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Updated: | 08-05-13 08:50 AM |
Created: | unknown |
Downloads: | 228,164 |
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OPie is a radial action-binding addon: it lets you group actions into rings which appear when you hold down a keyboard or mouse binding. When you release the binding, OPie will perform an action based on where your mouse cursor is.
Use OPie to reduce the amount of clutter on your action bars: rings can contain your abilities, items, professions, battle pets, equipment sets, macros, and raid or world markers. Some rings for common class abilities and professions are included, as is a special quest items ring which automatically makes all of your quest and quest-starting items easily accessible. Other addons may add additional rings; for example, Spade uses OPie rings to let you chose the seeds you want to plant on your farm.
Download OPie today; configure to your liking (/opie), and customize your rings (/opie rings). For more details, see the OPie Guide, the screenshots here, or a YouTube video of OPie in action.
Ring snapshots and tutorial/gameplay videos
You can create snapshots of your custom rings to share with other players; if you like, you can post them in the comments section on this page. Likewise, if you've created a video showing how you use OPie, I would very much like to hear about it.
Bug reports and feature requests
If you encounter any problems while using OPie, or think of useful functionality to add to OPie, use the OPie ticket tracker if possible, or leave a comment here.
File Name |
Version |
Size |
Author |
Date |
Type |
7.3.5.0 |
4kB |
03-04-18 06:32 AM |
Addon |
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1.3 |
6kB |
09-21-12 06:37 AM |
Addon |
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1.0 |
1kB |
02-14-11 02:19 PM |
Addon |
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Foxlit |
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08-16-08, 07:18 PM | |
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How do I stop the 'grow towards the mouse pointer' effect of the icons, introduced in the latest version?
EDIT: After playing with it for a bit, I've decided it's annoying to the point of reverting back to 0.9 until/unless an option to avoid this behaviour available. Sorry, but it makes the addon feel 'laggy' even though I know it's not. Perception = reality.
Last edited by Footrot : 08-16-08 at 07:22 PM.
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Footrot |
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08-14-08, 07:25 PM | |
A Kobold Labourer
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Is it possible to add mouseover support to certain rings?
as in, a ring with 4 healing spells on it. Mousover a unitframe, activate ring, and gesture towards which spell you want cast? It should cast on the unit frame that was targetted when ring was activated, not where the mouse winds up after the gesture. Would help do away with many many mouseover macros that healers use, and simplify downranking spells. BTW, I second the need for a default selection ability. |
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sydd |
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08-14-08, 05:03 PM | ||
A Murloc Raider
Forum posts: 5
File comments: 83
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What it seems like it should do is Alt-5 teleports, alt-5 release alt release 5 portals. If that makes sense. And I can release alt then hit shift/ctrl and make it work, but I'd like to use alt only if that's feasible. |
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ant1pathy |
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08-14-08, 04:42 PM | ||
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__________________
... and you do get used to it, after a while. |
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Foxlit |
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08-14-08, 03:30 PM | |||
A Murloc Raider
Forum posts: 5
File comments: 83
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Last edited by ant1pathy : 08-14-08 at 03:30 PM.
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ant1pathy |
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08-14-08, 10:36 AM | |||
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If you were inclined to automate it, you could write a custom ring using the provided API (reminds me to add some high-level tutorials to that page...).
__________________
... and you do get used to it, after a while. |
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Foxlit |
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08-13-08, 10:18 PM | |
A Murloc Raider
Forum posts: 5
File comments: 83
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On my mage, the portal buttons don't work. It always teleports me (unless I'm doing something wrong?). Kinda irritating.
And I'd like the ability to assign an action to the center empty button. Leave it blank by default, so people don't get screwed up. And if it's possible to import some of what Autobar does as far as auto-recognizing mounts, pots/healthstones/managems/TK pots and such, it would be awesome. Since that's what oPie is replacing for me, that's what I'm asking it to do ;D. |
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ant1pathy |
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08-12-08, 11:06 PM | |||
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Re: Re: Skin ring actions with ButtonFacade
Foxlit..may they bless you with a Beta Key! Yes, yes that sounds like it would do the job a treat. Eg: Stab the MB5 thumb button in combat for default action (in my case, sinister strike) or Click-Drag-Release (flick, as you've perfected already) for specials (S'nD/Kick/Blind/KS/Flurry etc) ..would work. It almost works perfect already, but for the default, and I can't imagine wanting to lose that default button in gestural mode. You're not quite as cool as The Joker right now.. but you're getting there (who doesn't love a great UI addon ?) |
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reeks |
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08-12-08, 06:36 PM | |||
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Re: Skin ring actions with ButtonFacade
I understand that both ButtonFacade and CyCircled allow you to create third-party modules to enable skinning of addons that do not directly support them. If it shouldn't be too hard to implement...
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... and you do get used to it, after a while. |
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Foxlit |
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08-12-08, 02:49 PM | ||
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Re: Notes from 0.10
Not if you have the option of [empty] for the central circle ? Good GOD I love this addon! I was dubious as to whether it would be fast enough at first. As soon as I discovered that unlocking it from the center of the screen gave the effect of gestural actions though; I was sold. Absolutely sold! it works a treat.. and fast enough to cope with anythingso far. The only thing missing (from the point of intuitive gestural action) in my eyes is the default center click per menu.. especially in the heat of combat. That, and possibly shorter travel distance for the mouse (option). I work with gestural software all day long (Maya) and it feels a little "beginner" in that sense, but that's very probably just me. Again, love, love love the addon! Thank you so much for sharing. |
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reeks |
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08-11-08, 11:42 AM | ||
A Kobold Labourer
Forum posts: 0
File comments: 18
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Re: Blown up again
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Rhyanon |
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08-10-08, 04:38 AM | ||
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Re: Skin ring actions with ButtonFacade
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hipjipp |
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08-10-08, 03:20 AM | |
A Kobold Labourer
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Skin ring actions with ButtonFacade
Hey there,
why don't you let us skin the action('buttons') with mods like ButtonFacade or CyCircled? Shouldn't be too hard to implement. |
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badMonkey |
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08-06-08, 05:22 PM | |
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Notes from 0.10
Here's a short list of features that are implemented in the next release:
Click-activated actions on rings There are now two ways to interact with a ring, controllable via a per-ring option:
"Only while I have this item" slices Added a per-slice option to custom rings to hide the slice if you don't have the item it wants in your inventory. There's a fix in for the bug that's preventing any ring from being deleted in 0.9, as well as an additional feature that keeps bundled rings from re-appearing after they have been deleted. Additionally, a copy of the saved variable table is now kept in the global namespace, so if WoW panics and decides to dump the saved variables to disk without firing the relevant events, you shouldn't be liable to lose rings previously saved to disk. The current plan is to make hiding of the shapeshift/aura bar a configurable option before the next release, but that hasn't been done yet. Comments on some of the suggestions raised in comments: Binding to mouse buttons OPie blocks left/right mouse button bindings (in its bindings UI) by design; this is intended and unlikely to change. Modifiers should work in combination with any mouse button but the left and right: you may freely bind rings to, say, alt+Middle Button or ctrl+shift+alt+Mouse Button 5. Activating rings using action bars You could, but it's non-trivial (and wouldn't make sense in 0.9, as you can't "release" the action bar macro conditionally). It makes a bit more sense with the click-to-activate behavior in 0.10, but it'll still remain a bit of a hack: you need to find the internal ring name used by OPie, then construct a macro that looks like: /click ORTB__(Internal Ring Name) use 1 -- for example /click ORTB__OPieDruidShift use 1 or /click ORTB__CommonTrades use 1 or /click ORTB__OPieTrinkets use 1. Default actions are an interesting idea, but would probably rob you of the "safe" region to cancel the ring use in, and would require you to spawn rings at mouse. Seems too limiting
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Foxlit |
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