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Compatibility: | Shadowlands patch (9.2.7) WOTLK (3.4.0) Classic (1.14.3) |
Updated: | 09-02-22 10:34 PM |
Created: | 10-20-17 09:37 PM |
Downloads: | 453,848 |
Favorites: | 1,027 |
MD5: |
Neuron development is on an indefinite hiatus upon the launch of WoW 10.0. If you are interested in helping with development efforts to push the project forward into Dragonflight, please reach out to Soyier.
Introduction:
Neuron is a full featured action Bar addon for World of Warcraft: Shadowlands
Important Note: Neuron tentatively works with World of Warcraft: Classic and The Burning Crusade: Classic, but none of our developers actively play Classic, so support and bug fixes are offered without any guarantee. Realistically, many bugs in Classic require max level characters to debug, and none of us have any such characters. Outside help with Classic is always welcome!
Want to Donate?
Making add-ons is a lot of work! Your help goes a huge way to making my add-on work possible. If you would like to Donate, Github Sponsors is the preferred method as they are currently matching donations dollar for dollar and take zero cut.
Want to contribute?
File Name |
Version |
Size |
Author |
Date |
1.4.17 |
545kB |
Soyier |
08-16-22 04:54 PM |
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1.4.16 |
545kB |
Soyier |
05-31-22 11:14 AM |
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1.4.15 |
545kB |
Soyier |
05-14-22 04:40 PM |
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1.4.14 |
518kB |
Soyier |
05-11-22 08:12 AM |
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1.4.13 |
518kB |
Soyier |
02-22-22 03:35 PM |
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1.4.10 |
517kB |
Soyier |
06-29-21 08:23 AM |
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veroku_chan |
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07-18-18, 05:56 PM | |||
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Re: Re: New BfA compatible build released!
I'm happy this whole BfA transition thing is coming to and end. Having to maintain two separate versions of the same addon, for the PTR and for Live, is annoying. Now I can actually fix the stuff that matters |
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Soyier |
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07-18-18, 03:20 PM | ||
A Murloc Raider
Forum posts: 6
File comments: 59
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Re: New BfA compatible build released!
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Flaer |
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07-18-18, 12:22 AM | ||
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Soyier |
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07-17-18, 09:18 PM | |
A Kobold Labourer
Forum posts: 1
File comments: 52
Uploads: 0
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Full disclosure, I have a lot of add-ons and most haven't been updated yet. The worst offenders have been disabled but I have more to do.
Here's one LUA error that references Neuron but I can't tell if that's the source of the error or if it's Altaholic (which hasn't been updated yet... or maybe ever, there's some indication that it's been abandoned), let me know if this is something that can be fixed on the Neuron side and I'll create an issue: 3x Altoholic\Tooltip.lua:527: attempt to index field 'Loots' (a nil value) Altoholic\Tooltip.lua:527: in function <Altoholic\Tooltip.lua:496> Altoholic\Tooltip.lua:620: in function <Altoholic\Tooltip.lua:605> [C]: ? [C]: ? [C]: ? [C]: ? [C]: ? [C]: ? [C]: in function `SetHyperlink' Neuron\Neuron-Buttons.lua:2439: in function `MACRO_SetItemTooltip' Neuron\Neuron-Buttons.lua:2487: in function `MACRO_SetTooltip' Neuron\Neuron-Buttons.lua:2530: in function `MACRO_OnEnter' Neuron\Neuron-Buttons.lua:3388: in function <Neuron\Neuron-Buttons.lua:3388> [C]: ? Locals: tooltip = GameTooltip { 0 = <userdata> SetExistingSocketGem = <function> defined =[C]:-1 SetHyperlink = <function> defined =[C]:-1 SetGuildBankItem = <function> defined =[C]:-1 SetVoidItem = <function> defined =[C]:-1 SetVoidDepositItem = <function> defined =[C]:-1 SetVoidWithdrawalItem = <function> defined =[C]:-1 comparing = false SetSocketGem = <function> defined =[C]:-1 TopOverlay = <unnamed> { } SetUnitDebuff = <function> defined =[C]:-1 SetHeirloomByItemID = <function> defined =[C]:-1 SetLootItem = <function> defined =[C]:-1 SetQuestItem = <function> defined =[C]:-1 ttGradient = <unnamed> { } Hide = <function> defined =[C]:-1 SetTrainerService = <function> defined =[C]:-1 SetInboxItem = <function> defined =[C]:-1 SetBuybackItem = <function> defined =[C]:-1 shoppingTooltips = <table> { } SetItemByID = <function> defined =[C]:-1 SetMerchantItem = <function> defined =[C]:-1 SetQuestLogItem = <function> defined =[C]:-1 SetCurrencyToken = <function> defined @Altoholic\Tooltip.lua:680 SetTradeTargetItem = <function> defined =[C]:-1 FadeOut = <function> defined @TipTac\core.lua:906 SetTradePlayerItem = <function> defined =[C]:-1 SetIconTextureAndText = <function> defined @TipTacItemRef\core.lua:53 SetSendMailItem = <function> defined =[C]:-1 SetUnitBuff = <function> defined =[C]:-1 updateTooltip = 0.12899999488145 SetInventoryItem = <function> defined =[C]:-1 SetRecipeResultItem = <function> defined =[C]:-1 ttCount = <unnamed> { } SetLootRollItem = <function> defined =[C]:-1 SetUnitAura = <function> defined =[C]:-1 SetRecipeReagentItem = <function> defined @Altoholic\Tooltip.lua:680 SetAuctionSellItem = <function> defined =[C]:-1 SetBagItem = <function> defined =[C]:-1 needsReset = true BottomOverlay = <unnamed> { } ttIcon = <unnamed> { } Show = <function> defined @TipTac\core.lua:920 SetAuctionItem = <function> defined =[C]:-1 } link = "|cff0070dd|Hitem:141605::::::::110:259::::::|h[Flight Master's Whistle]|h|r" itemID = 141605 (*temporary) = nil (*temporary) = nil (*temporary) = "UI.Tooltip.ShowItemSource" (*temporary) = true (*temporary) = 141605 (*temporary) = "141605" (*temporary) = 141605 (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = "attempt to index field 'Loots' (a nil value)" isNodeDone = nil addon = <table> { SetDefaultModuleLibraries = <function> defined @DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua:398 UnbindViewFromController = <function> defined @Altoholic\libs\LibMVC-1.0\LibMVC.lua:150 ToggleOption = <function> defined @Altoholic\Frames\TabOptions.lua:185 EnableModule = <function> defined @DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua:363 modules = <table> { } CancelTimer = <function> defined @DataStore\libs\AceTimer-3.0\AceTimer-3.0.lua:145 IterateEmbeds = <function> defined @DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua:473 UnregisterComm = <function> defined @DataStore\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:179 SetLastAccountSharingInfo = <function> defined @Altoholic\Altoholic.lua:98 SetupOptions = <function> defined @Altoholic\Frames\TabOptions.lua:197 AccSharingHandler = <function> defined @Altoholic\Comm.lua:125 ThisCharacter = <table> { } db = <table> { } OnShow = <function> defined @Altoholic\Altoholic.lua:375 baseName = "Altoholic" Printf = <function> defined @DataStore\libs\AceConsole-3.0\AceConsole-3.0.lua:69 DrawFollowerTooltip = <function> defined @Altoholic\Altoholic.lua:656 SetDefaultModulePrototype = <function> defined @DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua:440 OnUpdate = <function> defined @Altoholic\Frames\TabOptions.lua:483 UpdateMyMemoryUsage = < |
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raysmith |
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07-17-18, 11:45 AM | |
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New BfA compatible build released!
Ladies and Gents,
The new BfA build has been released, so I sincerely hope it works. I apologize in advance if it breaks everything and you have a bad time (it shouldn't!) Kenerek has agreed to be the point man on any crisis that may come up, as I am helplessly sitting in a hotel in Hawaii away from my computer. I pushed the new release somewhat blind (granted I couldn't really test it now anyway), so you guys are my eyes and ears. Cheers |
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Soyier |
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07-15-18, 06:35 AM | |
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Release Data July 17th
Hello Ladies and Gentlemen,
As I had suspected, patch 8.0 is going to hit while I am away, and I won't be back until the 25th. That being said, I have what I believe to be a fully working version for 8.0 (at least fully working during my limited testing time), and I have tasked a friend with pushing out the new release. That being said, please keep an eye out for bugs. Please be nice to my friend. And, since I will be gone, any volunteers for bug fixing (should they arise) would be greatly appreciated. |
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Soyier |
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07-07-18, 02:41 AM | ||||
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Re: Re: Re: FlyoutButton Custom supports now
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Soyier |
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07-05-18, 01:49 PM | |||
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Re: Re: FlyoutButton Custom supports now
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another |
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07-04-18, 05:16 PM | ||
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Re: FlyoutButton Custom supports now
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Soyier |
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07-04-18, 02:55 PM | |
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FlyoutButton Custom supports now
For those who asked I made it in 2.83bfa (several days left and there is no reason to make it for Legion). Except "right click to set" (tricky MACRO_OnReceiveDrag it seems local and not available from outside, lines 1044-1046 in FlyoutListButton.lua) do nothing for now.
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another |
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06-29-18, 04:44 PM | |
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Test Test
Ok Guys,
I'm leaving soon, so please test the bfa-beta branch of the code for me if you can. I have updated the bfa-beta codebase to be current with where our Master branch is + all of the bfa specific changes. Please let me know of any game-breaking bugs related to 8.0/beta so I can fix them. These should be 8.0 specific bugs, not just general feature requests. |
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Soyier |
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06-27-18, 02:11 PM | ||
A Deviate Faerie Dragon
Forum posts: 19
File comments: 62
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Re: Heads up, I'm traveling!
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Fizgig1973 |
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06-26-18, 01:12 PM | |
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Heads up, I'm traveling!
Just a heads up guys, starting July 4th and going through July 24th I'm going to be going to a series of conferences. I have GUADEC to go to in Spain and then the EMBC conference in Hawaii right after. Hopefully patch 8.0 hits before I leave, but if it doesn't I have most of the code ready to go and will just task a trusted friend to push out the release for y'all.
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Soyier |
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06-17-18, 10:13 PM | ||
A Kobold Labourer
Forum posts: 1
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Last edited by raysmith : 06-17-18 at 10:14 PM.
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raysmith |
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