Results: 52Comments by: DeTard
File: ArkInventory04-20-09
Possessions module is bugged
Posted By: DeTard
Hello, Having a problem with the Possessions module, apparently it is having issues with the realm index. Here is the message I'm receiving: LibPossessions-158: Unable to obtain items counts for 41800 using ArkInventory: Interface\AddOns\Skillet\LibPossessions.lua:303: attempt to index field 'realm' (a nil value). Will no long...
File: ArkInventory03-03-09
I just wanted to make a minor sugge...
Posted By: DeTard
I just wanted to make a minor suggestion that would make life a lot easier for me and I could easily say that this totally replaces my BankItems mod. As I said, this is minor, but it was a great foresight that the other author had when dealing with mail. When I mail an item from one toon to another, could you update the item coun...
File: ArkInventory03-03-09
Couldn't find anyone else ask this...
Posted By: DeTard
Couldn't find anyone else ask this question after several pages, so sorry if you have answered this elsewhere. I'm having one problem with ArkInventory, and it's fairly simple: I'd like the Guild Bank window to look identical to the Blizzard UI, in terms of item layout. So 16x7 with the same item order. The only reason I reall...
File: BC Spells!11-13-07
Just wanted to point out that your...
Posted By: DeTard
Just wanted to point out that your 1.4.1 doesn't have Mazzifier_Buttons.lua included. I'm pretty sure that wasn't intended was it?
File: Saeris's LootLink03-14-07
Heh, you are overcomplicating thing...
Posted By: DeTard
Heh, you are overcomplicating things.... If you had Telo's LootLink at anytime from this install of WoW without ever clearing out your LUA files (where it saved the database), then you have your old Telo's LootLink database still saved. The first time you run WoW WITHOUT Telo's LootLink and instead have Saeris's LootLink, Saeris'...
File: Saeris's LootLink03-13-07
Originally posted by Spahut You q...
Posted By: DeTard
Originally posted by Spahut You quote too much "this is all completely original code," would have been enough Ok, but how do you import it - what is the script command? There is no command script for it. If a database coming from Telo's is present, it'll load it at startup the first time. But in all honesty, just use the...
File: Saeris's LootLink03-13-07
Originally posted by galmok I was...
Posted By: DeTard
Originally posted by galmok I wasn't suggesting to delay the login for 30 seconds. Everything but LootLink would work fine for the first 30 (or less) seconds. Besides, a /console ReloadUI takes about 30 seconds during which LootLink AND everything else is inaccessible. So, my suggestiong would actually improve things (at least afte...
File: Saeris's LootLink03-08-07
LOL.... my guild would hate that....
Posted By: DeTard
LOL.... my guild would hate that. From the moment I log on, until the moment I log off, people are always using my lootlink bot to get item links for things. Some worry it bothers me, but I'm glad it works as well as it does. If people weren't using it, I'd probably disable it. No, I wouldn't like it to have a 30 sec delay everyt...
File: Saeris's LootLink02-27-07
Well, here's an update to the probl...
Posted By: DeTard
Well, here's an update to the problem I was having with the slash command search function. It appears that it was corruption somewhere in my database, because clearing out my SV and re-merging the premade database makes the command work once again. Unfortunately I lost about 7k items from my database. Saeris, would you like my old...
File: Saeris's LootLink02-26-07
Originally posted by Onoknik When...
Posted By: DeTard
Originally posted by Onoknik When I try to use /ll s , I get: ...\LootLink_Matching.lua:75: bad argument #1 to 'stringlower' (string unexpected, got nil) :( I've been getting this error as well lately everytime I try to do a search from the slash command. I think tonight I'm going to move my SV file out and reimport...
File: Sorren's Timers02-15-07
Yeah, there is a problem with the m...
Posted By: DeTard
Yeah, there is a problem with the mod itself in using the test bar for sure. I really hope this mod isn't totally abandoned as I've loved it ever since I started using it, but having errors come up with some abilities is troubling. Even though I put time into working on druid timers, there are some things that just flat out don't w...
File: Saeris's LootLink02-02-07
@Zidomo Thanks for the clarifica...
Posted By: DeTard
@Zidomo Thanks for the clarification. ;) I think the one thing that will always be present, is the room for more efficiency only because it's impossible to always do things the exact "right" or "best" way. The one thing that Saeris has been absolutely amazing at isn't specific features in LootLink, it's the listening to users...
File: Saeris's LootLink02-01-07
@deralnocor The easiest way I h...
Posted By: DeTard
@deralnocor The easiest way I have found is to open up your LootLink window, hit Options, and at the Datasharing dropdown list, turn off the check for the "Global hidden chat channel", then hit Apply. You can then turn it back on and hit Apply if you would like to try yet again to use the data sharing option, or if you are feeli...
File: Sorren's Timers01-30-07
@zerohaste My only suggestion wo...
Posted By: DeTard
@zerohaste My only suggestion would be to redownload all your Ace2 mods again, possibly you have conflicting versions of Ace2 Libraries. If you use WowAceUpdater it's really easy to do by going into the preferences (F8) and changing SkipVersionCheck to True and then downloading again (F12). Just be sure to change back to False a...
File: Sorren's Timers01-25-07
Which download are you using? If i...
Posted By: DeTard
Which download are you using? If it's the one from here, I seriously suggest you get this one instead: http://files.wowace.com/SorrenTimers/SorrenTimers.zip That will always be up-to-date (it's dynamically created at download time) :)
File: Saeris's LootLink01-25-07
@Siz Yeah, that's exactly what I...
Posted By: DeTard
@Siz Yeah, that's exactly what I've been doing. I don't like logging in to a bunch of chat from that channel, but I'd rather have that than not share my data with others as well as receive new links.
File: Saeris's LootLink01-24-07
QuickChatLinks and Shift+Tab
Posted By: DeTard
Having an issue with the Shift+Tab on auto completes for QuickChatLinks. Yes, it works to an extent, but it seems it will not continue to go through the list from start to end and then repeat. Try this... " and then go to and then nothing else after that. (Tried again and this time it started with Helmet, went to Leggplates, an...
File: Saeris's LootLink01-24-07
@Knaledge Yeah, <3 Swatter... t...
Posted By: DeTard
@Knaledge Yeah, <3 Swatter... though I do open up Swatter's logs and checked the errors and for me it really only was reporting it once, no more than that. Other errors that happen repeatedly do not show up, but it should show a count on the error. This one is only showing a count of 1. Dunno... either way, I hope with these...
File: LootLink PremadeDatabase (for Saeris's LootLink)01-24-07
Saeris, in thinking about how you d...
Posted By: DeTard
Saeris, in thinking about how you develop SLL, and how you are making it a modular addon with "plugins" and not separate addons, I'm starting to think that you might want to just include this premade database as part of the base SLL download. The premade database as a ZIP is actually fairly small, less than 1MB, not unreasonable for...
File: LootLink PremadeDatabase (for Saeris's LootLink)01-24-07
Placement of files inside the ZIP f...
Posted By: DeTard
Placement of files inside the ZIP files is wierd in this latest version (34123b). The path in the ZIP is LootLink_PremadeDatabase\PremadeDatabase when it should only be PremadeDatabase that is placed in the Plugins directory according to the TOC.
File: Saeris's LootLink01-23-07
Having this error inside of Atlas u...
Posted By: DeTard
Having this error inside of Atlas using AtlasLoot Enhanced 2.02.02: Date: 2007-01-23 19:04:44 ID: 51 Error occured in: Global Count: 1 Message: ..\AddOns\LootLink\LootLink_Compatibility.lua line 272: attempt to call method 'Matching_GetItemTableAndSuffixByName' (a nil value) Debug: : Matching_GetItemTableAndSuffixByNa...
File: Sorren's Timers01-22-07
Just a couple minor updates for war...
Posted By: DeTard
Just a couple minor updates for warrior skills where rank changes the duration of the debuff: For Thunder Clap (in ): ] = { = { 10, 14, 18, 22, 26, 30, 30}, = "Interface\\Icons\\Spell_Nature_ThunderClap", = true, = "default", }, For Rend (in ): ] = { = { 9, 12, 15, 18, 21, 21, 21, 2...
File: Saeris's LootLink01-11-07
Originally posted by Saeris @ flu...
Posted By: DeTard
Originally posted by Saeris @ fluffykins: Please email me ([email protected]) your database file (\WTF\Account\\SavedVariables\LootLink.lua) so I can see exactly what's wrong. 5g to the first person to submit Saeris's email addy to a spam list... sorry the smartass inside of me made me do it... >.>
File: Saeris's LootLink01-11-07
@Knaledge The mentioned problems...
Posted By: DeTard
@Knaledge The mentioned problems with losing 20-30 fps by some people using LootLink appears to have gone away for me now that 2.0.3 came out. I was having the problem too, but tried to ignore it as much as possible - but well... don't have to now. :) There was a bug in the game with dual core processors, at least on Windows w...
File: Saeris's LootLink01-11-07
Just wanted to point out, as I have...
Posted By: DeTard
Just wanted to point out, as I haven't seen it mentioned, the framerate problem was most likely part of the same bug with dual cores that was fixed (successfully) with 2.0.3. I no longer have any framerate problems while mousing over things on my paperdoll screen.