Results: 469Comments by: ballagarba
File: Neav UI09-16-09
Any chance of a screenshot of the n...
Posted By: ballagarba
Any chance of a screenshot of the new raid layout? :)
File: RipItGood08-22-09
It would be nice if it actually che...
Posted By: ballagarba
It would be nice if it actually checked if you're currently in feral spec, kind of annoying having it show while in say, resto spec. And as someone said earlier, only show in combat. Lastly, it seems like it's lacking the mangle debuff?
File: Cat's Eye08-22-09
Hmm, never mind...
Posted By: ballagarba
Hmm, never mind...
File: Polmonitor GE07-24-09
Originally posted by oldvamp wher...
Posted By: ballagarba
Originally posted by oldvamp where can i read about how to use the dog tags cant see anything telling how to use them when i try the example all I get is unknown tag: HpPercent or maybe an example, like drain soul button lights up at less than 31 percent Check here for DogTags: http://old.wowace.com/wiki/LibDogTag-3.0
File: EventHorizon07-22-09
A cool feature would be if the bar...
Posted By: ballagarba
A cool feature would be if the bar or the icon did some kind of pulse/flash effect, or just something when the time runs out on a timer (or a pre-defined time, maybe: time_left - (cast_time + ping) == 0). I realize there are other addons for this exact use though.
File: CooldownWatch07-22-09
One more request, the ability to sh...
Posted By: ballagarba
One more request, the ability to show the time with one decimal (i.e. 2.3s) when it's like less than 3s left or whatever.
File: Polmonitor GE07-22-09
Would it be possible to add the abi...
Posted By: ballagarba
Would it be possible to add the ability to the timer to show one decimal when it's like 2-3 seconds left, e.g. 2.3s?
File: atrCastbars07-16-09
Nevermind...
Posted By: ballagarba
Nevermind...
File: CooldownWatch07-15-09
Would it be possible to add a very...
Posted By: ballagarba
Would it be possible to add a very basic support for adding custom icon borders? For example, just check for border.tga in CooldownWatch\ and use it, otherwise use the default? Oh and a possibility to reverse everything. Like so (but not up-side-down, obviously :p): http://img195.imageshack.us/img195/3858/pvw19679.jpg
File: Polmonitor GE07-05-09
Originally posted by Gaff Ok done...
Posted By: ballagarba
Originally posted by Gaff Ok done. Not sure why LBF doesn't store its own settings which would make this sort of usage trivial. Maybe it does and I don't understand it; meh. Anyway, more-or-less working with LBF, there are some odd edge cases where it doesn't get the right settings by default - it should be ok but if it's really...
File: Polmonitor GE06-29-09
Any progress on ButtonFacade suppor...
Posted By: ballagarba
Any progress on ButtonFacade support? Seems like now you're supposed to access LibButtonFacade directly instead of going through ButtonFacade's module support, which have been scrapped. Maybe take a look at how ButtonFacade_ItemRack, doesn't seem like much code. Too bad i have no experience with lua whatsoever..
File: Polmonitor GE06-14-09
Originally posted by Gaff Ok coul...
Posted By: ballagarba
Originally posted by Gaff Ok could people with button facade problems tell me what addons they are using? Thanks. I know that Bartender4 and Satrina Buff Frames works as intended with ButtonFacade. This is what i could gather from the changelog of ButtonFacade, seems to be some indications there on how it should be implement...
File: Polmonitor GE06-14-09
Originally posted by Gaff Hmm, I...
Posted By: ballagarba
Originally posted by Gaff Hmm, I updated to the latest Acelibs, does that help? I don't think it will. Can you be more specific about the problem? There's some old cyCircled support in PolMonitor and I really should ditch it and replace it with LibButtonFacade, however it's not something I use myself. If someone points me to what I...
File: Polmonitor GE06-11-09
Seems like there's been some change...
Posted By: ballagarba
Seems like there's been some changes with the latest version of ButtonFacade (3.1.260 Wowace) that breaks its support for PolMonitor. Release Notes: - Module support removed. If you run into issues with an add-on you're using, revert to version 3.1.255 until the author updates their add-on.
File: Polmonitor GE05-29-09
Originally posted by Gaff Your wi...
Posted By: ballagarba
Originally posted by Gaff Your wish is my command :) Thanks mate! :D
File: Polmonitor GE05-25-09
Nice to see that someone took matte...
Posted By: ballagarba
Nice to see that someone took matters into their own hands and continued with this beautiful addon :) Would it be possible to add support for dual-spec? Right now i'm switching between profiles, but it would be neat if it happened automatically.
File: EventHorizon_Redshift (Old and discontinued)05-14-09
Would it be possible to make it NOT...
Posted By: ballagarba
Would it be possible to make it NOT show while targeting a dead creature while out of combat? Just seems kinda weird having i show while clicking on dead creatures.
File: EventHorizon_Redshift (Old and discontinued)05-13-09
Sweet mate! :) Should be included i...
Posted By: ballagarba
Sweet mate! :) Should be included in the original EventHorizon IMO.
File: EquipCompare04-06-09
Hey mate, great addon. But on to th...
Posted By: ballagarba
Hey mate, great addon. But on to the reason of my post. I'm trying to make EquipCompare register with TipTac. I'm using the TipTac:AddModifiedTip(tooltip) function in TipTac to do it, and it works... kinda of! I've tried to place it on several places but i just can't seem to find a good place. I get massive frame drops when the compa...