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Compatibility: | Battle for Azeroth (8.0.1) |
Updated: | 09-13-18 03:05 AM |
Created: | 04-06-09 01:56 PM |
Downloads: | 1,006,011 |
Favorites: | 1,950 |
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NPCScan helps you find NPCs by scanning nameplates, minimap vignettes, and mouseover targets, with an optional dynamic targeting keybinding. Once an NPC is found by one of these methods, an on screen alert is displayed and an audio alert is played.
Nameplates
Alerts will be triggered whenever a nameplate is created, if that nameplate belongs to one of the tracked NPCs. To use this feature with any reliability, the Interface->Names->Always Show Nameplates option must be turned on from the WoW Game Menu.
Dynamic Target Keybinding
NPCScan includes a key binding that will trigger a dynamically-generated targeting macro. Each time it is pressed, the key binding will trigger a /targetexact <mob name=""> for every tracked NPC in the current zone you are in, in addition to any custom NPC additions. This only attempts a search each time it is triggered; it is not a continuous search.
To access this feature, just set a keybind under the Key Bindings->AddOns->NPCScan->Targeting Macro section.
“Found” Alert
When an NPC is found, NPCScan alerts you by playing a loud and distinctive sound, making your screen pulse red, and displaying a Targeting Button for every NPC that is found.
Targeting Buttons
When clicked, the targeting button tries to target the NPC it depicts. You can also bind a key to trigger the newest button, in cases where multiple buttons are spawned.
Note: These buttons cannot be shown during combat. In the unlikely case that you do find a rare while fighting, the button or buttons will appear after you leave combat.
Options
NPCScan's main options window can be accessed from the Interface Options menu. To access the NPC list and other settings, type “/npcscan”.
New sounds can be added to the alert sound dropdown menu by installing SharedMedia.
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10-12-12, 06:39 PM | ||
A Murloc Raider
Forum posts: 4
File comments: 5
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Re: NPC Scan to Scan Objects?
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Uranium |
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06-27-12, 08:29 PM | |
A Kobold Labourer
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NPC Scan to Scan Objects?
Is there any way that NPCScan can be configured to alert you as items or objects spawn? I am trying to find an easier way to get the http://www.wowhead.com/achievement=1956 achievement. I'm assuming objects get added to your cache in the same way mobs do, therefore theoretically, this addon with a slight customisation can be used to track objects?
Last edited by Jaseone : 06-27-12 at 08:31 PM.
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Jaseone |
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AnrDaemon |
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05-07-12, 10:20 AM | ||
A Kobold Labourer
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Until I tried it, that is. PEBCAK, I'm sure, but WoW will still overwrite it. I'm using Win7 64, I'm guessing there's an extra step I've overlooked. |
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losername |
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03-15-12, 09:05 PM | |
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OK, I got your suggestion to work. At least I think I did. At first nothing I did would stick, but I soon checked the _NPCScan.lua at the SV root level and discovered that the space that was supposed to be between each of the saved variables functions (a carriage return) was somehow lost when TextEdit saved the document. I corrected that error and it appears to now use only the root level LUA file.
I needed this functionality because oldworld mobs are not listed in NPCScan by default, and some of them (such as Teremus the Devourer) lead to items that are pretty good for transmogrification, so as I found NPCs that I needed to watch for but weren't on the default lists, I added them. Great for instances too where I'm looking for a rare spawn. |
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Squishy Tia |
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03-13-12, 09:39 PM | |||||
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As for hunter rare spawns....if it's red, it's dead. Being that there are other mobs out there with identical models, aside from the challenge of the tame, that's 25g sitting inside that there mob and I'm by golly gonna snag it. I'll give that up when I start seeing non-ludicrous prices on the AH.
An exception to that rule: I miss BuffOptions from CosmosUI....there isnt' one buff addon (Telo's BuffTimers is close but not configurable) that let me put green text for buffs not near expiration and dark orange for "hey, rebuff me nub!", while keeping them in a specific time format. Telo's BT uses xx:yy up to one hour, then reverts to Blizzard's craptacular "1hr+", where the old BuffOptions did xx:yy:zz (hours:min:sec), or any other method I could choose. In this case, I've just had to "deal with it". I not only had nowhere to ask for the feature to be put in, but nobody willing to bother updating BuffOption's mess of code (it relied on Sky, and the abysmally buggy Sea as dependencies, as well as the Khaos cosmos core). Sucks, but meh, whatchagonnado, ya know?
And I'm tech support/troubleshooting/technician for that....on four DVRs. /cry
Last edited by Squishy Tia : 03-13-12 at 09:41 PM.
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Squishy Tia |
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03-13-12, 05:46 PM | ||||
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And i'm quite tired of patching every addon release to make it works in the way that about every addon user, who have posted here so far, need it to be. On another side of your perception of my post(s), I have to add (without any intention to be offensive), that reader's perception of a text greatly depends on reader's personality. Which doesn't excuse me for my very recent reply. It was rude, indeed... >.> Sorry.
X Tb hard drives aren't reliable at all. You can't infinitely increase writing density without hitting obvious physical limits. |
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AnrDaemon |
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03-13-12, 04:48 PM | |||
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I've seen your recent posts and many of them are coming off as rather snide and rude, to be honest. My mistake was an honest one (I missed that particular post in the sequence of replies since my original post somehow), and I most certainly didn't deserve the response you just gave me. I don't know if it's just being burned out from trying to help others and they just don't "get it" (and aren't really trying to get it, which would frustrate even me) or if it's just a natural way you respond to people, but you really are coming off as being mean to others. I completely understand if you're just at the "augh, not another one" stage - at some point I've run into that myself and when I get "there" I usually just throw my hands up and say "ok, let the poor sap screw things up on his own until he gets what he's doing wrong" instead of continuing and being trite. My request for info/workaround wasn't a demand for Saiket - addon authors seldom do this for money and since I'm not paying for his time and effort, I can't really demand anything (nor would I - demanding seems so...selfish). I will try your suggestion, assuming I can make the change without screwing it up, something that's relatively easy to do when you're dealing directly with code. But that's what backups are for, no? Which reminds me...I get to do my two tier backup now (sigh). Yay. Backup one 1 TB internal drive to an external 1 TB drive incrementally, then do a full clone of both to my 2 TB external for revisioning purposes. Thank goodness for utilities like Carbon Copy Cloner. |
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Squishy Tia |
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03-13-12, 09:07 AM | ||
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Yes there's a way. And I've showed it to you. .
Last edited by AnrDaemon : 03-13-12 at 09:07 AM.
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AnrDaemon |
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03-13-12, 01:59 AM | ||
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It is the very fact that NPCScan does not read from a master list that this question/request came to be. |
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Squishy Tia |
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03-12-12, 12:16 AM | |
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Well, let me explain.
There's no reason to have multiple NPC databases, since npc cache is a per-installation thingy. I could imagine, if you need different sets of mobs to notify, although I'm not convinced: I have nine characters right now, including hunter, and I haven't faced a situation, where including/excluding mobs have any any effect. The "challenge tames", even if marked as rares, are alive more often than not, since Blizzard removed any worthwhile drop from them. |
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AnrDaemon |
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03-11-12, 04:43 PM | |||
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Saiket |
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03-11-12, 04:39 PM | ||
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Just merge SavedVariable and SavedVariablesPerCharacter into one parameter: ## SavedVariables: _NPCScanOptions, _NPCScanOptionsCharacter You'll have to concatenate one of your character settings to global file once it is done, then you'll have full database for all character, whenever you add new NPC. |
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AnrDaemon |
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03-11-12, 03:19 PM | ||
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Saiket |
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03-11-12, 02:22 AM | |
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Saiket,
I recently added Doomwalker and Doom Lord Kazzak to my NPCScan custom page, but I found that it only ended up being added for that character. Is there currently a way for me to get it so that all characters can see the updated custom NPCs, or do I just have to do what I did today - copy the _NPCScan.lua file from the character with the updated NPCs into each other character's SV folder? I know this would be easily accomplished with a profile manager like many other addons have, but considering that most (I'd say probably 99%) of the NPCScan users don't modify the settings I can see why you wouldn't have put such a feature in yet (if ever). I'm mostly asking about this because it's a royal PITA to get the NPC ID (wowhead), enter it in manually, do any others I want to do, and then have to do each one for all ten of my characters (hence why I just duped the LUA file, which did work without problems at least). |
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Squishy Tia |
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