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01-04-11, 11:20 AM   #33
Choonstertwo
A Chromatic Dragonspawn
 
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Join Date: Jan 2011
Posts: 194
Suggestion

I would be very appreciative if one of two things was changed to allow Archaeology nodes to be displayed in a more permanent fashion on the map.
  1. Add a toggle to enable/disable Guide items being removed from the map every time you reach or clear a goto.
  2. Allow Archaeology nodes to be displayed on the map using a toggle similar to how all Herb/Mining nodes can be displayed, rather than displaying them like a specific type of Herb/Ore through the Guide.
    This change could be expanded upon in future to treat each Arch node as a specific race rather than a generic item, similar to how different Herbs/Ores are treated.

I just find it slightly annoying that every time I reach or clear a goto target, all my Archaeology nodes have to be turned back on through the Guide.