For the past 3 days, I've been trying to sort this:
Party frames. They work fine, in fact - they *had* text on them too. 'Had' is the keyword here.
Because I wanted a different position, size etc to the name and hp, I decided to move the entire Name Tag and HP Tag into the UnitSpecific section. Can't get the darn text to show up.
Entire thing :
https://github.com/moonwitch/oUF_Ynarah/tree/MoP
The offending file :
https://github.com/moonwitch/oUF_Yna...MoP/layout.lua
Now, I am ABSOLUTELY certain I am doing something wrong, but I've tried :
- Moving the tags into Shared again; but no dice when i added
Lua Code:
if (unit == 'party') then
- Tried "stealing" the tags from oUF_Lily - seeing as the exact same Tag as I use works on ToT, Focus and FoT. Unlikely.
- Tried checking the spawn function, but seeing as the frames *do* show in parties....
- Tried with xml template
It seems to be "unit less", but it's not. Framestack helped me figure out that the header is called oUF_YnarahParty (as it should) and the actual units oUF_YnarahPartyUnitButton1
The only thing I can think of is that a UnitButton can't hold the string I've created. But - why won't it then work with the default self.Name from oUF itself? Obviously the party frames *have* a unit, since they have a tooltip with the unit info.