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Updated: | 08-05-09 02:02 PM |
Created: | unknown |
Downloads: | 17,089 |
Favorites: | 113 |
MD5: |
Explanation
Once i experienced Lua for the first time, i've ever since dreamed about making my very own tooltip.
Someday i really did it, and i've learned much trough this addon. It has grown very much since the release back then.
What can lolTip do?
lolTip features following Stuff:
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berdan |
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faye |
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blackpandemic |
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leizeQ |
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Voy |
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Lolzen |
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07-04-09, 03:30 AM | |
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2.0?
give it! now! give update now, i test.
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Shadow Ascendent |
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07-05-09, 05:17 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 7
Uploads: 0
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Looks very well done once again, I can't wait until it's out so we can try it.
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Voy |
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leizeQ |
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Voy |
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Lolzen |
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janangler |
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Voy |
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07-08-09, 06:44 AM | |
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hi, thanks for answer. sure, dont push it, RL is more important.
but, when you have time; i've been trying lolTip 2.0 without any other addon (except tekErr) enabled and with Wtf folder deleted and been getting these errors: Code:
[14:23:10] Interface\AddOns\lolTip\tip.lua:209: attempt to call method 'GetUnit' (a nil value) [C]: in function `GetUnit' Interface\AddOns\lolTip\tip.lua:209: in function `HealthBar_OnValueChanged' Interface\FrameXML\UnitFrame.lua:295: in function <Interface\FrameXML\UnitFrame.lua:293> [C]: in function `SetValue' Interface\FrameXML\UnitFrame.lua:286: in function `UnitFrameHealthBar_Update' Interface\FrameXML\UnitFrame.lua:90: in function <Interface\FrameXML\UnitFrame.lua:82> [C]: in function `securecall' Interface\FrameXML\UnitFrame.lua:79: in function `UnitFrame_SetUnit' Interface\FrameXML\PlayerFrame.lua:314: in function `PlayerFrame_ToPlayerArt' Interface\FrameXML\PlayerFrame.lua:129: in function `OnEvent' Interface\FrameXML\UnitFrame.lua:417: in function <Interface\FrameXML\UnitFrame.lua:415> [14:23:32] Interface\AddOns\lolTip\tip.lua:214: attempt to index field 'Text' (a nil value) [C]: ? Interface\AddOns\lolTip\tip.lua:214: in function `HealthBar_OnValueChanged' [string "*:OnValueChanged"]:1: in function <[string "*:OnValueChanged"]:1> [14:24:25] Interface\AddOns\lolTip\tip.lua:209: attempt to call method 'GetUnit' (a nil value) [C]: in function `GetUnit' Interface\AddOns\lolTip\tip.lua:209: in function `HealthBar_OnValueChanged' Interface\FrameXML\UnitFrame.lua:295: in function `UnitFrameHealthBar_OnValueChanged' [string "*:OnValueChanged"]:1: in function <[string "*:OnValueChanged"]:1> [C]: in function `SetValue' Interface\FrameXML\UnitFrame.lua:286: in function `UnitFrameHealthBar_Update' Interface\FrameXML\VehicleMenuBar.lua:812: in function <Interface\FrameXML\VehicleMenuBar.lua:810> [14:24:24] Interface\AddOns\lolTip\tip.lua:209: attempt to call method 'GetUnit' (a nil value) [C]: in function `GetUnit' Interface\AddOns\lolTip\tip.lua:209: in function `HealthBar_OnValueChanged' Interface\FrameXML\UnitFrame.lua:295: in function `UnitFrameHealthBar_OnValueChanged' [string "*:OnValueChanged"]:1: in function <[string "*:OnValueChanged"]:1> [C]: in function `SetValue' Interface\FrameXML\UnitFrame.lua:286: in function `UnitFrameHealthBar_Update' Interface\FrameXML\UnitFrame.lua:90: in function `UnitFrame_Update' Interface\FrameXML\TargetFrame.lua:60: in function `TargetFrame_Update' Interface\FrameXML\TargetFrame.lua:83: in function `OnEvent' Interface\FrameXML\UnitFrame.lua:417: in function <Interface\FrameXML\UnitFrame.lua:415> [C]: in function `TurnOrActionStop' [string "TURNORACTION"]:4: in function <[string "TURNORACTION"]:1> some of them appeared when getting mounted, some of them when hovering over other players or NPCs maybe a hint could be this picture: this was without addons and wtf folder with only loltip and tekerr enabled and this one occured with addons enabled and when i was in strand of the ancients BG with raid groups pulled out from the RAID UI: Code:
[14:06:14] Interface\AddOns\lolTip\tip.lua:209: attempt to call method 'GetUnit' (a nil value) [C]: in function `GetUnit' Interface\AddOns\lolTip\tip.lua:209: in function `HealthBar_OnValueChanged' Interface\FrameXML\UnitFrame.lua:295: in function `UnitFrameHealthBar_OnValueChanged' [string "*:OnValueChanged"]:2: in function <[string "*:OnValueChanged"]:1> [C]: in function `SetValue' Interface\FrameXML\UnitFrame.lua:286: in function <Interface\FrameXML\UnitFrame.lua:257> [C]: in function `securecall' Interface\AddOns\Blizzard_RaidUI\Blizzard_RaidUI.lua:1091: in function `RaidPulloutButton_UpdateSwapFrames' Interface\AddOns\Blizzard_RaidUI\Blizzard_RaidUI.lua:930: in function `RaidPullout_Update' Interface\AddOns\Blizzard_RaidUI\Blizzard_RaidUI.lua:724: in function `RaidPullout_GeneratePulloutFrame' Interface\AddOns\Blizzard_RaidUI\Blizzard_RaidUI.lua:1235: in function `RaidPullout_RenewFrames' Interface\FrameXML\RaidFrame.lua:38: in function <Interface\FrameXML\RaidFrame.lua:27> thanks |
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leizeQ |
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07-08-09, 01:16 PM | |
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Thanks for all the Reports ^_^
@ janangler: Hehe, i've seen that and forgot to change it, thanks for reminding Works correct now. @ Voy/leizeQ: Aah.. because i've used oUF i didn't had this, odd^^ Anyway, i changed the code from the GameTooltipStatusBar a bit and hope this will eliminate all this, at least u don't get an error at the login anymore. Also the Addon now checks if a unit and the text for the healthbar is available before doing something with these, so the "..text..thingy..(nil error)" should not popup anymore. You will not see the UnitHealth right on your first target after login, but well, at least (i hope) this is a solutuon for now. |
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Lolzen |
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