Results: 86Comments by: hypehuman
File: Super Duper Macro12-16-08
Originally posted by deep92 Does...
Posted By: hypehuman
Originally posted by deep92 Does "About 1000 characters" mean 1024? That's would sound most logical. :O And, how can you exceed a 1000 character limit.. cmon.. what kind of macros are you writing!? :P Nicely done though, really love it. Though I expired few days ago, moving now so won't play for few days/weeks.. :( Actually t...
File: Super Duper Macro12-16-08
Re: Re: Patch 1.3
Posted By: hypehuman
Originally posted by Codex Does it support unlimited macros? Yes, macros may be of unlimited length, but each individual line in the macro may not be more than about 1000 characters. If you're making a line that long, it is almost undoubtedly a /script line, so I implemented a way to store scripts of unlimited length, which you ca...
File: Super Duper Macro12-15-08
Patch 1.3
Posted By: hypehuman
Just wanted to update everyone on the release of version 1.3! You can see the Change Log for a more complete list, but I'll list some of the major changes here: • You can now use this addon to store Scripts in addition to Button Macros and Floating Macros (for info on how to use these, click "Get Link" after you make one) • Macr...
File: Super Duper Macro12-13-08
Re: Error
Posted By: hypehuman
Sorry, thelis. In my haste to get this version out before by concert, I forgot a few of my usual test cases. Thanks for bringing up this bug so quickly! It has now been fixed.
File: Super Duper Macro12-11-08
Originally posted by deep92 Nice...
Posted By: hypehuman
Originally posted by deep92 Nice addon, but is there a way to move the screens? :D Would be nice! Thx DeeP Good suggestion; this will be in the next build. EDIT: and it's now available (although the whole thing is still quite draftish). Enjoy!
File: Classic ThreatMeter10-19-08
Re: Re: Re: Re: Improvements!
Posted By: hypehuman
oh... oops lol Well you can still see where I made changes. I only modified the lua files, and you can see "hypehuman" somewhere in the comments everywhere I made edits. EDIT: Okay, I just re-updated it :) Thanks for those code improvements; it made it much easier to edit this time (less redundant code)
File: Classic ThreatMeter10-19-08
Re: Re: Improvements!
Posted By: hypehuman
Okay, I put it up :) It's just awaiting approval now.Originally posted by Xabora After reading what you described... Looks like this spans all ThreatMeters that pull the data from the call. Yeah, it's an annoying problem. I posted a bug report if you wanna check it out or add to it. EDIT: I just noticed that I was working wit...
File: Classic ThreatMeter10-19-08
Improvements!
Posted By: hypehuman
I modified this to add an option to show the exact amount of threat you need to gain in order to taunt the mob (or if you have aggro, the amount you would need to lose in order to drop aggro). In doing this, I noticed that the percentage value used in the mod (which comes from the UnitDetailedThreatSituation function) was slightly...
File: Super Duper Macro08-21-08
1023
Posted By: hypehuman
Originally posted by Ajuga It's hard to give good critique this early in the progress. Perhaps you can pick up some ideas from MacroSequence. I just did some testing with MacroSequence, and it turns out that each macro is limited to 1023 characters. This addon was created specifically to get past that limit. You had me scared for...
File: Mecaire's Macrotexter04-09-07
I've noticed a bug with this addon....
Posted By: hypehuman
I've noticed a bug with this addon... whenever you're in a stance that gives you a special bar that replaces bar#1, (bear/cat for druids, stealth for rogues, always for warriors), the other action bar pages don't work properly. They think they're bar 1. For example, if I'm on my warrior and I scroll down to my tradeskill bar and hi...
File: Mecaire's Macrotexter02-26-07
:D
Posted By: hypehuman
I'm already using this addon and loving it. Here's what I have set up so far: -- Category 1: Default settings: alt-selfcast, ctrl-notarget, rclick-rank1, and channeling protection. t = "/stopmacro \n/cast SPELLN1; SPELLN1; SPELLNR; SPELLNR; SPELLN1; SPELLNR"; -- Category 2: Same as above, but no channeling protectio...