Results: 66Comments by: Beladona
File: Natur Enemy Castbar04-03-08
Originally posted by luxus take i...
Posted By: Beladona
Originally posted by luxus take incubator.. (for that trash timer) i think necb should do the important things ... other things that can be done via other addons should have lower prio it is the svn version usable? the svn version is frozen at 8.7.6, the new version will be a new name, and directory in svn.
File: Natur Enemy Castbar04-03-08
on a separate side note, the curren...
Posted By: Beladona
on a separate side note, the current ALPHA1 of NECB uses the old method of parsing the combat log. In that method is still uses textual parsing, which means if it isn't showing in your combat log period, then NECB won't see it. Knowing this, I suggest people go to their combat log, and change it to "Everything" for the filter. Thi...
File: Natur Enemy Castbar04-03-08
Re: Re: Re: Patience--it's a major task
Posted By: Beladona
Originally posted by zariel Its being worked on. It IS being updated guys. It started with me trying to take what was already there and mold it into something that worked. That became such a huge job it was easier to just begin from scratch and try to replicate the exact same features using new code. Add to that the fact that m...
File: Natur Enemy Castbar03-14-08
Originally posted by Civrock How'...
Posted By: Beladona
Originally posted by Civrock How's that alpha coming along? WTB :) I have an alpha release being pushed today. I am currently updating a few latent strings, and it should then be ready for you to test. This release will actually work NOW on 2.3 AND 2.4 When using on 2.3, all features should work fine. When using on 2.4 howev...
File: Natur Enemy Castbar02-19-08
Way too early in the development cy...
Posted By: Beladona
Way too early in the development cycle to say what will and will not be included in the next version. I am still trying to make sure it has what the current one does in terms of features. Please submit any requests as feature requests and I will get to them as soon as possible. Bear with us. 2.4 has us doing complete rewrites. Alp...
File: HealBot Continued02-12-08
any reason specific people in the l...
Posted By: Beladona
any reason specific people in the list would not be clickable in any way? I cannot target, heal, or otherwise interact with people, and it seems to be random. Not blacklisted or anything mind you.
File: Fishing Ace!01-25-08
Re: Re: WOW!!!
Posted By: Beladona
Clean it up guys. No rules on this website define what he can and can't use for an addon name, within proper taste of course. If or when someone from the Ace team raises this issue with us, we can't and will not do anything about it. If you are that concerned about it, please contact someone from the Ace team and ask them to submit a...
File: Natur Enemy Castbar01-24-08
Originally posted by tinyu so any...
Posted By: Beladona
Originally posted by tinyu so any news on NECB, i do realize that the current version still works until 2.4 is released, but it'd still be good to have some insight as to what you have planned for NECB. I have been trying to keep up with the comments on curse, which is where most people have been posting, so I will basically gi...
File: Natur Enemy Castbar01-16-08
Originally posted by omicron i go...
Posted By: Beladona
Originally posted by omicron i got a problem, i just installed KillingSpree an ace addon which makes some more KillingBlow Sounds, but when i disable the KB Sounds in NECB KillingSpree stops working, too. Maybe some confused Register/Unregister Events? Hopefully you can take a look. and thank you for taking it in your hands :)...
File: HealBot Continued01-08-08
any chance you might program in /re...
Posted By: Beladona
any chance you might program in /readycheck support? As a healer I ONLY use these as my raid frames, so I will not have readycheck indicators unless they get programmed into Healbot (or I start using raid frames again, yuck)
File: Natur Enemy Castbar01-07-08
I may be taking over development. I...
Posted By: Beladona
I may be taking over development. I have a pretty good understanding of how this addon works as I have been using it and even modifying it privately for myself for a while now. I also have a good understanding of the combat log changes coming in 2.4 so I should be able to make it compatible. I have already spoken with Naturfreund via...
File: Widget Meters11-10-07
The experience bar will not show if...
Posted By: Beladona
The experience bar will not show if you are level 70. This is by design. If it isn't showing and your character is less than level 70 please let me know. The reputation bar will not show unless you have a reputation clicked off in the reputation list. This is again by design. Make sure you have one selected, and tell me if it stil...
File: Widget Meters11-08-07
That is because I hook the checkbox...
Posted By: Beladona
That is because I hook the checkbox on the default ui, not the actual ReputationWatch function. I will look into hooking the function instead, although I hate hooking functions directly. I prefer to use the default ui functions where possible, and I am surprised that FactionFu doesn't hook into the default function as well. I will do...
File: WDN Mobile Minimap11-06-07
This addon is more or less being re...
Posted By: Beladona
This addon is more or less being removed in favor of SimpleMinimap. It is what I use now, and I didn't think it made sense to keep updating this when SimpleMinimap does the same thing and then some.
File: Widget Meters11-06-07
updated to fix the error you were g...
Posted By: Beladona
updated to fix the error you were getting. I forget a check on game load to make sure that you had a reputation set to watch in the first place. Thanks for sending me that bug. Reputation bar should correctly be hidden on game-load if you are not watching a reputation.
File: Widget Meters11-05-07
Issues should be fixed. I have stri...
Posted By: Beladona
Issues should be fixed. I have stripped the addon down to a fairly fundamental rewrite that only includes the base 3 meters: Experience, Durability, and Reputation. I am going to begin building from this rewrite as I work to make this addon a full framework for statusbar creation and information provision. My goal is to allow you...
File: Widget Meters08-14-07
I am aware of all the issues you gu...
Posted By: Beladona
I am aware of all the issues you guys are having, but in most cases am unable to duplicate them. I will be in contact with some of you via PM to help me test a newer version that hopefully solves your issues. I am working on a rewritten version that is completely modular and allows you to disable each bar both through the options and...
File: WDN Mobile Minimap08-13-07
0.7.20100
Posted By: Beladona
0.7.20100 Rewritten code to reduce memory usage. Noticed a spike in memory usage under certain conditions. Removed tbe button dragging code pending review. It was the cause of some of the memory usage spikes.
File: WDN Mobile Minimap08-13-07
Originally posted by Geboran Tryi...
Posted By: Beladona
Originally posted by Geboran Trying out your map addon, and I ran into a small issue: my quest tracker is now in the upper right corner of the screen. Is there any way to relocate this as well with this addon, or do I need a different one? I don't modify the quest tracker in any way whatsoever. You will need another addon to...
File: Widget Meters07-27-07
Originally posted by BlackZam the...
Posted By: Beladona
Originally posted by BlackZam the panels are disappearing after the first time I log in with them. :( They are there first time I login with one of my character but not the next time. :( Do me a favor and try again with the new version. I made changes to how the options are saved so hopefully your issue will be resolved. I am...
File: Widget Meters07-27-07
0.31.20100 Added custom Casting Ba...
Posted By: Beladona
0.31.20100 Added custom Casting Bar. Redesigned the way localization text is handled (still need people willing to help translate). Improved the method used to save options. Options were sometimes resetting for unknown reasons. Moved many of the default artwork and font strings to a template for easier skinning. Improved the tex...
File: Widget Meters07-23-07
Re: german client
Posted By: Beladona
Originally posted by Bud66 Hi, is this addon running on an german client? Greetings Bud Not yet. I need people willing to translate it before I can do that. Anyone willing to volunteer for translation into their langauge? Please reply to this message if you know and can translate into a language other than enUS. I will...
File: WDN Mobile Minimap07-20-07
Originally posted by Karthon Grea...
Posted By: Beladona
Originally posted by Karthon Great mod! I am having only one problem with it though. Every time I enter a instance or even a different city, the map resets to the top middle of my screen for some reason. Any ideas on what could be up? I have updated the addon. Please try the new version as it SHOULD fix your problem. I think i...
File: Widget Meters07-18-07
I am not closed to the idea, but I...
Posted By: Beladona
I am not closed to the idea, but I am not sure what would be served by doing so. Is there anything it would do for you that the current addon doesn't already? Maybe I just don't understand what you want from Fubar support.
File: Widget Meters07-18-07
Changes
Posted By: Beladona
0.30.20100 Redesigned folder structure and moved many functions to new libraries that will be used across all of my addons. Added new artwork that are used as backdrops in both status bars and configuration panels. Improved tooltip scanning for item durability data. Improved the text printed to chat on shift-click. Completely re...