Results: 3711Comments by: zork
File: Roth UI (Diablo)07-04-10
@Autonomy Afaik there is only one...
Posted By: zork
@Autonomy Afaik there is only one spacing variable that is used for both horizontal and vertical. But you could ask in the oUF forum.
File: oUF_Simple07-04-10
Follow the tutorial link. Raid fram...
Posted By: zork
Follow the tutorial link. Raid frames are implemented now and the code is on GoogleCode. This is only a tutorial layout nothing more. http://www.wowinterface.com/forums/showthread.php?t=33566
File: Roth UI (Diablo)07-04-10
Re: Titan Panel
Posted By: zork
Originally posted by hoonoki_shijin titanpanel Maybe since rBuff got removed. Originally posted by Zorexus buff filter That is rFilter2. Check rFilter2.lua. Spellids can be taken from wowhead.com Originally posted by Slaxi81 why tullaRange Yes CPU. Went from 65 to 25, so pretty good saving. Originally posted by Riou...
File: myChat07-04-10
Not released yet or?
Posted By: zork
Not released yet or?
File: Roth UI (Diablo)07-04-10
There is a comented out targetpower...
Posted By: zork
There is a comented out targetpower tag in the config. Just comment that in and done.
File: rBottomBarStyler07-04-10
Re: im VERY NEW
Posted By: zork
First find the downloaded file. You need to extract the files, they are "zipped" into a package to make them smaller. Rightclick the zip icon and say extract to here (if that is possible) otherwise choose any other extract option. Extract it to your Desktop would be best. The folder you need is called "rBottomBarStyler", make sure...
File: Roth UI (Diablo)07-03-10
Re: Just the Tiniest Bit Disappointed
Posted By: zork
Dude are you kidding me? Just install another chatmod that you like more. You can even disable the player buffs in the config and use your own buffmod. That's all up to you.
File: Roth UI (Diablo)07-03-10
New version is online!
Posted By: zork
New version is online!
File: Roth UI (Diablo)07-03-10
You call the function CombatText_Ad...
Posted By: zork
You call the function CombatText_AddMessage() with a nil value. Find out why and you may get it. But...you will have an much easier time by using MikSrollingBattleText. You can use sounds with that aswell. *edit* Finally had the opportunity to test boss frames. Since they are working properly release is coming.
File: Roth UI (Diablo)07-03-10
Statusupdate: I added tullaRange...
Posted By: zork
Statusupdate: I added tullaRange to the compilation and rewrote rActionButtonStyler. This had a very positive effect on the CPU usage.
File: Roth UI (Diablo)07-03-10
Originally posted by jessica than...
Posted By: zork
Originally posted by jessica thanks alot, that worked for me, I rly appreciate it, one small question can I add a sound for some of the buffs proc? xD if its doable would be awsum Yes you can. Check evl_Combattext.lua. I added the Duke sound "GROOOVY" for SLAM procs. You can do the same for other procs. Whoever plays arena...
File: rButtonTemplate07-03-10
Re: PLEASE PLEASE
Posted By: zork
FAQ. Take a look at rActionBarStyler info page aswell. I'm currently testing a new version that is compatible to tullaRange. Reason: Reducing the the CPU usage.
File: oUF_Diablo07-02-10
Originally posted by kitianamaladin...
Posted By: zork
Originally posted by kitianamaladine display Please follow the install instructions. Backup your current UI, then drop it. Install fresh beta 6 and run it. Login and check if everything works. Come back if not. Do not use any auto updaters! If the error still occurs install http://www.wowinterface.com/downloads/info9825-BaudErr...
File: Roth UI (Diablo)07-02-10
Originally posted by Astharoshe g...
Posted By: zork
Originally posted by Astharoshe gunship Thanks, gonna try it. Originally posted by strickland stance bar That is part of the FAQ! Read rActionBarStyler info page aswell. Tip: Mouse next to the stances, than press ALT+SHIFT and mouseclick. Then start moving. Originally posted by Spudnik debuffs You need a texture that i...
File: myChat07-01-10
Any chance you can optimize the mem...
Posted By: zork
Any chance you can optimize the mem usage?!
File: oUF_Diablo07-01-10
Check Roth UI for Beta 6 and make s...
Posted By: zork
Check Roth UI for Beta 6 and make sure you keep oUF 1.3.28. Update is coming up, currently in test mode.
File: Roth UI (Diablo)07-01-10
I'm currently testing chat mods. Th...
Posted By: zork
I'm currently testing chat mods. The decision for one is not beeing made, but I hope for you that you are capable of installing a chatmod of your liking on your own. Mama needs to go to work.
File: Roth UI (Diablo)07-01-10
It's no "problem" just a setting. I...
Posted By: zork
It's no "problem" just a setting. I you set that value you will only see your buffs/debuffs on any unit except player. :) Obviously you cannot do it right for everyone :p.+
File: IntricateChatMods07-01-10
Can the timestamp be deactivated in...
Posted By: zork
Can the timestamp be deactivated in Blizzard interface options?
File: myChat07-01-10
Re: no channel replaces
Posted By: zork
Hide Editbox onEnterPressed http://www.wowinterface.com/forums/showthread.php?p=195092#post195092
File: Roth UI (Diablo)07-01-10
Re: Beta 6 questions
Posted By: zork
Good point, gonna add a toggle for player buffs/debuffs. I will look into the actionbar thingy.
File: Roth UI (Diablo)06-30-10
So...fellow warriors. I fixed the c...
Posted By: zork
So...fellow warriors. I fixed the chat and everything is running smoothly. Need to test some stuff, but its looking pretty good atm. http://www.abload.de/thumb/wowscrnshot_063010_234raf2.jpg http://www.abload.de/thumb/wowscrnshot_063010_23559uc.jpg http://www.abload.de/thumb/wowscrnshot_070110_001pa1p.jpg http://www.abload.de/thum...
File: myChat06-30-10
Found a very nice way to style the...
Posted By: zork
Found a very nice way to style the editbox. local eb = _G local x=({eb:GetRegions()}) x:SetAlpha(0) x:SetAlpha(0) x:SetAlpha(0) eb:ClearAllPoints() I replaced this with the above code local eb = _G for _, ebPart in ipairs(ebParts) do _G:SetTexture(0, 0, 0, cfg.editbox.alpha) _G:SetTexture(nil) end...
File: oUF_Simple06-30-10
Re: Re: Re: Nice Ouf Layout
Posted By: zork
@Ferous I applied no overlay (border) texture, that is correct and intended, but oUF does its own "button.overlay" in the elements/aura.lua that becomes visible for specific debuffs. The outer glow is done by using SetBackDrop(). You can skin the overlay ANYTIME. Check http://code.google.com/p/rothui/source/browse/trunk/oUF_D3Orbs...
File: Roth UI (Diablo)06-30-10
Re: Re: ToC 5m
Posted By: zork
Yeah I'm getting that error aswell but since it actually does nothing bad just ignore this taint. I think its the orb animation that gets blocked once you switch into vehicle while in combat. Note sure though. @Spudnik Thats all oUF_D3Orbs. Replace the overlay texture I'm using for self.Buffs and self.Debuffs. Search for "overlay"