Results: 79Comments by: tmshawer
File: oUF_Darnation12-03-08
Originally posted by dreamlooker...
Posted By: Metzerott
Originally posted by dreamlooker I try to use anothor layout and find that targettarget can work well. Maybe OUF is fine. Ok... I will look into it.. it annoys the crap out of me too. Other than this bug, are you using/like this addon? I think that it is this bug: http://www.wowinterface.com/portal.php?id=137&a=viewbug&...
File: oUF_Darnation11-14-08
Originally posted by dreamlooker...
Posted By: Metzerott
Originally posted by dreamlooker I found a bug about targettarget. It cant refresh well. Please help me fix it. I wish I could. I think it is a oUF bug.
File: oUF_Tarnation11-11-08
Re: Re: Re: lightning castbars
Posted By: Metzerott
Originally posted by ken kao To change the "health" bars direction, not the "castbar" direction. Sorry, the oUF framework controls how the health bars (all bars in fact) behave, and I m not aware of a way to make them go that direction. There may be one, I just don't know it.
File: oUF_Tarnation11-11-08
Re: lightning castbars
Posted By: Metzerott
Originally posted by ken kao 1.I follow the hint in your reply and I make it. The castbars becom the shape of lightnings. Below is the screenshot. http://www.wretch.cc/album/show.php?i=guo0421&b=2&f=1450268972&p=3 2. Health bars decrease from right to left in your design, how can I make it fall from top to bottom? I want to...
File: oUF_Tarnation11-10-08
Originally posted by sdw i fugure...
Posted By: Metzerott
Originally posted by sdw i fugured out what i did wrong...i just had to increase the "self.Debuffs:SetWidth" value (it was the same as the high while i tryed the first time) Cool.. i personally prefer having them at opposite sides..manly because i am used to have the frames arranged like that Yeah since I have been tes...
File: oUF_Darnation11-09-08
v1.2 is up
Posted By: Metzerott
Version 1.2 is now up and tested. It basically adds party target and raid support. The size of the party and target frames can be adjusted with the groupSize variable at the top of the oUF_Darnation.lua file. Note that it now requires oUF v1.2.1 to function properly.
File: oUF_Darnation11-09-08
Ok
Posted By: Metzerott
Originally posted by Valdeck Ok, well i got it all unzipped right, that was a strange bug but for some reason neither my ouf darnation or ouf tarnation dosnt seem to want to work. I will try to wipe my variables and such and let you know how that works but just wanted to toss a possible bug report up. edit so i needed...
File: oUF_Tarnation11-08-08
Re: castbars
Posted By: Metzerott
Originally posted by ken kao I am a healer and I like the layout of Tarnation. I have a idea to modify the castbars to be the shapes of flashing lightnings "lightnings from left to right". Please help me to do that. I don't know how to do it at all now. Sure.. Find an image (.tga) file of a lightening bolt and I can definit...
File: oUF_Darnation11-08-08
Originally posted by Valdeck Grea...
Posted By: Metzerott
Originally posted by Valdeck Great idea, however i have a issue. whenever i try to extract the zipped files it keeps erroring out. Could be on my end but just wanted you to know in case its a zipping bug. Are you Windows? Linux? Mac?
File: oUF_Darnation11-08-08
=)
Posted By: Metzerott
Originally posted by elderbrock HAHA, I configured Tarnation almost exactly like this yesterday TO be honest I have wanted it like this for a while, but I did not want to maintain 2 different versions since my healer friend likes it the oUF_Tarnation way. I gave in when I saw that other people liked it the oUF_Darnation way....
File: oUF_Tarnation11-08-08
New for DPS oUF_Darnation
Posted By: Metzerott
I have created a new addon which is exactly this, but rearranged for DPS (Based mainly off of oUF_Circle for positioning). Link HERE.
File: oUF_Tarnation11-08-08
Originally posted by sdw ahh that...
Posted By: Metzerott
Originally posted by sdw ahh that helped a lot, thank you :) i used bar.value:SetText (math.floor((min/max)*100)) Cool! my main is a hunter, so your healer orientated unit positions were not quite what i was looking for and i moved most of them :) my party frames are in the top left corner of the screen right now. target d...
File: oUF_Tarnation11-07-08
Originally posted by sdw is it po...
Posted By: Metzerott
Originally posted by sdw is it possible to display the power as percentage instead of absolute number? i'd also be able to make my targets debuffs grow to the left instead up- or downwards ..i tryed to add "self.Debuffs = 'LEFT'", but that didn't work :( To change the power search for this line (in updatePower): bar.value...
File: oUF_Tarnation11-07-08
Re: Re: Re: how to make the cast bars smaller?
Posted By: Metzerott
Originally posted by ken kao Castbars are proportional to the size of the unit frames. If you are willing to muck in the oUF_Tarnation.lua file, do a search for self.Castbar:SetHeight(size). You can set it to whatever you like. Thank you! I'v set it to be "size*0.7" in your lua. It's health alerting system is so cool. I love...
File: oUF_Tarnation11-06-08
Re: how to make the cast bars smaller?
Posted By: Metzerott
Originally posted by ken kao For me, the cast bars is big "a little fat". How to "narrow" it? Castbars are proportional to the size of the unit frames. If you are willing to muck in the oUF_Tarnation.lua file, do a search for self.Castbar:SetHeight(size). You can set it to whatever you like. I will make a variable at the to...
File: oUF_Tarnation11-06-08
Re: Number of buffs
Posted By: Metzerott
Originally posted by elderbrock Is there a way I could limit the number of buffs/debuffs shown on the target frame? Great work btw! Fixed. I have set 2 variables at the top of the file (oUF_Tarnation.lua) maxDebuffs and maxBuffs. I have not been able to test it. I can't figure out how to generate that many buffs or debuff in a...
File: oUF_Circle11-06-08
No longer being maintained.
Posted By: Metzerott
This addon is no longer being maintained. My latest project can be found HERE
File: oUF_Tarnation11-06-08
Originally posted by elderbrock B...
Posted By: Metzerott
Originally posted by elderbrock Been waiting hours... whats up with the approval? Not quite sure why it took a while, but should be good now. I hope you like the new version.
File: oUF_Tarnation10-11-08
Originally posted by Typh00n Wow,...
Posted By: Metzerott
Originally posted by Typh00n Wow, cool. Thanks! I hope you enjoy it, please feel free to make suggestions.
File: oUF_Circle10-09-08
I love your Frames! I'm currentl...
Posted By: Metzerott
I love your Frames! I'm currently working on a new type of unit frame (Now completed.. sorta found HERE), but your idea of the 360 degree castframe is an excellent one. Maybe a request to Haste to allow different directions for castbars?
File: oUF_Circle09-02-08
Re: can't load layout
Posted By: Metzerott
Originally posted by wowowee For some reason I am unable to load your layout but I am able to load ouf_lyn. Am I doing something wrong? Here's the error message I get: : oUF-1.0.4\ouf.lua:200: attempt to index a nil value oUF_Circle\oUF_Circle.lua:538: in main chunk --- Which version are you using? Oh... Version 1.2...
File: oUF_Circle09-02-08
Originally posted by lodewijk i t...
Posted By: Metzerott
Originally posted by lodewijk i think it would be even nicer if decreasing health would be displayed like the hands on a watch instead of right to left, or even in color, changing from green to red. in regard to the castbar, it is too big. would be nice to see the castbar as a circle around the unitframe. That would be great! T...
File: oUF_Circle09-02-08
Originally posted by nodq Very ni...
Posted By: Metzerott
Originally posted by nodq Very nice Update, the Banzai Ring is awesome! About the Castbars, i find them to big actually, would be nice to see another way to show them, with Cast Icons maybe? And the Raid Unitframes are taking to much of Screenspace for my liking in a Alterac for example. All other Stuff is just great, thanks....
File: oUF_Circle09-01-08
Little help
Posted By: tmshawer
Hey.. If anyone has downloaded this please do me a favor and let me know: 1) Castbars.. good, bad or ugly? 2) Does this thing work in WotLK? Any beta testers out there? 3) Any improvements to make this better? Thanks!
File: oUF_Circle09-01-08
Originally posted by syrupk I jus...
Posted By: tmshawer
Originally posted by syrupk I just once again have to tell you how impressed I am by this. It's so nice to see something fresh and new, quite creative. I hope to see you keeping it current. Is it updated with the new ouf? Thanks!! Yep it is compliant with the development version of oUF. Here are the changes I made this re...