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ImmersionRP (Continued)  Popular! (More than 5000 hits)

Version: 3.1.2
by: Shannae [More]

The ImmersionRP Add On originally written by Seagale, continued by Shannae. ImmersionRP is a FlagRSP2 and MyRolePlay compatible Add On, which provides the user with the ability to supply additional descriptive text about their character and to set an "RP Status" such as Roleplayer, In Character, and Looking For Contact. ImmersionRP keeps to a strict design philosophy of intuitive interface design and minimal complication.

This is a small bugfix release, with a client version upgrade.

Naes random tip for this build: Don't want the infobox popping up in the middle of your raid? Right click your unit frame, go to ImmersionRP, and Disable ImmersionRP Temporarily.

Next Up: More code optimization, peer-to-peer description transmission, and improved tooltip handling.

Currently Annoying Me: How to not cause errors with the drop down menu to set a focus, before Blizzard fixes the client so this works the way they tell us it should.

I accept (but do not respond to) direct emails sent to Shannae dot Darkehart at gmail dot com.

Tweet! http://twitter.com/Illuminatus488

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Unread 06-18-09, 11:41 PM  
Shannae
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Re: Bugfix: The RP mode button is now visible for all chat frames

This is not a bug. The purpose of binding the button to the primary chatframe is to ensure that only a single button is created, in a fashion that plays nicely with common UI designs tendency to have multiple chatframes visible and to utilize the first chatframe as the only chatframe used for actual interaction with other players. Your modification will not be included in the ImmersionRP codebase and will remain unsupported.
Last edited by Shannae : 06-18-09 at 11:42 PM.
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Unread 06-17-09, 07:37 PM  
aenott
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Talking Bugfix: The RP mode button is now visible for all chat frames

Dear Shannae,

Please apply this fix soon.

Bug description: When creating a new chat frame, by right clicking on the General tab, and selecting Create New Window, the RP mode button is no longer visible, when that chat frame is selected.

Bugfix: Make the parent of the RP mode button FloatingChatFrameTemplate instead of ChatFrame1. The relevant ImmersionRP.xml line will become:

Code:
<Button name="ImmersionRPRPModeButton" movable="true" parent="FloatingChatFrameTemplate">
To keep the placement the same, the anchor point needs to be:

Code:
<Anchor point="TOP" relativeTo="ChatFrame1BottomButton" relativePoint="BOTTOM">
Last edited by aenott : 06-17-09 at 08:58 PM.
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Unread 05-18-09, 03:42 AM  
Aurorablade
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Thats understandable..But they are always nice to add on the 'Soon' list.
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Unread 05-17-09, 04:38 PM  
Shannae
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I have a vague notion of adding Profile support, but there are a few difficulties in doing so with the way the transmission protocol works. I'm pretty sure I know how I want to get around them, but new features are lower on my priority list than bugs and polishing existing features.

So you can look forward to hearing about it Soon™.
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Unread 05-17-09, 03:59 PM  
Aurorablade
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Originally posted by Shannae
"That Frame" isn't very specific, but anything bound to the world frame will still be displayed while in RP Mode, yes. If there's an Add On people find they still want to access while in RP mode, I'm more than willing to factor that into default IRP behaviour.
Well i say that as its a mod i am working on but am in the last phases of testing.


Also a suggestion though i am not sure what your capabilitys are to them:

Profiles, By a profile i mean i would have my main description and then one called 'a shady figure' kinda like a disguise profile for that one character.
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Unread 05-16-09, 03:49 PM  
Shannae
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Originally posted by Aurorablade
Is it possible to plug something into the RP mode toggle to keep that frame from being hidden?

Edit:Actually i think i found something to that effect, By binding it to the world frame.
"That Frame" isn't very specific, but anything bound to the world frame will still be displayed while in RP Mode, yes. If there's an Add On people find they still want to access while in RP mode, I'm more than willing to factor that into default IRP behaviour.
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Unread 05-16-09, 05:45 AM  
Aurorablade
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Is it possible to plug something into the RP mode toggle to keep that frame from being hidden?

Edit:Actually i think i found something to that effect, By binding it to the world frame.
Last edited by Aurorablade : 05-16-09 at 05:47 AM.
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Unread 05-06-09, 07:52 PM  
Shannae
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This is a known error amongst the developer community, and there doesn't seem to be a way for us to fix it if you're using the default unit frames. Any and every mod that make use of drop down menus causes it, but the slash commands and keybinding for focus targets function normally.

We just get to wait for Blizzard on this one.
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Unread 04-24-09, 08:48 AM  
Kelan
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I've discovered another bug:

When I try to set focus on a character who is not in my group or raid via drop down menu an error occurs. Focussing via key binding not tested yet, will post result later here.

The error occuring is as follows:

Date: 2009-04-22 23:46:38
ID: 1
Error occured in: AddOn: ImmersionRP
Count: 1
Message: Error: AddOn ImmersionRP attempted to call a forbidden function (FocusUnit()) from a tainted execution path.
Debug:
[C]: FocusUnit()
..\FrameXML\UnitPopup.lua:1184:
..\FrameXML\UnitPopup.lua:997
[C]: ?
[C]: func()
..\FrameXML\UIDropDownMenu.lua:563: UIDropDownMenuButton_OnClick()
[string "*:OnClick"]:1:
[string "*:OnClick"]:1
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(ck=852)
Last edited by Kelan : 04-24-09 at 02:24 PM.
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Unread 04-21-09, 04:07 AM  
Shannae
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Originally posted by Kelan
Deletes the intire letter. My guild buddy Ïbl for example is shown as bl. His flag is only displayed if he's in sight, his status ("Friendly") is never displayed.
Hrm, I'll rope a guildie into helping me look into it.
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Unread 04-17-09, 03:35 AM  
Kelan
A Kobold Labourer

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Originally posted by Shannae
As in it deletes the entire letter or that it seems to replace it with a normal I?
Deletes the intire letter. My guild buddy Ïbl for example is shown as bl. His flag is only displayed if he's in sight, his status ("Friendly") is never displayed.

I make no promises as to when I'll get around to it.
Good attitude!
Please just promise to keep up the good work on IRP.
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Unread 04-16-09, 08:51 PM  
Shannae
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Originally posted by Kelan
[b]I've discoverd a small bug: The social list can't handle the letter Ï/ï. Adding a character's name containing that letter to the social list causes IRP to delete the letter when taking over the name. Do you think that you can fix this problem?
As in it deletes the entire letter or that it seems to replace it with a normal I?

Also: A stand alone RP Mode Mod is on my To Do List. Like everything else on my To Do List, I make no promises as to when I'll get around to it.
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Unread 03-16-09, 04:20 PM  
Kelan
A Kobold Labourer

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I've discoverd a small bug: The social list can't handle the letter Ï/ï. Adding a character's name containing that letter to the social list causes IRP to delete the letter when taking over the name. Do you think that you can fix this problem?

I also have a suggestion: Is it possible to add a function that allows creating a personal emote when hiding/showing the helmet and cloak via the IRP menu? I'm thinking of the possibility to explain disappearing helmets or cloaks in character.
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Unread 03-13-09, 12:56 PM  
suteneko
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I've got an odd request. Is there any way you can make a stand alone add-on that just uses the UI clearing RP mode? I'd love a mod that allows me just to hide everything in my UI but the chat, but I'm no coder. >_<;
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Unread 03-03-09, 12:12 PM  
Shannae
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Originally posted by Jyotai
Would it be possible to have a version of change tooltip that merely added info to the tooltip and did not subtract the original tooltip info?

Also, for some reason every now and then this addon greys out my chatter window, or the text input frame, or both.
Additional customization options are in the for the next update along with the reworked tooltip handler. However, to display the suppressed information one need only check the boxes next to that item in the Options pane of the IRP configuration window.

As for "graying out" your chatwindow, I haven't been able to duplicate this error, as IRP doesn't modify the chatwindow. The closest it comes it anchoring the RP Mode button frame to the chatwindow frame. Please ensure that you have disabled all other UI modifications, and give precise directions for reproducing the undesired behaviour.
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