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Updated: | 10-06-12 05:41 AM |
Created: | 12-29-11 07:17 AM |
Downloads: | 7,738 |
Favorites: | 29 |
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SLDataText Guild v1.0.9
This plug-in is only compatible with SLDataText v4.2.0 and higher.
This is a Guild module plug-in for SLDataText.
Displays current online Guild Member count, and an interactive tooltip that allows click functionality:
- Left Click: Send /tell to that person.
- Alt+Left Click: Invite that person to a group.
Inherits all other SLDataText related features, including configuration. Use '/sldt Guild' to access menu.
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Bentobaku |
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Taffu |
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12-31-11, 12:29 PM | |
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v1.0.1 Changes the note display so it shows as a non-interactive line under the players listing in the tooltip (allowing more space so the tooltip says small and more organized).
I also added the option to show an Officer note (when applicable). If you're in a large Guild and your display get's really big, turn Notes off for now to compact it. I'm working on adding scrolling to the tooltip to reduce it's size when it starts to grow too large. |
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Taffu |
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01-01-12, 05:48 PM | |
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LUA Error
Everything is functioning properly but am receiving the following LUA Error
(I have Friends linked to Guild) Funny part is they are linked like they should be so not sure what the error is about, but then again Im not a programer. Message: SLDataText-4.2.3\core.lua:33: SLDT_Friends:SetPoint(): Couldn"t find region named "SLDT_Guild" Time: 01/01/12 18:44:10 Count: 1 Stack: Interface\AddOns\SLDataText\core.lua:33: in function `UpdateBaseFrame' ...ace\AddOns\SLDataText_Friends\SLDataText_Friends.lua:97: in function `Refresh' ...ace\AddOns\SLDataText_Friends\SLDataText_Friends.lua:151: in function <...ace\AddOns\SLDataText_Friends\SLDataText_Friends.lua:119> Locals: self = <unnamed> { 0 = <userdata> Bag = <unnamed> { } Guild = <unnamed> { } Exp = <unnamed> { } UpdateBaseText = <function> defined @Interface\AddOns\SLDataText\core.lua:22 Coords = <unnamed> { } Modules = <table> { } Currency = <unnamed> { } SetupBaseFrame = <function> defined @Interface\AddOns\SLDataText\core.lua:8 stratTbl = <table> { } Armor = <unnamed> { } justTbl = <table> { } classColor = "F48CBA" fontTbl = <table> { } db = <table> { } FPS = <unnamed> { } anchTbl = <table> { } Refresh = <function> defined @Interface\AddOns\SLDataText\core.lua:106 ZoneText = <unnamed> { } Memory = <unnamed> { } Friends = <unnamed> { } AddModule = <function> defined @Interface\AddOns\SLDataText\core.lua:39 Clock = <unnamed> { } Gold = <unnamed> { } Mail = <unnamed> { } Frame = <unnamed> { } UpdateBaseFrame = <function> defined @Interface\AddOns\SLDataText\core.lua:30 Latency = <unnamed> { } } module = <unnamed> { 0 = <userdata> optsTbl = <table> { } Text = <unnamed> { } db = <table> { } Refresh = <function> defined @Interface\AddOns\SLDataText_Friends\SLDataText_Friends.lua:58 Tool = <unnamed> { } Frame = SLDT_Friends { } } mdb = <table> { showNote = true strata = "LOW" tooltipOn = true anch = "SLDT_Guild" aF = "CENTER" aP = "CENTER" yOff = "0" xOff = "75" name = "Friends" gfont = false fontSize = 12 font = "Arial Narrow" outline = false enabled = true } db = <table> { modules = <table> { } gFontSize = 12 gFont = "Arial Narrow" cFade = false cCol = true configMode = false }
Last edited by Bentobaku : 01-01-12 at 05:49 PM.
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Bentobaku |
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01-01-12, 07:35 PM | ||
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Re: LUA Error
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Taffu |
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01-02-12, 11:04 PM | |||
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Re: Re: LUA Error
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Bentobaku |
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01-11-12, 06:57 AM | |
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Is it possible to change the tooltip font sizes and make the tooltip show my character on the list?
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Melvalian |
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01-11-12, 07:07 AM | ||
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Character on the List: I don't see the point in this, since you probably won't /tell or invite yourself, and you know where you are and your status at all times. Is there some other reason to see this information? |
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Taffu |
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01-11-12, 07:37 AM | ||
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I like to view my rank relative to the guild in the list. Not very important but something I like. Edit: I meant to quote you but totally failed....
Last edited by Melvalian : 01-11-12 at 07:42 AM.
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Melvalian |
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01-14-12, 11:06 AM | |
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is it possible to not alter the layout to something like:
Player Location Rank Note Game instead of having the note sat under each name, but instead in 1 big line? |
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Sockz0r |
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01-14-12, 11:11 AM | ||
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TL;DR version: No, there won't be columns, but eventually an expand button to show notes. |
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Taffu |
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01-24-12, 07:03 AM | |
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I can't find a way to adjust the tooltip font size. The tooltips are really small on my UI, but only for SLDT modules like this one and Friends.
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Melvalian |
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01-24-12, 07:17 AM | ||
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Taffu |
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02-03-12, 08:13 AM | |
A Defias Bandit
Forum posts: 3
File comments: 13
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Hi again,
got SLDataText to work, installed the Guild Addon and got this: Code:
Message: ...terface\AddOns\SLDataText_Guild\SLDataText_Guild.lua:12: bad argument #2 to 'format' (string expected, got nil) Time: 02/03/12 15:10:35 Count: 3 Stack: [C]: in function `format' ...terface\AddOns\SLDataText_Guild\SLDataText_Guild.lua:12: in function <...terface\AddOns\SLDataText_Guild\SLDataText_Guild.lua:10> Locals: (*temporary) = "%s (%s)" (*temporary) = nil (*temporary) = 0 (*temporary) = "string expected, got nil" Code:
Message: ...terface\AddOns\SLDataText_Guild\SLDataText_Guild.lua:19: attempt to index field '?' (a nil value) Time: 02/03/12 15:10:36 Count: 3 Stack: ...terface\AddOns\SLDataText_Guild\SLDataText_Guild.lua:19: in function <...terface\AddOns\SLDataText_Guild\SLDataText_Guild.lua:10> Locals: this = <unnamed> { 0 = <userdata> } (for generator) = <function> defined =[C]:-1 (for state) = <table> { 1 = <table> { } 2 = <table> { } 3 = <table> { } 4 = <table> { } } (for control) = 1 key = 1 val = <table> { 1 = "Fêelîng" 2 = "Twink" 3 = 21 4 = "Druide" 5 = "Burg Schattenfang" 6 = 0 7 = false 8 = "Nîghthâwk" 9 = "" } name = "Fêelîng" rank = "Twink" level = 21 class = "DRUIDE" zone = "Burg Schattenfang" status = 0 isMobile = false note = "Nîghthâwk" oNote = "" (*temporary) = <function> defined =[C]:-1 (*temporary) = "%02X%02X%02X" (*temporary) = nil (*temporary) = nil (*temporary) = 279 (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = "attempt to index field '?' (a nil value)" tip = SLDT_GuildTooltip { 0 = <userdata> } SLT = <table> { AddLine = <function> defined @Interface\AddOns\SLDataText\Libs\LibSLTip-1.0\LibSLTip-1.0.lua:178 AddHeader = <function> defined @Interface\AddOns\SLDataText\Libs\LibSLTip-1.0\LibSLTip-1.0.lua:124 ClearTooltip = <function> defined @Interface\AddOns\SLDataText\Libs\LibSLTip-1.0\LibSLTip-1.0.lua:292 AddFooter = <function> defined @Interface\AddOns\SLDataText\Libs\LibSLTip-1.0\LibSLTip-1.0.lua:260 ShowTooltip = <function> defined @Interface\AddOns\SLDataText\Libs\LibSLTip-1.0\LibSLTip-1.0.lua:280 GetTooltip = <function> defined @Interface\AddOns\SLDataText\Libs\LibSLTip-1.0\LibSLTip-1.0.lua:100 AddDoubleLine = <function> defined @Interface\AddOns\SLDataText\Libs\LibSLTip-1.0\LibSLTip-1.0.lua:215 AddSpacer = <function> defined @Interface\AddOns\SLDataText\Libs\LibSLTip-1.0\LibSLTip-1.0.lua:165 } guildName = "Paralyze" guildLevel = 25 guildMotto = "Es wäre schön, wenn die Twink-Raids trotz Auflösung des Main-Raids weiterhin rege Beteiligung finden würden! G-Info beachten!" guildList = <table> { 1 = <table> { } 2 = <table> { } 3 = <table> { } 4 = <table> { } } db = <table> { outline = false fontSize = 12 anch = "UIParent" aF = "BOTTOMLEFT" showIcon = true showONote = false enabled = true tooltipOn = true gfont = false aP = "CENTER" yOff = 14 forceShow = false name = "Guild" showNote = false strata = "LOW" font = "Arial Narrow" xOff = 38 } frame = SLDT_Guild { 0 = <userdata> } Same in the FriendList addon. As long as i only have BNet Friends online, it works, but when a ingame friend without bnet comes online, only lua messages
Last edited by Armortalia : 02-03-12 at 08:17 AM.
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Armortalia |
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02-03-12, 08:33 AM | ||
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Taffu |
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