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Shadowlands (9.0.1)
Updated:08-30-20 03:36 PM
Created:02-06-17 06:01 PM
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Discord Unit Frames Beta [Shadowlands]

Version: 9.0.0 Beta 2
by: Fizzlemizz [More]

Discord Unit Frames updated: Shadowlands - Beta. Should also work on the 9.0 pre-patch PTR

If you come across any errors, please let me know. Not all classes and specs have been tested so please include this information with any error reports, thank you.

Updates.
9.0.0 Beta 2

  • Fix: Phase ($ph) text variable error.
  • New: $ph (Phase) text variable renamed to $pa for compatability with classic/vanilla ($ph will always be blank in 9.x and until (maybe one day) pet happiness comes back as a thing).
  • New: $pr text variable added: Phased reason from Blizzard local texts (they are quite lengthy so...)

Dates are in DD/MM/YYYY notation.

9.0.0 Beta 2 - 31/8/2020
  • Fix: Phase ($ph) text variable error.
  • New: $ph (Phase) text variable renamed to $pa for compatability with classic/vanilla ($ph will always be blank in 9.x and until (maybe one day) pet happiness comes back as a thing).
  • New: $pr text variable added: Phased reason from Blizzard local texts (they are quite lengthy so...:rolleyes:)
9.0.0 Beta 1 - 12/8/2020
  • New: Works for Shadowlands Beta (fingers crossed).
  • Fix: Debuff duration font size.
  • Fix: Updated Death and AFK animations to be non-sequenced using SetAnimation()
Archived Files (1)
File Name
Version
Size
Author
Date
9.0.0 Beta 1
1MB
Fizzlemizz
08-11-20 10:08 PM


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Unread 08-30-20, 09:57 AM  
Fizzlemizz
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Re: UnitInPhase Error

Originally Posted by Prindarla
Using the Default UI set there was no error but as soon as I selected my saved UI set from retail I had this error.

Traced the problem to the $ph variable, once I removed that it worked.
Thank you for reporting this Prindarla, it is greatly appreciated.

Phasing is now more nuanced (UnitPhaseReason rather than just UnitInPhase).
It will also be changing from $ph to $pa as it clashes with the old Pet Happiness variable (you never know, they may bring it back for retail as well?!?!? and compitability with vanilla/classic configurations)

I've added a "Phased Reason $pr" variable (although they are rather long winded).

I'll get an update out a little later today.
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Fizzlemizz
Maintainer of Discord Unit Frames and Discord Art.
Author of FauxMazzle, FauxMazzleHUD and Move Pad Plus.
Last edited by Fizzlemizz : 09-17-20 at 01:48 AM.
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Unread 08-30-20, 02:05 AM  
Prindarla
A Kobold Labourer

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File comments: 37
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UnitInPhase Error

Using the Default UI set there was no error but as soon as I selected my saved UI set from retail I had this error.

Traced the problem to the $ph variable, once I removed that it worked.

1x DiscordUnitFrames\DUF_Variables.lua:1495: attempt to call global 'UnitInPhase' (a nil value)
[string "@DiscordUnitFrames\DUF_Variables.lua"]:1495: in function `func'
[string "@DiscordUnitFrames\DUF_TextBox.lua"]:266: in function `DUF_TextBox_Update'
[string "@DiscordUnitFrames\DUF_Initialization.lua"]:992: in function `DUF_Initialize_TextBox'
[string "@DiscordUnitFrames\DUF_Initialization.lua"]:280: in function `DUF_Initialize_AllFrames'
[string "@DiscordUnitFrames\DUF_Initialization.lua"]:245: in function `initFunction'
[string "@DiscordLibrary\DiscordLib_Main.lua"]:276: in function `DiscordLib_Initialize'
[string "@DiscordLibrary\DiscordLib_Main.lua"]:228: in function `DiscordLib_Main_OnUpdate'
[string "*:OnUpdate"]:1: in function <[string "*:OnUpdate"]:1>

Locals:
text = "|c00FF0000Dead $ph
|c00A4FFA6(N) 0|c0000FFFF
0"
unit = "party3"
self = DUF_PartyFrame3_TextBox_10 {
0 = <userdata>
baseframelevel = 2
index = "TextBox"
variables = <table> {
}
Background = DUF_PartyFrame3_TextBox_10_Background {
}
TextString = DUF_PartyFrame3_TextBox_10_Text {
}
subindex = 10
}
(*temporary) = nil
(*temporary) = "party3"
(*temporary) = "attempt to call global 'UnitInPhase' (a nil value)"
DUF_gsub = <function> defined @DiscordUnitFrames\DUF_Variables.lua:40
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