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Updated: | 10-28-13 11:39 AM |
Created: | 07-14-09 09:30 AM |
Downloads: | 8,427 |
Favorites: | 59 |
MD5: | |
Categories: | Chat Mods, Data Broker, RolePlay, Music Mods, Developer Utilities, WoW Tools & Utilities |
AudioX provides players with the ability to explore almost every World of Warcraft sound samples (there's almost 50,000 ). It also allows you to exchange samples with other AudioX users via chat hyperlinks.
When updating to AudioX II 4.3.0 it is important that you backup your existing audiox favourites list (WTF\Account\(user)\SavedVariables\AudioX.lua). The first time you start WoW after updating AudioX you should enable AudioX_FixFavs. This will process your current AudioX favourites and ensure they match up with the latest soundlib. FixFavs will disable itself upon completion.
Translators needed - please apply localizations here
Current Features
AudioX:
- Displays samples as chat links (either in text or icon form).
- Clicking on an AudioX chat-link play samples.
- AudioX links work in custom channels, without any other chat mods required.
- Exchange AudioX chat-links with other AudioX users by shift+clicking to insert the link into your outgoing message.
- Insert the full /script PlaySoundFile(...) command into an outgoing message by alt+clicking AudioX links.
- Silence audio playback by ctrl+alt+clicking any AudioX link (max of once every 5 seconds).
- Ctrl+clicking links adds them to AudioX's favourites list.
- Handles AudioX Search loading.
- Tooltips on links.
- Localization support.
AudioX Search (Optional):
- Search through 54,932 World of Warcraft samples.
- Sample library contains all of the samples up to and including 5.4.17399.
- Play samples by a short index number (handy in macros).
- Define how many results AudioX returns per search.
- Crop links to limit word wrapping.
- Continue searches from the end your previous search onwards, or backwards.
- Start searching from a specific index (to skip unwanted samples).
- Create and display output to a seperate AudioX chat tab.
- Allows searching of your AudioX favourites.
- Optionally use pattern matching in searches.
- Features a miniAPI for 3rd party AudioX UI developers.
- Localization support.
- Framework for translating keywords into EnUS prior to searching.
AudioX Options (Optional):
- Set page length, line cropping, chat filter, index visibility, verbosity, chat tab and fav searching via Blizzards Addon Options panel.
AudioX UI (Optional):
- Resizable UI that lets you search, link and play.
- Scrollable search results.
- Adjustable fontsizes.
- Allows searching and management of your AudioX favourites.
- Demonstrates the use of the AudioX miniAPI.
AudioX UI Minimap Icon (Optional):
- Right-click draggable
- Toggles AudioX UI and AudioX Options.
AudioX Broker (Optional):
- Databroker plugin for launching AudioX UI and AudioX Options.
AudioX Who *BETA* (Optional):
- Builds a list of players in your guild/party/raid/battleground and friends list who can currently see AudioX chat links.
The AudioX_Who plugin has only received limited testing and requires a public beta to isolate any bugs. It is strongly advised that players using AudioX_Who read the associated FAQ
AudioX FixFavs (One Time Use):
- Updates favourites for use with AudioX II 4.3.0/1.
/ax s <text> Search for a sample with a path containing the specified keyword. E.g. /ax s brew
/ax d Page Down. Find next N results for current search. E.g. /ax d
/ax u Page Up. Find previous N results for current search. E.g. /ax u
/ax m <num> Continue search from a specific search match. E.g. /ax m 15
/ax b <num> Continue search beginning at the specified sample index. E.g. /ax b 1500
/ax r Refresh the last page of search results. E.g. /ax r
/ax i <num> Display path details for sample index. E.g. /ax i 12345
/ax favs [true/false] Toggle between searching SoundLib and Favourites. E.g /ax favs false
/ax who Lists who in your guild/party/raid/battleground is using AudioX II. E.g. /ax who
/ax ui Loads / toggles and AudioX II UI. E.g. /ax ui
/ax <arg> Results in the equivalent of /ax s <arg>. E.g. /ax brew
/ax ?? Help text page 2: Playing. E.g. /ax ??
/ax p <num> Play sample number (1 to n) from the current search. E.g. /ax p 16539
/ax pf <num> Play sample number (1 to n) from Favourites. E.g. /ax pf 512
/ax ps <num> Play sample number (1 to 20653) from SoundLib. E.g. /ax ps 15751
/ax mp <num> Play sample number (1 to n) from current search as music. E.g. /ax mp 16539
/ax mpf <num> Play sample number (1 to n) from Favourites as music. E.g. /ax mpf 512
/ax mps <num> Play sample number (1 to n) from SoundLib as music. E.g. /ax mps 15751
/ax sp <num> Play sample number (1 to n) from current search as sfx. E.g. /ax sp 16539
/ax spf <num> Play sample number (1 to n) from Favourites as sfx. E.g. /ax spf 512
/ax sps <num> Play sample num (1 to n) from SoundLib as sfx. E.g. /ax sps 15751
/ax q Quiet. Stop all sounds playing. /ax q
/ax ??? Help text page 3: Settings. E.g. /ax ???
/ax l <num> Limit the number samples each search returns. E.g. /ax l 10
/ax c <num> Crop sound paths to last N characters. 0 = Don't crop. E.g. /ax c 40
/ax n <num> Limit pathname display. 0 = filename only, 11 = Show all. E.g. /ax n 11
/ax f [true/false] Filter chat so that sample links are clickable. E.g. /ax f true
/ax g [true/false] Play non-.wav sounds as looping game music. E.g. /ax g false
/ax h [true/false] Hide the sample index numbers in search results. E.g. /ax h false
/ax x [true/false] Hide file extensions. E.g. /ax x false
/ax v [true/false] Verbose output that shows which sample is playing. E.g. /ax v false
/ax t [true/false] Output to "AudioX" chat tab. E.g. /ax t false
/ax a [true/false] Autoplay link samples received from other players. E.g. /ax a false
/ax e [true/false] Convert localised search keyword into english prior to search. E.g. /ax e false
/ax z [true/false] Search with pattern matching. E.g. /ax z false
/ax o <num> Auto-Volume level used if music volume is off. 0 - 10. E.g. /ax o 5
/ax k [true/false] Use icons instead of hypertext links. E.g. /ax k false
/ax options Loads / toggles the AudioX II Options. E.g. /ax options
/ax [?] Help text page 1: Commands. E.g. /ax ? or /ax
Several players have mentioned that they like to keep the number of enabled mods to a bare minimum.Minimap version:-
As AudioX is hardly essential in day-to-day World of Warcraft gameplay, I created a macro to allow you to keep the entire AudioX suite disabled (in addon options) until you need it, at which point clicking on the macro button would load the entire suite (without any need to reload) for the current game session. Xuerian has refined this macro as follows (it's a single line):-
/run for _,mod in pairs({"","_Search","_Options","_UI","_Minimap","_Who"}) do local m="AudioX"..mod EnableAddOn(m) LoadAddOn(m) DisableAddOn(m) end
/run for _,mod in pairs({"","_Search","_Options","_UI","_Broker","_Who"}) do local m="AudioX"..mod EnableAddOn(m) LoadAddOn(m) DisableAddOn(m) end
Note: You can still configure the AudioX to load whenever you start the game. This macro is a way to directly control if/when the AudioX suite loads.
Details in my Author Portal FAQ
While every effort has been made to ensure this mod is error free, you use this mod entirely at your own risk.
table.insert(TEMPLIST,position) TEMPLIST[position] = {string1="whatever",bool1=false,bool2=true}
table.insert(TEMPLIST,position,{string1="whatever",bool1=false,bool2=true})
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Eisa |
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03-23-10, 11:01 PM | |
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this would be sweet
This is a nice idea!
Let us know when it's working with latest patch?
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Tweeker |
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03-14-10, 05:31 PM | |||
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What AudioX can do:-
I don't think it's possible (or desirable) to impose one players sample preferences on another player in the way that you mentioned. Players might use the same sample replacement pack, or possibly the same UI mod (if hooking PlaySoundFile() etc still works, which I don't think it does -see Sound Intercept for example of this type of hook). I hope this helps remove any confusion.
Last edited by Eisa : 03-17-10 at 12:48 AM.
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Eisa |
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03-11-10, 04:50 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 1
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This is probably a stupid question, but do other players hear the sound you link them? And another probably stupid question; does this addon let you change a sound so other players hear that sound when the action occurs (i.e.: I hit a guy with my mace and it sounds like metal hitting metal but I want it to sound like a spring has sprung---Boing!)
Last edited by Zanbull : 03-11-10 at 04:51 PM.
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Zanbull |
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03-03-10, 07:33 PM | ||
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Last edited by Eisa : 03-03-10 at 07:55 PM.
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Eisa |
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03-02-10, 11:10 PM | |
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Instead of polluting the global scope, why not use something like this for the load macro? May not work as-is, my seeing this and commenting is entirely random, I don't have wow installed at the moment..
Code:
/run for _,mod in pairs({'', '_Search', '_Options', '_UI', '_Minimap'}) do local m='AudioX'..mod EnableAddon(m) LoadAddon(m) DisableAddon(m) end
Last edited by Xuerian : 03-02-10 at 11:11 PM.
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Xuerian |
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02-22-10, 01:04 AM | ||
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In the meantime, you might want to disable AudioX_Minimap and use /ax ui and /ax options to open the relevant panels when you need them. Not a perfect solution, but one that'll conceal the minimap icon in the interim.
Last edited by Eisa : 02-22-10 at 04:49 AM.
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Eisa |
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02-21-10, 07:15 PM | |
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I would love to see a databroker compilation, so i can delete my minimap icon that's just in the way
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Dajova |
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02-16-10, 10:27 AM | |
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Working great ty, Great job & ty for the fast reply / update
pitty about the playlist but hey'ho, maybe in the future 5.5/5! =p |
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8489 |
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02-13-10, 02:54 PM | ||||
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This means that timing data would need to be obtained another way and stored as part of the soundlibs. The trouble is, this isn't a trivial task. There's 20,600+ samples, and the only reasonable way to work out the lengths would be to extract all of the samples from the MPQs and process them to obtain the timing information (not as easy as it sounds). If Blizzard added the API functions or timing data could be obtained then I'd certainly consider adding a playlist facility. Until then it probably won't happen
Last edited by Eisa : 02-14-10 at 06:26 AM.
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Eisa |
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02-08-10, 03:42 PM | |
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Great addon love it. 5/5
Only thing i find annoying is not being able to set the music scale for when you have your music turned off 0% where the addon puts your music up to 50% i'd love to be able to choose 100% Would love to see a playlist as i tend to use this addon purly for my macro's and changing the ingame music as the default zone music realy do well... I'll let you say |
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8489 |
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01-19-10, 09:52 AM | |
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Localization help needed
Anyone who wishes to assist in translating AudioX into French, German etc is more than welcome to contribute via http://wow.curseforge.com/addons/audiox/localization/
Note: You need to be logged in to Curseforge to submit localization changes. Edit 7-Feb'10: AudioX II 3.3.29 BETA 6 = SoundLibs updated for WoW3.3.2 adding 162 new samples
Last edited by Eisa : 02-06-10 at 10:32 PM.
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Eisa |
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01-03-10, 07:42 PM | ||
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Don't forget you can also link AudioX samples between AudioX using players via chat. Linking works across say, yell, whisper, party, raid, battleground and custom channels. Without giving too much away, I'm working on ways of improving the social aspect of AudioX. AudioX's SoundLibs data is based on Bluspacecow's current sound list with some format changes and validation checks.
Last edited by Eisa : 01-16-10 at 12:05 AM.
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Eisa |
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01-02-10, 12:26 AM | ||
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Edit: Sorted
Last edited by Eisa : 01-03-10 at 07:00 PM.
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Eisa |
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12-21-09, 10:35 PM | |
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Pssst.
I've updated my Library so you can update this for 3.3 ...
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