Forum: oUF (Otravi Unit Frames)
07-18-09, 06:32 AM
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Replies: 1,215
Views: 405,768
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Forum: oUF (Otravi Unit Frames)
07-13-09, 02:17 PM
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Replies: 1,215
Views: 405,768
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Forum: oUF (Otravi Unit Frames)
07-13-09, 02:03 PM
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Replies: 1,215
Views: 405,768
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Forum: oUF (Otravi Unit Frames)
07-07-09, 05:13 AM
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Replies: 1,215
Views: 405,768
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Forum: oUF (Otravi Unit Frames)
07-07-09, 03:45 AM
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Replies: 1,215
Views: 405,768
I've seen the tagging stuff, self:Tag(info,...
I've seen the tagging stuff, self:Tag(info, '[customname]') and this sets an objects text string to the tag it seems. But I'm just wondering if there is a way to check the values of the tag before...
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Forum: Lua/XML Help
06-30-09, 03:18 AM
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Replies: 6
Views: 4,310
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Forum: oUF (Otravi Unit Frames)
06-25-09, 04:20 PM
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Replies: 1,215
Views: 405,768
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Forum: oUF (Otravi Unit Frames)
06-25-09, 02:12 PM
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Replies: 1,215
Views: 405,768
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Forum: oUF (Otravi Unit Frames)
06-25-09, 01:09 PM
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Replies: 1,215
Views: 405,768
Thanks. I ended up with
if (self.Power)...
Thanks. I ended up with
if (self.Power) then
self.AuraStatusBR = self.Power:CreateFontString(nil, "OVERLAY")
else
self.AuraStatusBR = self.Health:CreateFontString(nil, "OVERLAY")
end
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Forum: oUF (Otravi Unit Frames)
06-25-09, 12:30 PM
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Replies: 1,215
Views: 405,768
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Forum: Lua/XML Help
06-25-09, 05:39 AM
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Replies: 6
Views: 4,310
Slash Commands
I'm trying to make a mode, simple to give me some more slash commands. I've created the .toc and a .lua file as per what I've seen in other mods.
The .lua file just contains the...
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Forum: oUF (Otravi Unit Frames)
06-25-09, 04:25 AM
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Replies: 1,215
Views: 405,768
So what font are you using the the POM and LB?...
So what font are you using the the POM and LB? I've looked at Visitor-TT1-BRK and can't see what symbols you'd use for those from it that scale. Or do you use PizzaDude-Bullets for those as per...
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Forum: oUF (Otravi Unit Frames)
06-24-09, 06:34 AM
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Replies: 1,215
Views: 405,768
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Forum: oUF (Otravi Unit Frames)
06-23-09, 01:14 PM
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Replies: 1,215
Views: 405,768
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Forum: Released AddOns
01-26-09, 03:28 PM
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Replies: 42
Views: 103,062
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Forum: Tutorials & Other Helpful Info.
01-20-06, 03:22 AM
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Replies: 20
Views: 69,582
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Forum: Tutorials & Other Helpful Info.
01-19-06, 04:24 PM
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Replies: 20
Views: 69,582
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Forum: Tutorials & Other Helpful Info.
01-19-06, 10:58 AM
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Replies: 5
Views: 16,590
Nurfed UnitFrames uses 3D Models for the player...
Nurfed UnitFrames uses 3D Models for the player and also for the Target portraits. It's a great concept. However I've found out if you target a player (via party frame) and they are perhaps way way...
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