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Compatibility: | The War Within Beta (11.0.0) Cataclysm Classic (4.4.0) Classic (1.15.2) |
Updated: | 07-23-24 10:39 PM |
Created: | 11-28-12 12:17 AM |
Downloads: | 14,585 |
Favorites: | 32 |
MD5: |
Lozareth's configurable, scriptable Discord Art.
Updates.
11.0.0
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10.2.5 |
532kB |
Fizzlemizz |
07-18-24 12:32 PM |
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12-13-12, 10:54 AM | |
A Kobold Labourer
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A strange situation...
Hello all!
I installed the following addons installed correctly DUF FizzleUI but there are problems with the installation of DART SUIV 5.1 or SUIV3 or Laduca and others as well. What am I doing wrong? How can I make it? Link Dear Fizzle tell me where wrong? I would appreciate it if Mr. Fizzle publish folders Addons and WTF... Thank in advance! Bolekzz P.S. I know my English is not perfect ... sorry |
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12-13-12, 10:17 PM | ||
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Re: A strange situation...
Hi Bolekzz, thank you for trying DART/DUF and your English is fine, specially with the screenshots .
The error (SUIV3 image) was because the setting was corrupted. Try deleteing the DiscorArt.lua file in you WTF folder and copy a new one over. The artwork in most of the configurations in the custom art pack uses the minimap as the base anchor (I didn't make that very clear in the instuctions, sorry). Because they are a bottom/center configurations, your minimap (I use Chinchilla) needs to be at or near the bottom of your screen and in the middle to see them properly. The rest of the panels will move with the minimap. The old Mazzle layout in the screenshots was somthing I knocked up and is not even close to being a whole Mazzle package. There is some artwork for a dungeon skin for the old mazzle at http://wow.curseforge.com/addons/maz...-custom-skins/. There was an old MazzleUI-Core file out there on the web that did contain the original art as well as several other skins.
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Fizzlemizz Maintainer of Discord Unit Frames and Discord Art. Author of FauxMazzle, FauxMazzleHUD and Move Pad Plus.
Last edited by Fizzlemizz : 12-14-12 at 02:28 AM.
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Thadruid |
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02-09-13, 06:17 PM | ||
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Re: Floored!
Hi Thadruid,
Let me offer a very big welcome back and huge thankyou for your kind words. I never knew about the Discord site until people started mentioning it when I first brought DUF back. It's a pity it disapeared. It also means I've never heard of DuB or what it was intended for but I'm certainly interested in taking a look if anything can be recovered. Apart from DART and DUF the only other Discord addon I was able to find was DAB which sadly would require a complete re-write because of the changes to the SecureAction environment. If you do a search here you will find that Tellat has been able to conjure some DUF configurations out of the annals of history and been kind enough to share them. Enjoy your return to Azeroth and to Discord.
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Fizzlemizz Maintainer of Discord Unit Frames and Discord Art. Author of FauxMazzle, FauxMazzleHUD and Move Pad Plus. |
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Thadruid |
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02-09-13, 08:02 PM | ||
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Re: Re: Re: Floored!
DuB looks interesting but it seems leaving the DAB functionality out would create a big hole and who knows if DFM could be brought back even if a copy was found (once again, not really sure what it did).
I know the dilema with copyright. If, as far as I've been able to ascertain, Loz hadn't handed over the code to Dudeinthedark and Dude hadn't been happy for Mikey2k to work on DUF for WoTLK I wouldn't have released either addon (yay Loz and Dude and Mikey ). Also, I'm putting together a look 'n feel version of MazzleUI (things like keybinds etc. will be up to the user). I have 13 different sets of background textures that various people supplied for use with Mazzle and I'm confident they wouldn't mind seeing them back in the game (credit attributed where known) but I know Mazzlefizz was adamant about no re-use of his code and textures so sadly only people that have kept the Mazzle textures will be able to use them.
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Fizzlemizz Maintainer of Discord Unit Frames and Discord Art. Author of FauxMazzle, FauxMazzleHUD and Move Pad Plus.
Last edited by Fizzlemizz : 02-09-13 at 08:28 PM.
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02-09-13, 09:32 PM | ||
A Kobold Labourer
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Re: Re: Re: Re: Floored!
DFM is Discord Frame Modifier. In my opinion ranks right there with Discord Action Bars. It had it's uses, but not necessarily for me. It was able to tweak frames, for example, You could write a script to pop up the talents window when you leveled. But also, you could tweak the size, location and I believe the texture as well with it. Though at one point, I made a breakthrough (at least according to the discord mods forum community :P) with it and had created my own Fly Out menu to use, instead of a million slash commands or mini map buttons. I was very proud of that lol.
So for DaB, there really is no way of saving the current code, you would have to start with a blank slate? That really blows.. I would try, but I can really only tweak code, and that was 6 years ago, so I've no idea how much that has changed. If you ever get ambitious however, Ill help however I can. I will look for a DFM. I am not sure it was ever ported to even 2.0 so it could be pretty rough. I remember Mazzle UI, it was simply amazing all around. My computer at the time however, did not handle it well at all. And I remember Dudeinthedark as well, he was pretty big on the discord mods forums too. Random recollection, as a moderator of the site, I had Loz's contact info. I imagine I still have it. It's a severe longshot, but I will try getting in touch with him lol.
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Thadruid |
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02-09-13, 10:20 PM | |||
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Re: Re: Re: Re: Re: Floored!
The only contact I could find was for Dudinthedark here on WoWI. I sent him a PM way back on the off chance he still dropped by but...
I see someone <cough> "stole" your flyout for minimap buttons idea. One addon (Auctioneer I think) has what it calls SlideBar that does that very thing, you should feel flattered . As for re-writing DAB well, it wouldn't be DAB. I sometimes wonder about the validity of calling DUF DUF with all the additions I've made but the core is still Loz's code.
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Fizzlemizz Maintainer of Discord Unit Frames and Discord Art. Author of FauxMazzle, FauxMazzleHUD and Move Pad Plus. |
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02-10-13, 12:19 AM | ||
A Kobold Labourer
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Re: Re: Re: Re: Re: Re: Floored!
Somehow I don't see them getting the idea from me, but I enjoy the thought! haha
There is a dead addon out there, called AutoLoot, I believe, by Bouvi, that one really was inspired by me lol It is very true that a complete rewrite would cause it to not truly be DAB. As long as permission has been given for the mods, which has. I don't see too much in the way of calling it DAB. A couple mods for example, HealBot and Decursive, I believe both had needed complete rewrites when Blizzard broke everything. But they are still owning the same name. Of course, they may or may not have the original authors as well, which changes the circumstances again. Or you could always add in "Revived" or "Fan Update" or even "Renewed" to the name as I have seen in some places.
Last edited by Thadruid : 02-10-13 at 12:20 AM.
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02-10-13, 01:09 AM | ||
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Re: Re: Re: Re: Re: Re: Re: Floored!
The thought of knowing where the updates for the major components of my UI will be comming from is appealing. I'm using Dominos for action bars and I know Tuller doesn't play anymore even though he's been very pro-active about keeping the addon up-to-date.
Once 5.2 settles down I might take a look again.. Fizzle Action Bars.. FAB.. yeah that sounds modern although better than a Fizzle re-write of DART . I had a look at Bouvi's Auto LootFu WotLK and it was an elegant, simple ie. great idea. Might I add, it has been subsumed by current addons (I use Xloot).
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Fizzlemizz Maintainer of Discord Unit Frames and Discord Art. Author of FauxMazzle, FauxMazzleHUD and Move Pad Plus.
Last edited by Fizzlemizz : 02-10-13 at 02:38 AM.
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02-10-13, 11:24 AM | ||
A Kobold Labourer
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Re: Re: Re: Re: Re: Re: Re: Re: Floored!
I've used XLoot in the past. Though I had never paid much attention to the features. And I always ended up removing it for some reason. Perhaps it just annoyed me because the look and feel never matched my UI, and I was too lazy to retexture it, lol.
I took a look at RDX and some themes. It seems to be a very thorough addon. But I was disappointed that there was no easy options (that I could find) to change scale and size of entire frames. For example, on one of the themes I liked, the Unit Frames were just too small for my liking. And based on what I found, I would have had to change the scale/size of each individual element pertaining to the Unit Frame. The mod would work well for creating your own theme, but as far as trying to use an "out of the box" theme, I didn't like it, and will definitely stick to Dart. Years of experience with Dart also influence that decision. I know Dart like the back of my hand once I got past the first 15 minutes or so of relearning it. Lol FAB, is a fabulous name. Works really well! I use dominoes as well. Nice and simple set up, so I am able to get in the game quickly. The only problem with the Discord mods, is that there is so much to do, I can easily get dragged into tinkering with my UI for hours like I did yesterday. Nothing against Tuller, but I have seen many authors continue addons after they quit playing, but there comes a time when the updates start slowing down and eventually stop. Having a backup mod that you can use is always a good idea. And random remembrance of a great feature in Dab.. The ability to make AB 1 have 5 buttons, and have all the unused buttons available to add to other ABs lol. So I was able to have 1 bar stretch the length of my screen if I wanted, instead of docking 2 or 3 of them together. Kind of pointless now that I added that last bit of the sentence.. but there was also the option of texturing and coloring. I don't think that is available with Dominos, though I never dug very deep into it. Ok I've babbled enough for the moment haha.
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Thadruid |
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02-10-13, 02:13 PM | ||
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Re: Re: Re: Re: Re: Re: Re: Re: Re: Floored!
You can use Masque with Dominos, it works well.
As for RDX, I couldn't find a theme I liked and I'm not smart enough to build and entire UI from scratch. I guess I'm backward, it was easier for me to get DUF to work with the configuration I had than find another addon and get it to do what I wanted, and I did try a few. As for artwork, it seems kgPanels is probably the most popular replacement after DART and eePanels died. I did get DAB working enough to show the bars and get the options window working and was amazed at the flexability of bar/button arrangement along with control boxes and floaters although, I think I might have had to kill myself with no mouseover keybinding .
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Fizzlemizz Maintainer of Discord Unit Frames and Discord Art. Author of FauxMazzle, FauxMazzleHUD and Move Pad Plus. |
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02-10-13, 08:44 PM | ||
A Kobold Labourer
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Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Floored!
The RDX configuration for building a UI from scratch does seem rather daunting. I don't believe I will even try it.
I've seen Masque around, but I haven't really looked at it. I prefer to to limit the amount of addons I have. That there is the reason I worked so hard testing and designing DUB. As for kgPanels, and eePanels, I never liked them. It has been a long time since I used either, but there was little to know graphical interface for either when I tried them out. It makes everything easier for me when I can see what I am doing. I don't want to type in 3 billion slash commands. (Hence the reasoning behind my fly-out menu ) Having no mouseover keybinding isn't too big of a deal in my opinion. A bit of a hassle and a longer process, but you can use the build in frame identifier of DART, that should tell you which action bar and button you are over, lol. Of course, I am not too big on keybindings. I only use " ` - 0 " and the middle mouse button. So I suppose that could be why I feel it is no big deal. Based on how dead I had heart DAB was, major kudos to you for getting it semi-working Side note: I plan to work on my Discord Unit Frames tomorrow. As I was messing with it yesterday I got a few errors. One major thing I noticed was combo points didn't seem to be working. I didn't get any error logs or anything, but I plan to document what I find tomorrow. And no errors were noticed while using DART
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02-10-13, 10:12 PM | |||
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Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Floored!
MoP introduced known problems with addons that use the Blizzard UIDropdownMenu. In combat you get sporadic "addonname tried to call protected function xxx:Show() or xxx:Hide()" and if you have the taintlog enabled you get an error logging in. I've been told this is supposed to be fixed with 5.2 but I can't get in to the PTR to test. I'm not keen on using 3rd party libraries and even moreso with Discord addons and dread the though of having to create a whole dropdown framework.
As for combo points I've never had a problem. My main is a rogue, I'll see if I can find out what's happening. If you could post up the ["ComboPoints"] section from the DiscordUnitFrames.lua file in SavedVariables I'll test it out. Thanks for reporting, it is greatly appreciated.
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Fizzlemizz Maintainer of Discord Unit Frames and Discord Art. Author of FauxMazzle, FauxMazzleHUD and Move Pad Plus.
Last edited by Fizzlemizz : 02-10-13 at 10:29 PM.
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02-11-13, 06:17 PM | ||
A Kobold Labourer
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Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Re: Floored!
EDIT: A fresh install fixed the combo points. I haven't gone into any extensive customizing yet however. One thing I did do the last time, was I copied settings from player to target. I think that is when I noticed they weren't working. May or may not be related.
I don't know what "taintlog" is, sorry.. First, the piece of info you requested, I hope I got it all, let me know fi I missed something. Also a point to note at the moment, in game, nothing in the combo section is working. Not nudge, not retexturing, nothing. Also, previously it showed the 5 combo points as if you were in edit mode, even though I was not, but this time, they are nowhere to be found. I tried multiple times to tick and untick "hide" But as I said, nothing in that section appears to be working at the moment. Lua Code:
I logged in with all my addons and then with only Swatter and the Discord Mods.. Here is the 2 errors I got upon log on. Code:
1) Date: 2013-02-11 18:42:34 ID: -1 Error occured in: Global Count: 1 Message: ...face\AddOns\DiscordUnitFrames\DUF_Initialization.lua line 2487: attempt to index local 'settings' (a nil value) Debug: ...face\AddOns\DiscordUnitFrames\DUF_Initialization.lua:2487: DUF_Initialize_BaseSettings() ...face\AddOns\DiscordUnitFrames\DUF_Initialization.lua:3050: DUF_Initialize_Element() ...face\AddOns\DiscordUnitFrames\DUF_Initialization.lua:2719: DUF_Initialize_ComboPoints() ...face\AddOns\DiscordUnitFrames\DUF_Initialization.lua:2444: DUF_Initialize_AllFrames() ...face\AddOns\DiscordUnitFrames\DUF_Initialization.lua:49: initFunction() DiscordLibrary\DiscordLib_Main.lua:236: DiscordLib_Initialize() DiscordLibrary\DiscordLib_Main.lua:188: DiscordLib_Main_OnUpdate() [string "*:OnUpdate"]:1: [string "*:OnUpdate"]:1 Locals: frame = DUF_TargetFrame_ComboPoints { 0 = <userdata> menu = <function> defined @Interface\AddOns\DiscordUnitFrames\DUF_UnitFrame.lua:360 index = "ComboPoints" baseframelevel = 2 } settings = nil debug = nil framename = "DUF_TargetFrame_ComboPoints" bgframe = DUF_TargetFrame_ComboPoints_Background { 0 = <userdata> } bgtexture = "Interface\AddOns\DiscordLibrary\PlainBackdrop" (*temporary) = "_Background" (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = "attempt to index local 'settings' (a nil value)" AddOns: Swatter, v4.1.0 (<%codename%>) Auctionator, v3.1.2 Babylonian, v5.1.DEV.332(/embedded) BagBrother, v Bagnon, v5.1.2 Carbonite, v5.1.2 CarboniteTransfer, v1.01 Chinchilla, vv2.5.10a Configator, v5.1.DEV.344(/embedded) DiscordLibrary, v5.1.0 DiscordUnitFrames, v5.1.0 Dominos, v5.1.1 DominosCast, v DominosRoll, v DominosXP, v Gatherer, v4.1.0 GatherMate2, v1.23.1 HealBot, v5.1.0.6 HealBotTips, v5.1.0.6 Omen, v3.1.8 Postal, v3.5.1 Quartz, v3.1.1 SellJunk, v3.0.8 SlideBar, v4.1.0 (<%codename%>) TipTac, v12.10.30 TipTacItemRef, v12.08.30 TipTacTalents, v12.09.05 ZygorGuidesViewer, v4.0 BlizRuntimeLib_enUS v5.1.0.50100 <eu> (ck=2ab) Code:
2) Date: 2013-02-11 18:59:20 ID: 1 Error occured in: Global Count: 1 Message: ...face\AddOns\DiscordUnitFrames\DUF_Initialization.lua line 2487: attempt to index local 'settings' (a nil value) Debug: ...face\AddOns\DiscordUnitFrames\DUF_Initialization.lua:2487: DUF_Initialize_BaseSettings() ...face\AddOns\DiscordUnitFrames\DUF_Initialization.lua:3050: DUF_Initialize_Element() ...face\AddOns\DiscordUnitFrames\DUF_Initialization.lua:2719: DUF_Initialize_ComboPoints() ...face\AddOns\DiscordUnitFrames\DUF_Initialization.lua:2444: DUF_Initialize_AllFrames() ...face\AddOns\DiscordUnitFrames\DUF_Initialization.lua:49: initFunction() DiscordLibrary\DiscordLib_Main.lua:236: DiscordLib_Initialize() DiscordLibrary\DiscordLib_Main.lua:188: DiscordLib_Main_OnUpdate() [string "*:OnUpdate"]:1: [string "*:OnUpdate"]:1 Locals: frame = DUF_TargetFrame_ComboPoints { 0 = <userdata> menu = <function> defined @Interface\AddOns\DiscordUnitFrames\DUF_UnitFrame.lua:360 index = "ComboPoints" baseframelevel = 2 } settings = nil debug = nil framename = "DUF_TargetFrame_ComboPoints" bgframe = DUF_TargetFrame_ComboPoints_Background { 0 = <userdata> } bgtexture = "Interface\AddOns\DiscordLibrary\PlainBackdrop" (*temporary) = "_Background" (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = "attempt to index local 'settings' (a nil value)" AddOns: Swatter, v4.1.0 (<%codename%>) DiscordArt, v5.0.8 DiscordLibrary, v5.1.0 DiscordUnitFrames, v5.1.0 BlizRuntimeLib_enUS v5.1.0.50100 <eu> (ck=93)
Last edited by Thadruid : 02-11-13 at 06:35 PM.
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