Go to Page... |
Compatibility: | Eternity's End patch (9.2.5) |
Updated: | 08-05-22 10:23 AM |
Created: | unknown |
Downloads: | 207,934 |
Favorites: | 793 |
MD5: |
Simple Light Data Text v9.0.2
SLDataText is a lightweight addon based on text based modules, which can be moved & customized independently or globally. It includes LibSharedMedia support for expanded font selection, and various degrees of mouse click interaction on various module frames. It also supports user-created plug-ins to expand on the module selection beyond what is included in this package. Plug-ins can be as vast or as tiny as desired. Included is are custom libraries (LibSL-1.0 and LibSLTip-1.0) that are used for module configuration menu management and interactive tooltips.
Each module can be positioned independently via dragging and placement can be fined tuned via the configuration menu. Fine tuning includes manual frame anchoring, text justification, X/Y value tweaking, and frame strata value.
Each module has an independent configuration menu, and the AddOn has a global menu to handle unified font types & sizes. The following modules are contained in this package:
Comment Options |
Arkive |
View Public Profile |
Send a private message to Arkive |
Find More Posts by Arkive |
Add Arkive to Your Buddy List |
10-16-08, 07:24 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 154
Uploads: 0
|
three small bugs:
the "Clock Format" feature - the one that lets you customize the time display - is very bugged. strings that should be valid freeze up the game (and don't work), or simply display the wrong time additionally, the "server time" display doesn't add a 0 in front of minutes under 10 (6:09 is displayed as 6:9, 12:03 as 12:3, etc) and finally, I keep getting "You are not in a guild" messages every time I zone in or out of a zone. disabling this addon removes the problem, so it seems to be an issue with the GuildList module (I have it disabled) thanks, this addon is great -- also, sue: chinchilla and SLDT have always had some weird syncing issues, since they both hide/unhide the same elements I have the chinchilla zone text completely disabled, and just use SLDT for it
Last edited by Maldazzar : 10-16-08 at 07:27 PM.
|
|
Maldazzar |
View Public Profile |
Send a private message to Maldazzar |
Find More Posts by Maldazzar |
Add Maldazzar to Your Buddy List |
10-16-08, 06:53 PM | ||
A Defias Bandit
Forum posts: 3
File comments: 24
Uploads: 0
|
Answer #2: Tried it like you said but it doesn't work. Location bar still shows up (although without any text inside). It seems like Chinchilla is hiding it but when SLDT loads it just makes it visible again (even with Zone Text module disabled) Think you know what this might be about? Thanks again for your answers! |
|
|
Sueisfine |
View Public Profile |
Send a private message to Sueisfine |
Find More Posts by Sueisfine |
Add Sueisfine to Your Buddy List |
10-16-08, 05:32 PM | ||
|
|
|
|
Arkive |
View Public Profile |
Send a private message to Arkive |
Find More Posts by Arkive |
Add Arkive to Your Buddy List |
10-16-08, 04:25 PM | ||
|
I'll do what I can to create a "minimal" mode with a toggle option.
Last edited by Taffu : 10-16-08 at 04:26 PM.
|
|
|
Taffu |
View Public Profile |
Send a private message to Taffu |
Find More Posts by Taffu |
Add Taffu to Your Buddy List |
10-16-08, 04:03 PM | ||
|
|
|
|
Arkive |
View Public Profile |
Send a private message to Arkive |
Find More Posts by Arkive |
Add Arkive to Your Buddy List |
10-16-08, 04:01 PM | ||
|
|
|
|
Taffu |
View Public Profile |
Send a private message to Taffu |
Find More Posts by Taffu |
Add Taffu to Your Buddy List |
10-16-08, 03:54 PM | |
A Defias Bandit
Forum posts: 2
File comments: 37
Uploads: 0
|
Also Armor doesn't update unless you zone
|
|
Gizim |
View Public Profile |
Send a private message to Gizim |
Find More Posts by Gizim |
Add Gizim to Your Buddy List |
10-16-08, 03:51 PM | ||
A Defias Bandit
Forum posts: 2
File comments: 37
Uploads: 0
|
|
|
|
Gizim |
View Public Profile |
Send a private message to Gizim |
Find More Posts by Gizim |
Add Gizim to Your Buddy List |
10-16-08, 03:10 PM | ||
|
|
|
|
Taffu |
View Public Profile |
Send a private message to Taffu |
Find More Posts by Taffu |
Add Taffu to Your Buddy List |
10-16-08, 03:10 PM | ||
|
Thanks for the feedback! |
|
|
Taffu |
View Public Profile |
Send a private message to Taffu |
Find More Posts by Taffu |
Add Taffu to Your Buddy List |
10-16-08, 02:20 PM | |
|
*Red Alert*
:P The memory module is doing the same thing it was a long time ago. If you have a large number of addons enabled it produces a very noticable stutter every 2 seconds or so. Turning off the memory component within SLDT makes the stutter stop instantly. |
|
Arkive |
View Public Profile |
Send a private message to Arkive |
Find More Posts by Arkive |
Add Arkive to Your Buddy List |
10-16-08, 02:06 PM | ||
A Defias Bandit
Forum posts: 0
File comments: 4
Uploads: 0
|
Then I realized.... There used to be a blizzard clock below the minimap frame and I disabled that around the time the SLDT_Clock issue began. I re-enabled it and this solved the problem. It seems that disabling the clock in the default blizzard interface options (display section, I believe) also breaks SLDT_Clock. Re-enabling it causes the Blizzard clock to re-appear until you reload the UI, at which point SLDT seems to hide the Blizzard clock and function properly. Here's the weird part, the only way I could have remembered disabling it was if I had seen it. And if I saw it, it means it was there while SLDT was running. Which means SLDT wasn't initially disabling the Blizzard clock... Thus causing me to disable it myself (I don't need it if I have SLDT_Clock!) and therefore causing SLDT to break. But somehow re-enabling the Blizzard clock not only fixes SLDT but causes it to start hiding the Blizzard clock on its own? I've confused myself. =P Hopefully that made some kind of sense. Anyway, hopefully this report helps you in some way. 1 error down, 3 more to go till my UI setup is flawless!
Last edited by Dalamar1991 : 10-16-08 at 02:08 PM.
|
|
|
Dalamar1991 |
View Public Profile |
Send a private message to Dalamar1991 |
Find More Posts by Dalamar1991 |
Add Dalamar1991 to Your Buddy List |
10-16-08, 11:32 AM | ||
|
Answer #2: This is a common conflict with Minimap AddOns as they both address the ZoneText frame & border. If you're disabling the SLDT ZoneText module and using Chinchilla/Squeenix/Etc., simply reload the UI after you disable SLDT ZoneText and the Minimap AddOn you use should re-handle the hiding of that portion for you. It's simply that SLDT standalone is set to force a "show" of that border if you disable it (in case your using it without another MM AddOn), so a reloadui should fix the problem. |
|
|
Taffu |
View Public Profile |
Send a private message to Taffu |
Find More Posts by Taffu |
Add Taffu to Your Buddy List |
10-16-08, 10:43 AM | ||
A Kobold Labourer
Forum posts: 0
File comments: 2
Uploads: 0
|
All i did was update two mods Prat3.0 Beta 4 (from Beta3) , Skinner, and installed Chinchilla replacing Pocketplot And now it just reports back the same error in the previous post. I turned off these mods to check, but i still get the same error now. |
|
|
Inchhigh |
View Public Profile |
Send a private message to Inchhigh |
Find More Posts by Inchhigh |
Add Inchhigh to Your Buddy List |
You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.