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Compatibility: | Shadowlands patch (9.0.2) |
Updated: | 11-26-20 06:12 AM |
Created: | 06-07-10 02:11 PM |
Downloads: | 45,765 |
Favorites: | 160 |
MD5: |
oUF Lumen
Before I used oUF and started writing my own layout and small addons, Pitbull, Grid and ClassTimer were a big part of the functionality of my UI. Since then I tried to cut down on the number of addons while trying to retain its functionality. oUF_lumen using the power of oUF tries to accomplish this by creating a customized set of unit frames tha replace Pitbull, Grid and ClassTimer while being light and functional.
Compact config: https://i.imgur.com/34Yilqx.jpg
If you're interested in my UI it's here.
This is a PERSONAL Layout. What this means is that most of the functionalities will be implemented because I need it. I can eventually add some features If I see the utility in them, but I will never change the layout radically or add unnecessary and complicated features just because. The beauty of oUF layouts is that there are plenty for all tastes and it is easy to customize if you want to dwellve into code!
- Features
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11-18-10, 06:24 PM | |
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Code:
Version 1.81 * Fixed a 'bug' with the position of the power bar regarding the bottom of the frame. 1 Pixel adjustment. * Added Main Tank Target Frames. * Added options to move Combo Points. * Added Drop shadows to the frames. It can be turned off in the config file or alpha adjusted.
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My oUF Layout: oUF Lumen |
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neverg |
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oalex |
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11-19-10, 05:29 AM | |
A Kobold Labourer
Forum posts: 1
File comments: 5
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How do you move the combo points? I play a paladin and want to move them above my player unitframe.
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Lsjreadingpa |
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11-19-10, 05:45 AM | |||
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Anyway... it's these 2 lines:
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neverg |
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11-19-10, 02:03 PM | |
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Just a small bug, not game breaking or anything, but party pets do not display at all, even if they are enabled in the config.
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Cala |
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11-19-10, 10:37 PM | ||
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My oUF Layout: oUF Lumen |
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neverg |
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11-19-10, 10:38 PM | |
A Kobold Labourer
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Hi. I think I messed something up. There's a white line that's showing under my unit frames and I was wondering if that's intended or if there was a way to remove it please?
Also, which line do I change to make my cast bar shorter and maybe reposition it? Thank you so much. I love your work. |
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iixii |
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11-19-10, 10:40 PM | ||
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From Line 169 in the cfg.file onwards: Code:
-- Castbars cfg.show_castbars = true -- Show CastBars cfg.show_spark = true -- Adds a Spark to the castbars cfg.cbbdc = {r = 0, g = 0, b = 0, a = 0.85} -- Cast Bars Backdrop Color -- Player Castbar cfg.player_castbar_classColor = false -- Color the Castbar using Class Color cfg.player_castbar_color = {5/255,107/255,246/255} -- The Player Castbar Color if Class Color is set to false cfg.player_castbar_width = 405 -- The Width of the Player Castbar cfg.player_castbar_height = 18 -- The Height of the Player Castbar cfg.player_castbar_x = 10 -- The Horizontal location of the Player Castbar cfg.player_castbar_y = 130 -- The Vertical Location of the Player Castbar -- Target Castbar cfg.target_castbar_color = {1,0,0} -- The Target Castbar Color cfg.target_castbar_x = 10 -- The Horizontal location of the Target Castbar cfg.target_castbar_y = -330 -- The Vertical location of the Target Castbar cfg.target_castbar_width = 140 -- The Width of the Target Castbar cfg.target_castbar_height = 18 -- The Height of the Target Castbar -- Focus Castbar cfg.focus_castbar_color = {0.67,0.37,0.97} -- The Focus Castbar Color cfg.focus_castbar_x = 10 -- The Horizontal location of the Focus Castbar cfg.focus_castbar_y = -305 -- The Vertical location of the Focus Castbar cfg.focus_castbar_width = 120 -- The Width of the Focus Castbar cfg.focus_castbar_height = 14 -- The Height of the Focus Castbar -- Other cfg.show_mirrorbars = true -- Skin the Mirror Bars cfg.use_HealPrediction = true -- Usel Heal Prediction in Party and Raid Frames
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neverg |
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11-20-10, 02:34 PM | |
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I got an error when i go with the mouse over the reputation bar. how can i remove them?
Hope you can help i love your Unit Frames LG |
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schildkroetenopa |
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11-20-10, 08:13 PM | ||
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neverg |
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11-21-10, 09:01 AM | |
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I know why some people are seeing the white reputation bar in white. They are not using oUF_Reputation and I forgot to put a condition to only display if the addon is loaded. I will fix that along other issues tonight.
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neverg |
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11-21-10, 03:50 PM | |
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Got this just now:
Message: Interface\AddOns\oUF_lumen\oUF_lumen.lua:485: attempt to index local 'color' (a nil value) Time: Sun Nov 21 16:48:37 2010 Count: 2 Stack: Interface\AddOns\oUF_lumen\oUF_lumen.lua:485: in function <Interface\AddOns\oUF_lumen\oUF_lumen.lua:478> Locals: self = <unnamed> { 0 = <userdata> PostUpdate = <function> defined @Interface\AddOns\oUF_lumen\oUF_lumen.lua:469 } name = nil standing = 0 min = 0 max = 0 value = 0 color = nil (*temporary) = <function> defined =[C]:-1 (*temporary) = GameTooltip { 0 = <userdata> updateTooltip = 0.14499999657273 comparing = false shoppingTooltips = <table> { } SetUnitDebuff = <function> defined =[C]:-1 SetUnitBuff = <function> defined =[C]:-1 hasMoney = 1 numMoneyFrames = 1 SetUnitAura = <function> defined =[C]:-1 } (*temporary) = <function> defined =[C]:-1 (*temporary) = "|cff%02x%02x%02x%s" (*temporary) = "BOTTOMRIGHT" (*temporary) = 5 (*temporary) = 3 (*temporary) = <userdata> (*temporary) = "attempt to index local 'color' (a nil value)" |
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zohar101 |
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11-21-10, 06:02 PM | |
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Yes it's allready known and I've fixed it. It's a problem with oUF_Reputation for people that.. haven't installed it.
It was a simple omition to check if one would have the plugin loaded. Will release a fix soon.
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neverg |
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11-21-10, 06:03 PM | |
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Ah ok, sorry lol. Should have checked the comments a bit further back.
Here's a question though. Is there any way of setting raid frames to show only on certain toons? |
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zohar101 |
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11-21-10, 06:16 PM | ||
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Ye, well I haven't add anythiing like that but if you check for your player name and then had a condition yes it's easy. Like this: Put this somewhere in the oUf_lumen.lua, like at the top next to the other variables. Code:
local myPlayerName = UnitName("player") Code:
if cfg.show_RaidFrame then Code:
if cfg.show_RaidFrame and myPlayerName == 'YOURCHARNAME' then
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