Rofl, I edited the layout files to do that .. lets go grab it
Folder : nUI\Layouts\Default
File : nUI_Layout_Default_Console.lua
The xOfs and yOfs are what I changed here and the btn_size is what you would need to change to make the micro menu buttons bigger.
Code:
nUI_DefaultConfig.AddOns["nUI_SysInfo"] =
{
enabled = true;
Latency =
{
anchor =
{
anchor_pt = "RIGHT",
relative_to = "nUI_MicroMenu",
relative_pt = "LEFT",
xOfs = 60, -- -5,
yOfs = 60, --10,
},
options =
{
enabled = true,
strata = nil,
level = 4,
width = 75,
height = 14,
label =
{
enabled = true,
fontsize = 12.5,
justifyH = "CENTER",
justifhV = "MIDDLE",
anchor_pt = "TOPRIGHT",
relative_pt = "BOTTOMRIGHT",
xOfs = 0,
yOfs = -2,
color = { r = 1, g = 0.83, b = 0, a = 1 },
},
},
},
FrameRate =
{
anchor =
{
anchor_pt = "LEFT",
relative_to = "nUI_MicroMenu",
relative_pt = "RIGHT",
xOfs = -60, -- -9,
yOfs = 60, --10,
},
options =
{
enabled = true,
strata = nil,
level = 4,
width = 75,
height = 14,
label =
{
enabled = true,
fontsize = 12.5,
justifyH = "CENTER",
justifhV = "MIDDLE",
anchor_pt = "TOPLEFT",
relative_pt = "BOTTOMLEFT",
xOfs = 0,
yOfs = -2,
color = { r = 1, g = 0.83, b = 0, a = 1 },
},
},
},
};
Code:
nUI_DefaultConfig.MicroMenu =
{
anchor =
{
anchor_pt = "BOTTOM",
relative_to = "nUI_TopBars",
relative_pt = "BOTTOM",
xOfs = 15,
yOfs = 25,
},
options =
{
enabled = "yes",
strata = "HIGH",
level = 3,
scale = 1,
btn_size = 37,
btn_gap = -3,
background =
{
backdrop =
{
bgFile = "Interface\\AddOns\\nUI\\Layouts\\Default\\Art\\nUI_BevelboxBg",
edgeFile = "Interface\\AddOns\\nUI\\Layouts\\Default\\Art\\nUI_BevelboxBorder",
tile = true,
tileSize = 1,
edgeSize = 12,
insets = { left = 0, right = 0, top = 0, bottom = 0 },
},
color =
{
border = { r = 1, g = 1, b = 1, a = 1 },
backdrop = { r = 0, g = 0, b = 0, a = 0.35 },
},
},
},
};