60200.01
- fixed rNamePlates for patch 6.2.2
- updated toc files to 60200
60000.04
- removed rObjectiveTrackerMover
- fixed combo bar display
- fixed chi bar display
- fixed shadow orb display
- adding demonfury value display
- updated rNamePlates to 60000.07 now supporting auras
- fix blue tooltip bug
- add stealable buff icons to config
- style pet actionbar keybinds
60000.03
- removed xCT
- removed teksLoot
- added rCombatText
- added rDamageFont
- added LootRollMover
- added rPlayerPowerBarAlt
- updated rRaidManager to 60000.01
- updated rObjectiveTrackerMover to 60000.07
- updated rNamePlates to 60000.02
- adjusted the oUF_Diablo config to not show the alternate power bar any more (new mod)
60000.02
- readded tullaCC
- added rObjectiveTrackerMover
- removed rNamePlates2
- added *new* rNamePlates
- moved ComboBar to player
- fixed rActionBarStyler cooldown display on buttons with alpha < 1
60000.01
- removed rFilter3
- removed rThreat
- removed tullaCC
- removed rQuestWatchFrameMover
- removed xanAutoMail
- removed Butsu
- updated tullaRange to latest version
- added new orb animation models
50400.06
- Streamlined all class bar modules
- Fixed runebar onload display issue (runebar not show on first loadup)
- Added UnitAura and UnitTarget info to rTooltip
- Changed the TotalAbsorb module
- Added TotalAbsorb display to the player orb
50400.05
- removed bTooltip addon
- added rTooltip addon
- added faction coloring to the nameplate healthbar
- slight tweak to the nameplate healthbar texture
50400.04
- nameplate threat bloat fix
50400.03
- some new animations
- one new filling texture
- some adjustments to the micro menu
50400.02
- added optional galaxy rotation animation to the diablo config
- removed rDiabloPlates2
- added rNamePlates2
50400.01
- updated for WoW patch 5.4
- added StoreMicroButton to the MicroMenu
- new Vehicle bar texture and layout
50300.01
- updated toc files for patch 5.3
- fixed a lua error in rThreat
- added rRaidManager
50200.05
- fixing the boss frame update issue
50200.04
- removed all menu code from oUF_Diablo
- updated to oUF 1.6.4
50200.03a
- fixing a typo in tags.lua
- fixing a typo that prevented the powerorb from becoming movable
50200.03
- Applied the PTR version of Roth UI
- Added oUF_Diablo config panel, rewrote ton of code in oUF_Diablo
- Bunch of bugfixes that appeared over time
50100.01a
- Fixing the rFilter3 bug when tracking spell values (UnitAura() got changed again...)
50100.01
- updated TOC fles for patch 5.1
- fixed rDiabloPlates2
- Fixed SPELL_POWER_CHI
- removed OmniCC Basic
- added tullaCC
50001.07
- removed Collie
- removed rEmote
- fixed rActionBarStyler possessbar vehicle change bug
- rFilter3 now supports tooltip values
- added debuff highlighting for monks
- fixing temporary chat windows
50001.06
- rChat: Fixed petbattle chatframe detection
- rInfoStrings: added petbattle handler to hide icons in pet battle
- rInfoStrings: Fixed ExhaustionXP() = nil bug
- rFilter: added petbattle handler to hide icons in pet battle
- added ncImprovedMerchant
- remoded Junkster
50001.05
- added Collie
- added teksLoot
- added Butsu
- added Junkster
50001.04
- new bar for DK runes
- new bar for DRUID eclipse
- added rThreat
- added xanAutomail
- Added FACTION_BAR_COLORS to rDiabloPlates2
50001.03
- new oUF version from Github (classicons)
- Added all the new class bars (combo, holypower, harmony, shadoworbs, burningember, soulshards, demonicfury, etc.)
- Fixed OverrideBar display
- Changed the RaidFrameManger display
- Removed VengeanceBar
- Added charspecific.lua to rFilter3
- Added drag frames to rMinimap for Durability and Seat Indicator
- Fixed oUF_DebuffHighlight
- Slightly adjusted the altPowerBar display
50001.02
- Fixed oUF_Diablo raidframes
- Added oUF_AuraWatch to oUF_Diablo
- Fade out micromenu and bags completly by default
- Added visitor font for the tiny count on raidframe HOTs
- Added tullaRange
- Added a scale value to the tooltip
50001.01
- initial release of the patch 5.0 compatible version
40300.10
- fixed battle.net toastframe placement in rChat
- added visibility state drivers in rFilter3
- tweaked combo bar textures in oUF_Diablo
- fixed the positioning problem for party, raid and bossframes in oUF_Diablo
- removed tullaCC addon
- added OmniCC addon (better config options)
- Changed IhasNoScope, it never worked as I intended because I forgot one line of code. It will now display all errors that are not disabled in the config. Additionally the errors can be redirected to the combatText frame.
40300.09
- added heal prediction (disabled by default)
- added config option to disable the raid frame chains
- new move functions you can now lock, unlock and reset all your frames ingame.
This contains: player auras, minimap, actionbar, unitframes, background art and special bars.
40300.08
- Changed rFilter3 talent tree identification (check rFilter3 comments)
- Fixed ExtraActionButton taint
- Removed styling of ExtraActionButton from rActionBarStyler and moved it to the rActionButtonStyler
- Alot of tweaks to the rActionButtonStyler and rBuffFrameStyler code
- Enabled aurawatch example for the raidframes (druid example)
- Tweaked the boss power display in bossframes especially if they combine with an alternative power (onyxia charges, madness of deathwing charges etc.)
- Changed rFilter3 loop from onUpdate to animation
- rActionButtonStyler now supports Dominos and Bartender4
- If animations and classcoloring is enabled in oUF_Diablo the orb color will now switch upon entering a vehicle.
- Changed the way how raid groups in oUF_Diablo get sorted. They now match the default UI by using a group header for each raid group.
- Minimap LFG-icon now matches the other minimap icons
- rThreat can now be hidden in battleground/arena
40300.07
- removed tainting raid frame container code
- changed the raid frame mangager code, you can now use the raidframe manager in combat while still maintaining the mouseover effect
- changed the oUF_Smooth modulation code
- new orb animations
40300.06
- the extra action button should be working now
- tiny tweak to the unit highlights in oUF_Diablo
40300.05
- fixed rActionButtonStyler taint
- new try on the extra action button
40300.04
- fixes for rActionbarStyler (extractionbutton and mainmenubar)
- removed OmniCC
- added TullaCC
40300.03
- update for WoW patch 4.3
40200.12
- Tons of new textures
- New nameplates
- New raid frames
- Blizzard raidframe managed is now available, it will fade in once you hover the left side of you window in raids. (thx Alza!)
- Small tweaks to oUF_Diablo (to many to count)
- Switched hpcolors in the colorswitcher (so now bright colors in foreground by default)
- Updated to the latest oUF
4.011a
- enabled the framesUserPlaced variable in oUF_Diablo by default
4.011
- updated to patch 4.2
- updated xCT to fanupdate from dandruff
- fixed rActionBarStyler issues with patch 4.2
4.010
- added optional class and powertype coloring for animations
- added animation alpha channel multiplier
4.009b
- fixed the animation models position reseting bug
- added class specific animation table (you can define an animation setup per class now)
4.009
- new animation system for player orbs added
4.008a
- bar1 and 2 of ractionbarstyler are userplaced by default in config
- updated all TOC files for 4.1
-
http://code.google.com/p/rothui/updates/list
4.008
- WoW patch 4.1 fixes
- fixed nameplates (castbar was removed from healthbar frame regions)
- fixed PetHappiness
- added scale variable to rDiabloPlates (you can now scale the nameplates!)
4.007
- removed evl_CombatText
- added xCT (Use /xct for options while ingame)
- fixed castbar coloring for target unit
- added oUF_AuraWatch module
- added healing druid oUF_AuraWatch example for oUF_Diablo
- removed focus frame entries from the Blizzard menu
- added target debuff desaturation to oUF_Diablo config
- updated rFilter3 (now supports combat fading, unit exists tracking and supports multiple specs (without reloadui))
4.006a
- WoW patch 4.06 fixes (CPU issues and LUA errors)
- slight tweaks to backdrop shadows in chat
- updated to oUF 1.5.8
- removed tooltip from aura icons in raid
- fixed orb value coloring (lol I didn't even notice that for a long time)
- fixed castbar issue of not hiding after unit:Hide() (requires wierd looking castbar scale values in config)
- added xanAutoMail mod
- added yQuestLevel mod
4.006
- move raid/party attributes to the config
- adjust tullaRange to not color the normalTexture and to priorize the range color first
- remove druid tree form condition from rActionBarStyler bar 1
- fix actionbar 1 mind control issue
- update to oUF 1.5.5
- fixed bug with overlaying temp enchant icons
- fix combo point display for fights that appear in a vehicle but still use class skills
- Make PlayerPowerAlt bar movable (sound bar in atramedes fight etc)
- add bossframes in Diablo style
- add a second row to raidframes to display name and health both at the same time
- add aura icon to raidfames (you can add a spellid to the raid aura spelllist to track it)
- edited evl_CombatText to play duke sounds again.
- added rThreat mod
4.005
- added config value to allow a gap between buffs and debuffs in rBuffFrameStyler
- added config value for colspacing TempEnchants in rBuffFrameStyler
- added skull+disconnect icons to raid
- more orb textures to choose from (try random!)
- added tapped coloring for target
- added minimapcluster to move frame (/diablo unlockart)
- fixed url copy editbox selection
- added alpha values for in combat and out of combat to config of oUF_Diablo soulshards and holypower
100812
- multicastactionbar fix
- added QuestMyMap (better quest worldmap)
100808
- fixed rActionButtonStyler bug
- totembar back in
- updated to myChat 1.4.5
100801
- Removed totem bar again (because of huge tainting issues in combat, actionbar not usable etc.), thus you need to download an totembar mod if you need the bars
- added teksLoot
- added Butsu (loot window)
- added GetFast (fast mail button to get all mail at once)
- added sounds to the target frame
100703
- fix the talent button done
- fixed 3D portrait display done
- fix the tainting for actionbuttons in some vehicle combat fights done
- fix nameplates done
- fix castbar latency display done
- add resting icon done
- add role icon done
- add pvp icon done
- add castbar not kickable icon done
- update to oUF 1.3.28 done
- add combat icon on orb done
- add a red to grey switch for nameplates done
- add a party on/off switch done
- add a only player debuffs on target on/off switch done
- add shaman totem bar done
- add a color table to the config to make the healthbar color selectable done
- add outer shadow to rFilter2 icons done
- add focus frame on/off switch done
- add pet frame on/of switch done
- added oUF_WeaponEnchant done
- removed rBuff done
- add player buffs/debuffs to oUF_D3Orbs done
- added customized role icons done
- changed style of new player buffs/debuffs to match the blizzard ones (fading and such) done
- removed idChat done
- added myChat done
- added tullaRange
- edited rActionButtonStyler to need less CPU usage
091210
- the new LFD button is now visible in the micromenu
- updated to oUF 1.3.24
- nameplate fonts are smaller
091203
- PATCH 3.3 rdy
- new nameplates (still evlNameplates, just different look)
- new tooltip (FreebTip)
- added xuButtonShadow
- new minimap animation
090929
- added aggro coloring to group frames
- new aggro coloring function call in oUF_D3OrbsRaid
- fixed the "in combat" group/raid invite bug
090905-2
- fixed the wrong default config, my fault
090905
- added move function to oUF_D3Orbs and oUF_D3OrbsRaid
- you now need ALT+SHIFT+mouse to drag frames, this affects rActionBarStyler aswell
090830
- updated to oUF 1.3.21
- fixed pet name display
- added color switcher to swap the healthbar/castbar colors
- added aggro indicator to raidframes
- removed crossdresser (I always get the message: "Cannot be done right now.", so I have to change manually anyway)
090827
- new font (<3 Neal)
- health orb can be class colored (if you want the green glow just set the healtcolor variable in oUF_D3Orbs.lua config area to 2)
- some fixes/tweaks to the raidframes
- small gfx changes here and there
- removed aTotemBar - shamans just download a totembar of your liking (see faq)
090817
- fixed a bug with maxmana = 0 in vehicles
- new "useduke" variable in evl_combattext.lua, default = 0
- added aTotemBar for our shamans
- updated to oUF 1.3.19
090808-2
- wups...folders
090808
- removed loltip because of fps issues
- readded stooltip
090807-3
- corrected folder structure
090807-2
- readded Crossdresser
- new textures for statusbar and orb filling
- removed the QuestDifficulty line
090807
- added my new create_me_a_galaxy function to oUF_D3Orbs, it creates small rotating galaxies for the orbs
- removed the shaman totembar script. I cannot test it, so grab some script for it yourself.
090806-2
- added shaman totembar to rActionBarStyler
- removed EquipSetUpdater and Crossdresser
- removed sTooltip
- added lolTip
090806
- patch 3.2.0 fixes
- glow still not working :/
090804
- rActionBarStyler default config
- added rColor dependencies and renamed "!rColors" to "rColors"
- folder "!rColors" is deprecated, you can remove it
090802
- rewrote rActionButtonStyler
090724a
- reverted the rangecheck change for actionbuttons
090724
- new orb filling textures
- better rare/elite indicator size
- moved the map a bit
- 1 year anniversary :>
090613
- updated to oUF 1.3.16
- added vehicle combo points
- added classification indicator icons for boss, rare and elite
- added EquipSetUpdater and Crossdresser from tekkub
- removed sUmziehOmat
090605
- added rEmote
- added more backdrop shadow textures
- fixed the raid vehicle manacoloring
090507
- Updated to oUF 1.3.14
- Names now get a grey color for offline and dead users
- Healthbar blanks out for dead units
- Added oUF_AuraWatch for specific buff/debuff filters
- Added missing HP to party/pet/focus frames
- Added transparency to party members out of range
- Added indicators for druid hots for party, focus and raid units
090427
- updated to oUF 1.3.13
- added frequentupdates for vehicles
- fixed orb power value display
090419-2
- range_indicator fix
- vehicle powertype fix
090419
- bugfixes mostly
- added unitframe vehicle functionality
090414
- 3.1 fixes
- new oUF_D3Orbs layout
- some additional tweaks
090402-2
- fixed a bug with the actionbar background texture not showing up correctly
- added a new oUF_D3Orbs config to change the orb fog density
090402
- rActionBarStyler complete rewrite
- new Diablo 3 textures
- new manacolor "runic" for deathknights
- actionbars and part of the orbs are now movable ingame!
- changed Chatmod to idChat
090325
- fixed focus target
- added automatic mana color detection
- moved stancebar above petbar
090321
- added raid frames (oUF_D3OrbsRaid)
- option for druid mana class coloring
- new minimap animations
090226-2
- renamed mod to rFrameRotater and added a much better config
090226
- new mod for cool rotating textures around the minimap
- colorswitch now optional (switch fore and background health color)
- orbonly config now optional
- hide party in raid now optional
- the 3rd bar texture is now bound to multibarright and will only be displayed if multibarright is visible
090212
- much better portrait border texture
- more "default" user friendly start setup ;>
090211
- added focus target
- new button skin
- pvp icon skinned and positioned
- petbar and both right bars are on mouse over right now (optional, config in lua)
- orb gloss texture now above the animation
090117
- the default settings for actionbars changed to 1x12 (instead of my 2x6)
- the default settings for the orbs changed to glow (green and blue)
- fixed the stancebar normaltexture bug
090115
- focus castbar added
- new font for everything
- replaced msbt with evl_combattext
- replaced dominos+buttonfacade with rActionBarStyler and rActionButtonStyler
081122
- added lynlocation and lynstats
- removed rbars2
- added dominos, buttonfacade, buttonfacade_rothar and redrange
081114
- wotlk and deathknight bugfixes
081109
- smooth health and power value fading
- minimap buttons
- portraits now clickable and onmouseover casting is possible
081104
- exp bar (thx to JExp)
- health and power bar fading (thx to oUF_smoothupdate)
- raidframe in grid style (oUF_D3OrbsRaid)
081031
- added msbt
- d3orbs now with party, focus and pet portrait
081027
- fixed some issues
- ui is now fully scalable
081026-2
- fixed zombie bug and scaling in oUF_D3Orbs
081026
- oUF_D3Orbs layout modified
- Diablo 3 minimap of cool
- tiny changes here and there
081022
- first real version of the oUF_D3Orbs mod, Diablo is back
081019
- contains the latest changes and mods
081017
- wotlk rdy
- got rid of some addons
081001
- Orbs are now part of oUF_Orbs layout
- minimap texture that turns around every second
- cool new futuristic orb style
080722
- setposition that will work in outlands, old world, sunwell, black temple
080721
- fixed the animation glow (it depends on SPELL DETAIL GRAPHIC SETTINGS, DOH!)
080717
- fixed some stuff and new orb textures
080713-2
- fixed the ui-scale issue
080713
- new animation technique with *.m2 files
080708
- new target frame texture
- brand new 128-frame orb animation (omfg!)
080707-3
- Diablo3Orbs now has settings (in Diablo3Orbs\core.lua)
- RaidClassColor and PowerTypeColor optional
- Diablo3Health now "onEnter" on the Life-Orb
080707-2
- fixed Diablo3Orbs bugs
080707
- Added more bar textures
- Cleansed the code of Diablo3Orbs.lua and made more comments so that you will have a much easier time to find stuff
- Diablo3Orb functions now on Player_Login
080705
- Orbs show now life and mana in percent and values
- Life Orb is rightclickable for unitframe options
080704-2
- slower update timer on orb animation
080704
- orb animation is working, timer and color can be set in lua, check http://zorktdmog.zo.funpic.de/roth_ui/orb_animation2.gif to get a feeling how it will look like
080703-2
- new rUnits placement
- hide top frame of the actionbar texture
080703
- included the forgotten texture