ticks for each spell. Unfortunately there's no easy way to ask WoW how...
File: EventHorizon03-24-09
New version 0.9
Posted By: Tifi
From the changelog: The spell bars that depend on talents are now created/shown/hidden when the talents change. Reloading the UI is no longer necessary. Should be working in both 3.0 and 3.1. Please let me know if you run into any problems, as I'm not going to test this thoroughly on live. It works well on the PTR for me. I'd al...
File: EventHorizon03-24-09
Psychosomantic, I added your module...
Posted By: Tifi
Psychosomantic, I added your module. Thank you by the way. :) What remains to be done is to add a required talent for the spell bars. self:NewSpell({ spellID = ..., requiredTalent = {tab,index}, }) I guess it would be best to add one talent for each spell in order to keep EventHorizon from displaying anything when the p...
File: EventHorizon03-24-09
Re: Re: Texture
Posted By: Tifi
Originally posted by Pretzle Should be easily done - Just replace the Smooth.tga file in the EventHorizon directory with a Otravi.tga and rename it. You'd just need to do this anytime you update the addon (Or not overwrite the file) There's a better way to do this. You see the line config.bartexture = "Interface\\Addons\\Eve...
File: EventHorizon03-20-09
Someone already started implementin...
Posted By: Tifi
Someone already started implementing a Ret module, he posted about it here. Maybe you can get some inspiration from it. :) Regarding Consecrate: EventHorizon only displays stuff that affects your target. If there's no debuff involved, then there's no way to tell if your target is going to be hit. It might have moved out of the AoE...
File: EventHorizon03-18-09
On http://www.wowhead.com/?spell=36...
Posted By: Tifi
On http://www.wowhead.com/?spell=36032 it says it's a buff. I just looked it up in a combat log, and it's a debuff indeed. Which sucks for Arcane Mages, because at the moment debuffs are only tracked on your target. Noted as a ToDo.
File: EventHorizon03-17-09
Originally posted by Calibaen as...
Posted By: Tifi
Originally posted by Calibaen as for an Arcane Mage (57/3/11), I use the following config: it works awesome with one exception: the ArBlast debuff is not tracked. any idea why? thanks in advance :) Do you mean the buff? You should use only one bar per spell, so for Arcane Blast try this: -- Arcane Blast self:NewSpell({...
File: CooldownWatch03-16-09
Reloading the UI after learning/unl...
Posted By: Tifi
Reloading the UI after learning/unlearning a spell should fix it.
File: CooldownWatch03-14-09
mattcoops, this feature is called "...
Posted By: Tifi
mattcoops, this feature is called "Auto-hide frame", you can find it in the bar's config menu. You can even see it in this getting-started picture on the main page. I'm wondering though. CooldownWatch should automatically upgrade its SavedVar (the settings database) when you upgrade to a newer version. When you redid your UI, did yo...
File: EventHorizon03-08-09
Re: Displaying Shadow Weaving
Posted By: Tifi
Rhomloc, you could create an extra bar for Shadow Weaving: self:NewSpell({ spellID = 15332, playerbuff = true, }) However, I suggest you use another addon like PowerAuras. Or just look at your buffs... Pretzle, someone contacted me via PM for Elemental support. Here's what I told him: What I need is the list of spells...
File: BlackLoginScreen03-01-09
Thank you so much, the default logi...
Posted By: Tifi
Thank you so much, the default login screen took like 200% CPU on my computer. Typing at 0.3 fps is ridiculous.
File: EventHorizon02-22-09
Thanks! :)
Posted By: Tifi
Thanks! :)
File: EventHorizon02-20-09
xtoq, sounds reasonable, I'll keep...
Posted By: Tifi
xtoq, sounds reasonable, I'll keep it simple though. Did you see my comment below on Goose? xeross, this addon is specifically for longer Boss fights, where it's helpful to plan ahead in order to maximize your DPS output. While leveling, just use one of the many addons out there to track cooldowns, buffs, debuffs etc., like DoTime...
File: EventHorizon02-18-09
brotherhobbes, thanks for the list....
Posted By: Tifi
brotherhobbes, thanks for the list. I wonder how Improved Scorch and the corresponding Frost debuff interact. Does one replace the other? Toin7, yea you have to delete the SavedVar if you used 0.7. Sorry, didn't think of that. ._. Will add the mangle cooldown in the next release. For now, it's one line you'd have to add: -- Ma...
File: EventHorizon02-18-09
Which is one of the reasons why I w...
Posted By: Tifi
Which is one of the reasons why I won't add a GUI config. It requires that all the settings are stored in a SavedVariable. I end up breaking the default settings, but don't notice it, because I'd have to manually delete the SavedVar to test it. Anyways, fixed in v0.7a. Toin7, thank you for reporting it!
File: EventHorizon02-17-09
Currently, buffs and debuffs are ig...
Posted By: Tifi
Currently, buffs and debuffs are ignored if they were not cast by the player. Is this a problem for any class? Are any of the currently tracked buffs/debuffs unique per mob (like for example Sunder Armor)?
File: EventHorizon02-17-09
Well it's not hard to add a combat...
Posted By: Tifi
Well it's not hard to add a combat show/hide feature. However, using Goose you have access to more sophisticated show/hide conditions. I started to use it with show; hide That way, the frame is shown in combat, but also when the current target is an enemy and not dead. hide; show; hide In addition to the above, the frame will...
File: EventHorizon02-15-09
Originally posted by orangefoodie...
Posted By: Tifi
Originally posted by orangefoodie That said, back in 0.3 or so the addon would spit out a message in chat going "replaced" if I was being stupid and clipped a dot refresh, and I haven't seen that since. Would there be some way to get it back? Haha, that was just a debug message that never should have made it into a release. Plus,...
File: CooldownWatch02-15-09
Me likes. Made the icon border a to...
Posted By: Tifi
Me likes. Made the icon border a toggle option in 1.14b. Thanks!
File: EventHorizon02-15-09
Originally posted by CalciumIRL J...
Posted By: Tifi
Originally posted by CalciumIRL Just tested the Fire Mage version and it works great. I would prefer it the Scorch tracker only tracked 5 stacks if possible because it's rather annoying if you time it perfectly so there is no pixel break between the thin 'recast here' line and the refreshed buff so I don't know if there is 3 or 5 s...