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Compatibility: | Visions of N'Zoth (8.3.0) BfA content patch (8.2.5) Rise of Azshara (8.2.0) |
Updated: | 10-27-19 03:37 PM |
Created: | 06-20-16 12:26 PM |
Downloads: | 180,060 |
Favorites: | 160 |
MD5: | |
Categories: | Map, Coords, Compasses, Battle for Azeroth Beta |
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Fragment85 |
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Tercioo |
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09-05-16, 03:16 PM | |||
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Re: Re: LUA error with objective tracker mover
One question. In version r57 you have implement a blue dot on the topleft corner of the icon. What is the meaning of this blue dot? |
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liquidbase |
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09-05-16, 01:53 PM | |
A Black Drake
Forum posts: 87
File comments: 77
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Some kind of BoE indicator on the gear rewards would be nice, they sell quite well atm.
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laukond |
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09-05-16, 07:00 AM | ||
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Re: LUA error with objective tracker mover
https://wow.curseforge.com/addons/wo.../files/49-r54/ |
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Tercioo |
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09-05-16, 06:49 AM | ||
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Tercioo |
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09-05-16, 04:27 AM | |
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Found a new issue:
Code:
10x ...rfaceWorldQuestTracker\WorldQuestTracker-r53.lua:4261: attempt to index local 'relativeTo' (a nil value) ...rfaceWorldQuestTracker\WorldQuestTracker-r53.lua:4261: in function `RefreshAnchor' ...rfaceWorldQuestTracker\WorldQuestTracker-r53.lua:4822: in function `RefreshTrackerWidgets' ...rfaceWorldQuestTracker\WorldQuestTracker-r53.lua:4944: in function `UpdateQuestsInArea' ...rfaceWorldQuestTracker\WorldQuestTracker-r53.lua:4996: in function <...rfaceWorldQuestTracker\WorldQuestTracker.lua:4989> ...rfaceWorldQuestTracker\WorldQuestTracker-r53.lua:5021: in function <...rfaceWorldQuestTracker\WorldQuestTracker.lua:5020> [C]: in function `ObjectiveTracker_Update' ...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:749: in function <...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:661> Locals: (for index) = 1 (for limit) = 1 (for step) = 1 i = 1 point = "RIGHT" relativeTo = nil relativePoint = "RIGHT" xOfs = -60 yOfs = -1 (*temporary) = "RIGHT" (*temporary) = nil (*temporary) = -1 (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = "attempt to index local 'relativeTo' (a nil value)" WorldQuestTracker = <table> { LastUpdate = 0 QUEST_COMMENTS = <table> { } CancelTimer = <function> defined @Details\Libs\AceTimer-3.0\AceTimer-3.0.lua:145 GetQuest_Info = <function> defined @WorldQuestTracker\WorldQuestTracker.lua:1284 UnregisterComm = <function> defined @DuffedUI\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:179 Cache_ShownQuestOnWorldMap = <table> { } CheckTimeLeftOnQuestsFromTracker_Load = <function> defined @WorldQuestTracker\WorldQuestTracker.lua:4105 QueuedRefresh = 1 IconPick = <function> defined @WorldQuestTracker\libs\DF\panel.lua:1094 GetTemplate = <function> defined @WorldQuestTracker\libs\DF\fw.lua:1005 mapTables = <table> { } SetDefaultModulePrototype = <function> defined @AddOnSkins\Libs\AceAddon-3.0\AceAddon-3.0.lua:440 SetBountyAmountCompleted = <function> defined @WorldQuestTracker\WorldQuestTracker.lua:6542 PlayLoadingAnimation = <function> defined @WorldQuestTracker\WorldQuestTracker.lua:6524 GetAllWorldQuests_Ids = <function> defined @WorldQuestTracker\WorldQuestTracker.lua:904 MapOpenedAt = 0 ScheduleTimer = <function> defined @Details\Libs\AceTimer-3.0\AceTimer-3.0.lua:92 ShowPromptPanel = <function> defined @WorldQuestTracker\libs\DF\panel.lua:1783 RegisterMessage = <function> defined @DuffedUI\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:116 Msg = <function> defined @WorldQuestTracker\libs\DF\fw.lua:287 CreateScrollBar = <function> defined @WorldQuestTracker\libs\DF\scrollbar.lua:7 ShowPanicWarning = <function> defined @WorldQuestTracker\libs\DF\panel.lua:1436 SendCommMessage = <function> defined @BugSack\Libs\AceComm-3.0\AceComm-3.0.lua:84 db = <table> { } UnregisterAllComm = <function> defined @DuffedUI\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:200 SetEnabledState = <function> defined @AddOnSkins\Libs\AceAddon-3.0\AceAddon-3.0.lua:455 ShowTutorialAlertFrame = <function> defined @WorldQuestTracker\libs\DF\fw.lua:727 QuestTrackList = <table> { } RefreshStatusBar = <function> defined @WorldQuestTracker\WorldQuestTracker.lua:1446 HideZoneWidgets = <function> defined @WorldQuestTracker\WorldQuestTracker.lua:1794 LastWorldMapClick = 0 OnInit = <function> defined @WorldQuestTracker\WorldQuestTracker.lua:441 GetQuestReward_Resource = <function> defined @WorldQuestTracker\WorldQuestTracker.lua:1224 WaitUntilWorldMapIsClose = <function> defined @WorldQuestTracker\WorldQuestTracker.lua:428 OnInitialize = <function> defined @WorldQuestTracker\libs\DF\addon.lua:15 NewModule = <function> defined @AddOnSkins\Libs\AceAddon-3.0\AceAddon-3.0.lua:266 CanShowWorldMapWidgets = <function> defined @WorldQuestTracker\WorldQuestTracker.lua:857 MapSeason = 0 PLAYER_STARTED_MOVING = <function> defined @WorldQuestTracker\WorldQuestTracker.lua:4616 GetQuestFilterTypeAndOrder = <function> defined @WorldQuestTracker\WorldQuestTracker.lua:5801 table = <table> { } ColorPick = <function> defined @WorldQuestTracker\libs\DF\panel.lua:1070 CreateButton = <function> defined @WorldQuestTracker\libs\DF\button.lua:921 CreateSwitch = <function> defined @WorldQuestTracker\libs\DF\slider.lua:893 LastMapID Code:
if (relativeTo:GetName() == "ObjectiveTrackerFrameMover") then Code:
if (IsAddOnLoaded("MoveAnything") and (relativeTo:GetName() == "ObjectiveTrackerFrameMover")) then |
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liquidbase |
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09-04-16, 05:19 PM | ||
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Re: LUA error with objective tracker mover
i need something to know if the objective tracker is attached to your frame and the frame name to attach to. |
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Tercioo |
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09-04-16, 05:12 PM | |
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LUA error with objective tracker mover
As of r49 I'm having an issue using World Quest Tracker in conjunction with my UI's ObjectiveTracker frame. All my frame does is provide a drag and resize frame for the objective tracker, however, it seems your fix for MoveAnything, broke it with mine.
The embeded addon in my UI that handles the objective tracker is "rObjectiveTracker" by zork, i've made an issue ticket on hit github here: https://github.com/zorker/rothui/issues/22, I wondered if you could also take a look at the code and the issue and provide some input on how I can fix this on my end. |
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Joker119 |
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08-29-16, 07:53 AM | ||
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Re: Loading Issue
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Tercioo |
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08-28-16, 03:31 PM | |
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Loading Issue
Every time on reload ui or login the below lua error happens. I think the correct if-Statement is missing because the variable ElvUI isn't declared. Maybe a
Code:
if IsAddOnLoaded("ElvUI") then Code:
if (ElvUI) then Code:
1x ...rfaceWorldQuestTracker\WorldQuestTracker-r42.lua:5470: attempt to index global 'ElvDB' (a nil value) ...rfaceWorldQuestTracker\WorldQuestTracker-r42.lua:5470: in function <...rfaceWorldQuestTracker\WorldQuestTracker.lua:5464> Locals: (for generator) = <function> defined =[C]:-1 (for state) = <table> { 1015 = <table> { } 1024 = <table> { } 1096 = <table> { } 1033 = <table> { } 1018 = <table> { } 1017 = <table> { } } (for control) = 1015 mapId = 1015 configTable = <table> { bipAnchor = <table> { } worldMapLocationMaxElvUI = <table> { } squarePoints = <table> { } factionAnchor = <table> { } worldMapLocationMax = <table> { } worldMapLocation = <table> { } widgets = <table> { } } mapName = "Azsuna" line = <unnamed> { 0 = <userdata> } blip = <unnamed> { 0 = <userdata> } factionFrame = WorldQuestTrackerFactionFrame1015 { 0 = <userdata> highlight = <unnamed> { } border = <unnamed> { } background = <unnamed> { } icon = <unnamed> { } text = <unnamed> { } } (*temporary) = nil (*temporary) = <unnamed> { 0 = <userdata> } (*temporary) = WorldQuestTrackerFactionFrame1015 { 0 = <userdata> highlight = <unnamed> { } border = <unnamed> { } background = <unnamed> { } icon = <unnamed> { } text = <unnamed> { } } (*temporary) = <unnamed> { 0 = <userdata> } (*temporary) = <unnamed> { 0 = <userdata> } (*temporary) = <unnamed> { 0 = <userdata> } (*temporary) = <unnamed> { 0 = <userdata> } (*temporary) = <unnamed> { 0 = <userdata> } (*temporary) = <unnamed> { 0 = <userdata> } (*temporary) = <unnamed> { 0 = <userdata> } (*temporary) = WorldQuestTrackerFactionFrame1015 { 0 = <userdata> highlight = <unnamed> { } border = <unnamed> { } background = <unnamed> { } icon = <unnamed> { } text = <unnamed> { } } (*temporary) = <unnamed> { 0 = <userdata> } (*temporary) = <unnamed> { 0 = <userdata> } (*temporary) = "attempt to index global 'ElvDB' (a nil value)" WorldQuestTracker = <table> { LastUpdate = 0 modules = <table> { } CancelTimer = <function> defined @Details\Libs\AceTimer-3.0\AceTimer-3.0.lua:145 GetQuest_Info = <function> defined @WorldQuestTracker\WorldQuestTracker.lua:1225 UnregisterComm = <function> defined @DuffedUI\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:179 Cache_ShownQuestOnWorldMap = <table> { } CheckTimeLeftOnQuestsFromTracker_Load = <function> defined @WorldQuestTracker\WorldQuestTracker.lua:3910 QueuedRefresh = 1 IconPick = <function> defined @WorldQuestTracker\libs\DF\panel.lua:1094 GetTemplate = <function> defined @WorldQuestTracker\libs\DF\fw.lua:1005 mapTables = <table> { } SetDefaultModulePrototype = <function> defined @AddOnSkins\Libs\AceAddon-3.0\AceAddon-3.0.lua:440 SetBountyAmountCompleted = <function> defined @WorldQuestTracker\WorldQuestTracker.lua:6273 PlayLoadingAnimation = <function> defined @WorldQuestTracker\WorldQuestTracker.lua:6255 GetAllWorldQuests_Ids = <function> defined @WorldQuestTracker\WorldQuestTracker.lua:857 MapOpenedAt = 0 ScheduleTimer = <function> defined @Details\Libs\AceTimer-3.0\AceTimer-3.0.lua:92 ShowPromptPanel = <function> defined @WorldQuestTracker\libs\DF\panel.lua:1783 RegisterMessage = <function> defined @DuffedUI\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:116 Msg = <function> defined @WorldQuestTracker\libs\DF\fw.lua:287 CreateScrollBar = <function> defined @WorldQuestTracker\libs\DF\scrollbar.lua:7 ShowPanicWarning = <function> defined @WorldQuestTracker\libs\DF\panel.lua:1436 SendCommMessage = <function> defined @BugSack\Libs\AceComm-3.0\AceComm-3.0.lua:84 db = <table> { } UnregisterAllComm = <function> defined @DuffedUI\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:200 SetEnabledState = <function> defined @AddOnSkins\Libs\AceAddon-3.0\AceAddon-3.0.lua:455 ShowTutorialAlertFrame = <function> defined @WorldQuestTracker\libs\DF\fw.lua:727 QuestTrackList = <table> { } RefreshStatusBar = <function> defined @WorldQuestTracker\WorldQuestTracker.lua:1387 H |
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liquidbase |
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07-31-16, 05:22 PM | |
A Wyrmkin Dreamwalker
Forum posts: 59
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A small request to consider. Not even sure if the result is possible to acquire. I've leveled on rested XP and hit 110 with huge majority of regular zone quests undone. Now when I'm finishing them zone by zone, the world quests icons and original Blizz marks for available world quests totally clutter my map, I mean the brown dots with yellow exclamation marks, and are very confusing when checking up on particular regular quest on map. Perhaps an option to filter out everything except regular quests? IE untrack world quests and load them on demand when I actually feel like doing some.
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natassja72 |
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07-26-16, 05:53 PM | ||
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Tercioo |
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07-26-16, 02:00 PM | |
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I can't use Might of Dalaran when World Quest Tracker is enabled.
In case you didn't research it (I think every class has access to this, only with different names), it's a WorldMapActionButton. It puts a spell on the cursor and then you can click on a worldquest to instantly complete it. Super-low priority feature request: - Add a setting to dim worldquests by reward type (for example quests that reward rare items, or AP quests when all artifacts are maxed) |
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sezz |
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07-22-16, 03:29 PM | |
A Defias Bandit
Forum posts: 3
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I love it <3
I love it. please do not stop with the work !!! I will recommend it to my friends and guild members .
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Vuruba |
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