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Compatibility: | Eternity's End patch (9.2.5) |
Updated: | 08-05-22 10:23 AM |
Created: | unknown |
Downloads: | 208,136 |
Favorites: | 791 |
MD5: |
Simple Light Data Text v9.0.2
SLDataText is a lightweight addon based on text based modules, which can be moved & customized independently or globally. It includes LibSharedMedia support for expanded font selection, and various degrees of mouse click interaction on various module frames. It also supports user-created plug-ins to expand on the module selection beyond what is included in this package. Plug-ins can be as vast or as tiny as desired. Included is are custom libraries (LibSL-1.0 and LibSLTip-1.0) that are used for module configuration menu management and interactive tooltips.
Each module can be positioned independently via dragging and placement can be fined tuned via the configuration menu. Fine tuning includes manual frame anchoring, text justification, X/Y value tweaking, and frame strata value.
Each module has an independent configuration menu, and the AddOn has a global menu to handle unified font types & sizes. The following modules are contained in this package:
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Kazie |
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Kazie |
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04-01-08, 12:04 PM | |
A Kobold Labourer
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Kazie, you've defiantly got my /vote on those ideas!
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Syngian |
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Taffu |
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04-01-08, 06:14 PM | |
A Kobold Labourer
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Is it (or will it be) possible to move the server/local time sections into different positions?
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Zellyn |
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04-01-08, 07:59 PM | ||
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Taffu |
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Zellyn |
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04-02-08, 06:56 AM | |
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Code:
Error occured in: Global Count: 1 Message: ..\AddOns\SLDataText\Modules\Durability.lua line 337: bad argument #2 to 'format' (string expected, got table) Debug: WoWDigger\wowp.core.lua:223: ErrorHandler() [string "WOWX:ErrorHandler(...);"]:1: in main chunk (tail call): ? [C]: format() SLDataText\Modules\Durability.lua:337: RefreshFrame() SLDataText\Modules\Durability.lua:323: Refresh() SLDataText\Core.lua:228: Refresh() SLDataText\Core.lua:165: SLDataText\Core.lua:158 (tail call): ? [C]: ? [string "safecall Dispatcher[2]"]:9: [string "safecall Dispatcher[2]"]:5 (tail call): ? ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:705: ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:526 (tail call): ? [C]: ? [string "safecall Dispatcher[3]"]:9: [string "safecall Dispatcher[3]"]:5 (tail call): ? ...ItemPriceTooltip\Libs\Ace3\AceGUI-3.0\AceGUI-3.0.lua:217: Fire() ...bs\Ace3\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:68: ...bs\Ace3\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:64 ...bs\Ace3\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:96: ...bs\Ace3\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:90 |
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Sythalin |
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04-02-08, 07:08 AM | |
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Suggestion:
Option to attach to SLDT frames. I know you can set it up for other frames, but there's no option to anchor to it's own frames, which is kinda silly. For example, I've placed my "Gold" just above another texture and I want "Bags" placed just above that. Right now, I'd have to fiddle around with the numbers until it was placed above "Gold". Would be much easier if I could just set "Gold" as the anchor frame for "Bags". Hope that makes sense. Edit: Also, it's still showing ammo data for me when I don't have a prof/ammo bag (playing a priest).
Last edited by Sythalin : 04-02-08 at 07:12 AM.
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Sythalin |
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04-02-08, 09:00 AM | ||
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The ammo is pulling the ranged (in a priest's case, Wand) slot, a fix I'm working on. Try using the Hide Ammo option until next release, I'm working on a fix now. Code:
Error occured in: Global Count: 1 Message: ..\AddOns\SLDataText\Modules\Durability.lua line 337: bad argument #2 to 'format' (string expected, got table) Debug: WoWDigger\wowp.core.lua:223: ErrorHandler() [string "WOWX:ErrorHandler(...);"]:1: in main chunk (tail call): ? [C]: format() SLDataText\Modules\Durability.lua:337: RefreshFrame() SLDataText\Modules\Durability.lua:323: Refresh() SLDataText\Core.lua:228: Refresh() SLDataText\Core.lua:165: SLDataText\Core.lua:158 (tail call): ? [C]: ? [string "safecall Dispatcher[2]"]:9: [string "safecall Dispatcher[2]"]:5 (tail call): ? ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:705: ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:526 (tail call): ? [C]: ? [string "safecall Dispatcher[3]"]:9: [string "safecall Dispatcher[3]"]:5 (tail call): ? ...ItemPriceTooltip\Libs\Ace3\AceGUI-3.0\AceGUI-3.0.lua:217: Fire() ...bs\Ace3\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:68: ...bs\Ace3\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:64 ...bs\Ace3\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:96: ...bs\Ace3\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:90 |
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Taffu |
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04-02-08, 01:16 PM | |
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I'd really like the options to choose my own colors using the color picker, not just premade ones. Is this anything you might add?
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Avazza |
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04-02-08, 03:15 PM | ||
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Taffu |
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04-02-08, 10:57 PM | |
A Kobold Labourer
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/sldt doesn't do anything for me...
I downloaded sldatatext from this website. I unzipped it into my wow/interface/addons folder just like every other addon I've ever used (including slcore previously). I start wow and make sure SLDataText is checked for all toons in the addons tab, and then I log in. When I type /sldt all I get is a "type 'help' for a listing of a few commands"
I really liked slcore, and I'd love to have the latest and greatest. Any idea what is going on? Am I doing something wrong or is it broken? I appreciate any help. Also, on a related note, is there anyway to put the configuration menu into the addons tab in wow's interface options menu? I use the trinity buttons addon and its menu is there. Thanks for all the hard work. |
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Boonxeven |
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04-03-08, 09:54 AM | |
A Kobold Labourer
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Taffu..
That talent scanning addon you're talking about, where if you have more points in feral than resto/ballance it will show AP, crit, armor and shit.. Will you make it possible for us to choose for our selves? .. Some ppl have hybrid gear in their bags.. meaning tank and dps gear. So instead of changing the addon, one could choose to show whatever tanking and dps text he wants. not rly sure if that made sense.. but i hope you get the picture :P |
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Kazie |
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04-03-08, 09:56 AM | |
A Kobold Labourer
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Oh yea.. and the minimap addon/frame .. what's that called? ^^ .. it looks pretty neat, and i think it'll suit my UI better than my current setup around my minmap hehe
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Kazie |
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