Results: 3711Comments by: zork |
File: Roth UI (Diablo)07-04-08 |
Re: Design.
Posted By: zork
Originally posted by Slidd
Hi there i was just wondering is there anyway i can just get the design you have around the action bars ?
Get rFader and rTextures. Look into rFader/rFader.lua and comment out what you don't want.
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I am currently working on the orb animation, making good progress.
I finished the 25 tex...
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File: Roth UI (Diablo)07-04-08 |
Originally posted by Frodhi
Very...
Posted By: zork
Originally posted by Frodhi
Very nice UI. However i was wondering if its possible to add the exact values of Health and Mana inside the orbs.
Everything is possible.
Read...
http://www.wowwiki.com/UIOBJECT_FontString
http://www.wowwiki.com/API_FontString_SetText
http://www.wowwiki.com/API_UnitHealth
http://www.wowwiki.c...
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File: Roth UI (Diablo)07-04-08 |
I would appreciate if you post some...
Posted By: zork
I would appreciate if you post some screenshots of your setup of my UI, like Tasluk did. I want to put up some little gallery.
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File: Roth UI (Diablo)07-04-08 |
Re: Perfect, except for one thing.
Posted By: zork
Originally posted by Tasluk
It's the stack of sunder armor and the demo shout that I am talking about.
Thx :). What you see here seem to be the target debuffs that are still active.
These come from my mod rFilter2. It can be setup for any character making it possible to track unit buffs or debuffs.
If you don't want to trac...
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File: Roth UI (Diablo)07-03-08 |
Here are some raid-shots:
http:/...
Posted By: zork
Here are some raid-shots:
http://zorktdmog.zo.funpic.de/roth_ui/WoWScrnShot_070308_192235.jpg
http://zorktdmog.zo.funpic.de/roth_ui/WoWScrnShot_070308_192538.jpg
http://zorktdmog.zo.funpic.de/roth_ui/WoWScrnShot_070308_212902.jpg
http://zorktdmog.zo.funpic.de/roth_ui/WoWScrnShot_070308_224033.jpg
The UI did quite well while...
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File: Roth UI (Diablo)07-03-08 |
Originally posted by eiszeit
es g...
Posted By: zork
Originally posted by eiszeit
es gab doch auch ne target-frame textur ;)
ey so schnell bin ich nich :)
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File: Roth UI (Diablo)07-03-08 |
Moved unitframes to the top and dea...
Posted By: zork
Moved unitframes to the top and deactivated MSBT.
http://s.wowinterface.com/preview/pvw14575_thumb.jpg
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File: Roth UI (Diablo)07-03-08 |
New Zip-File is online, its much sm...
Posted By: zork
New Zip-File is online, its much smaller too, forgot to delete some test-textures before deploying.
When you find any bugs, please report them.
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File: Roth UI (Diablo)07-03-08 |
Originally posted by Féraya
In de...
Posted By: zork
Originally posted by Féraya
In der rFader core.lua gibts weder d3_bar3.tga noch d3_bar2.tga.... ich hab den Text kopiert und über CTRL+F den Text gesucht :\ jedoch nichts gefunden!
Woran kann das liegen?
Greetz deine Féraya.
Ach Crap, hab ich natürlich auf die schnelle auch nicht dran gedacht.
Texturen werden ohne Endu...
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File: Roth UI (Diablo)07-03-08 |
I don't know why, but the file: d3_...
Posted By: zork
I don't know why, but the file: d3_bar3.tga seems to be missing!
Go to rFader/core.lua and change d3_bar3.tga into d3_bar2.tga and it will work.
I will upload it today evening. Sorry :).
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File: Roth UI (Diablo)07-03-08 |
Originally posted by etsif
yeah,...
Posted By: zork
Originally posted by etsif
yeah, I noticed those too. I just don't know how to get those in game! haha.
rFader/core.lua is what you are looking for. It creates the frames that hold the art (NOT THE ORBS!)
The orbs are done by "Diablo3Orbs".
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