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Updated: | 11-04-10 08:51 AM |
Created: | 09-20-09 03:13 PM |
Downloads: | 4,923 |
Favorites: | 28 |
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== Introduction ==
Have you ever wanted to run an adventure in WoW, like you did when playing Dungeons and Dragons, or any other tabletop game? You can do it in the game, but you have to make a lot of compromises. You could pretend to be an NPC using your characters, but the players would still see that they interact with their old buddy.
Verisimilar helps you create that sense of immersion that's sometimes hard to achieve when running your own storylines. It allows the Game Master (GM, and when used in the context of the add-on it does not mean the Blizzard GMs, but the player running their own storylines) to enhance the players' game world, by modifying already existing assets, creating new ones, and interacting with the players through them.
Other than storylines, you can also use it for other occasions that could benefit from a little world enhancing. For example, if you are running a tavern, you could give your NPC bartender more gossip options to develop his personality, or even converse with the customers through him. Or a leader of a military guild could give out that day's duties as custom quests.
Right now, the only assets a GM can modify or create, are NPCs and quests. In the future, you will be able to add new items, books, and create custom loot tables for monsters, among other things.
== Legality and Limits ==
This add-on is completely legal in accordance with the Blizzard add-on policy. It does not add or modify game assets found in the .mpq files. That also means that there are a lot of limitations to what it can do. You cannot, for example, add the 3D model of a character to the game world, much less be able to fight it.
You can, however, affect most of his interaction with the game world that happens through the user interface.
== Verisimilar and other Add-ons ==
Unfortunately, due to the nature of Verisimilar, it does not function well when there are other add-ons present that try to modify or affect the same assets. For example, it will not work with any custom quest log add-ons (like Quest Guru, for example, but it WILL work with QuestHelper). Also, while working seemingly fine, SpamSentry will block the NPC speech, even if you have that option disabled in the add-on. However, you can disable Verisimilar's ability to merge with the interface (and conflict with other add-ons) through it's options page. This, however, will result in a sub-par experience for you, as it will try to interact with the player through other, less verisimilar ways. I suggest that you give it a chance though, and try it with the other add-ons disabled at least once.
== The Verisimilar Suite ==
This is actually a two-part add-on. The zip you downloaded contains the Verisimilar Player and Verisimilar GM add-ons.
Verisimilar Player is what normal players will use. It is what affects their interface and brings the GMs vision to life.
Verisimilar GM is the toolbox that the GM uses to construct and orchestrate his world.
You will find detailed guides for both add-ons in their respective folders
Made by Erethas (Moonglade EU)
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Aurorablade |
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10-07-09, 05:06 AM | |
A Defias Bandit
Forum posts: 2
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German Client ?
Hello,
at the moment i'm unable to login to WoW (That's why i cannot test it byself). Is there a update regarding other language Clients in this new Version ? rgds Xevion |
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Xevion |
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10-07-09, 11:27 AM | |
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No, not yet, I am sorry.
It's on my todo list, I swear! It most probably won't be a complete language change, but I'll at least try to get the localized strings for zones, which I think is the major issue right now. This will allow usage between clients of the same language. As far as compatibility between different language clients/servers.... That's a whole different story... |
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Rexides |
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10-10-09, 07:30 AM | |
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QuestHelper compatibility, awesome.
Now I no longer need for my AddOn manager to have one profile for QuestHelper and one for Verisimilar. |
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Folji |
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10-11-09, 06:44 AM | |
A Defias Bandit
Forum posts: 3
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I can't find a read-me in the folder and I have no idea how it works.
Could you possibly do a word document maybe with some screenshots to make it down to my dumb level If not then a simple wordpad document would be great, sounds like a real awsome addon and it would be a shame for all your hard work to go to waste. |
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Tienak |
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10-11-09, 10:04 AM | |
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There are actually three guides for this add-on.
In the VerisimilarPlayer folder you will find the file Verisimilar_Players_Guide.pdf which contains everything you need to know to run the add-on simply as a player (not GM), and also includes a short tutorial on how to connect and run the demo session In the VerisimilarGM folder, you will find another two pdf files that deal with the game mastering part of the add-on |
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Rexides |
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10-24-09, 10:13 PM | ||
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Hi. I used MyRoleplay in conjunction with this addon, and while on someone else's quest chain I saw a lot of this...
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SkunkWerks |
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10-25-09, 11:30 AM | |
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I have no idea. I can recognize the message as being the serialized tables I use for communication, and this one is specifically about you completing a quest, but I have no idea why it would show up there. I use ace-comm, which supposedly uses the add-on whisper channel, so unless MRP tries to mess up with ace-comm, I am out of ideas.
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Rexides |
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10-25-09, 12:19 PM | |
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the only thing i can think of is MRP is picking up on something it shouldn't when the message is sent. But is use Immersion Roleplay so i dunno.
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Aurorablade |
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10-26-09, 03:07 PM | |||
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Is this at all based on the old MyQuests code? If so, that was originally designed as a part of MySuite, which includes MyRoleplay (better known as MRP), and would have interacted with MRP. Perhaps this is a relic of that?
Last edited by SkunkWerks : 10-26-09 at 03:11 PM.
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SkunkWerks |
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10-27-09, 04:35 AM | |
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No, there is no connection to MyQuest. I am wondering if other MRP users have the same problem, this is the first time I hear of this bug.
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Rexides |
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11-01-09, 07:11 PM | ||
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Aurorablade |
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12-15-09, 08:16 PM | |
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Verisimilar - GHI bug
For anyone else who might run into it -- the new version of GHI (0.26) conflicts with Verisimilar, making it impossible to join a session. From what I can tell, not being an Ace expert, GHI's hooking one of the Ace communication functions is at fault.
I've reported it in the GHI ticketing system on Curse. In the meantime, a workaround I've found is to put this in GHI's .toc file: ## OptionalDeps: VerisimilarPlayer VerisimilarGM This will force GHI to load after Verisimilar, so Verisimilar doesn't get the hooked version of the function. |
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efindel |
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06-19-10, 08:34 AM | |
A Kobold Labourer
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Any update ?
Does this addon still works with 3.3.3 ?
Else, is there any *recent* addon that let you create quests ? |
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Hiéroglyphe |
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06-29-10, 12:15 PM | |
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Weeeeeell.... Version 0.11 runs fine, but I won't be releasing it just yet.
Hold on to your horses! |
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Rexides |
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