Results: 3711Comments by: zork
File: rActionBar03-23-10
You don't want to do this. Really....
Posted By: zork
You don't want to do this. Really. If you use thek!bars. Just edit thek!bars, don't use this aswell.
File: rFilter03-23-10
Originally posted by FourOne Wo k...
Posted By: zork
Originally posted by FourOne Wo kann ich einstellen das er öfter prüft als nur einmal pro sekunde? Change the update timer of the onUpdate function
File: oUF_Diablo03-22-10
Re: Orbs + Texture only issue. Tried FAQ
Posted By: zork
The FAQ states clearly that if you touch the target frame in any way you have to adjust the castbars aswell. They are anchored to the target frame you you must change the anchor of the player/focus castbar. If you want to keep the player/focus castbar change the anchorframe of those to UIParent. Activate LUA error messages in your...
File: Roth UI (Diablo)03-21-10
Re: few problems
Posted By: zork
@garyond Search for "mpval1" and "hpval1". self:Tag(hpval1, "") I think this should do it self:Tag(hpval1, "%") ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @bucco For the buff thing. Titanpanel does this to you. Get rid of Titanpanel or rBuff.
File: oUF_Diablo03-20-10
Post me the config line of oUF_D3Or...
Posted By: zork
Post me the config line of oUF_D3Orbs.lua where you set the healthorbcolor.
File: Roth UI (Diablo)03-20-10
1. Text strings are set by "SetText...
Posted By: zork
1. Text strings are set by "SetText" so search in oUF_D3Orbs.lua for "SetText(". Find sth like self.mpval1:SetText(d2) and make it self.mpval1:SetText(d2.."%") 2. Requires heavy editing of oUF_D3Orbs.lua You need to add the portrait function call that is used for the pet/focus/party style in the target style aswell. Further adju...
File: Roth UI (Diablo)03-20-10
Re: from druid to priest
Posted By: zork
Well you need to set up oUF_AuraWatch for your priest. This is advanced only. In oUF_D3OrbsRaid and in oUF_D3Orbs there is a function called "d3o2_createAuraWatch". This is called for if myclass == "DRUID" then d3o2_createAuraWatch(self,unit) end You need to copy and rename that function. Edit it for your priest...
File: Roth UI (Diablo)03-19-10
Open the rTextures folder with any...
Posted By: zork
Open the rTextures folder with any kind of program that displays TGA images. (Like http://www.irfanview.com/). Delete the textures you don't like. Done. For the bag...just install any bag mod you want to use.
File: Roth UI (Diablo)03-19-10
@Lady Pickle You can comment out a...
Posted By: zork
@Lady Pickle You can comment out areas of code by using ----code ]]--- "--code" stands for the block of code you want to comment out. On the other hand you could just delete the code and reimplement it later (if made a backup copy). ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @Rhuba Easy one. Open oUF_D3Orbs.lua and search for...
File: Roth UI (Diablo)03-16-10
no chance
Posted By: zork
no chance
File: Roth UI (Diablo)03-16-10
Focus can only be set by targeting...
Posted By: zork
Focus can only be set by targeting the unit and pressing your "/focus" macro or typing "/focus" in the chat. Blizzard blocks that function for any addon.
File: rBottomBarStyler03-16-10
Re: No Artwork
Posted By: zork
Just deleting the artwork you don't like would work the same.
File: Roth UI (Diablo)03-14-10
Originally posted by deamiel red...
Posted By: zork
Originally posted by deamiel red text - Disable the addon IhasnoScope Originally posted by Christo493 latency zone Open oUF_D3Orbs.lua with any texteditor (Notepad++ for example) Go to line 50 and change this to --use castbar latency area 0/1 local use_castbar_latency_zone = 1 to --use castbar latency area 0/1 l...
File: Roth UI (Diablo)03-13-10
Re: Greycloroed debuff icons on target & weaponbuff icon resize
Posted By: zork
1. I don't know. 2. Not possible with rBuff, but you can replace rBuff with any other buffmod.
File: rBottomBarStyler03-13-10
Re: Who reject standart Interfacebar
Posted By: zork
Read the info page. Especially the part where I describe what this addon doesn't provide.
File: oUF_Diablo03-09-10
Check the config area in oUF_D3Orbs...
Posted By: zork
Check the config area in oUF_D3Orbs.lua change the value of "healthcolor".
File: oUF_Diablo03-08-10
Sounds interesting. You should post...
Posted By: zork
Sounds interesting. You should post haste what you found out!
File: oUF_Nivea03-08-10
porno!
Posted By: zork
porno!
File: Roth UI (Diablo)03-08-10
Re: Re: Class icon support
Posted By: zork
Originally posted by C_S work work... Thx. :D haste added RoleIcons after me going AFK. @ddracula If you only want to remove the party frames delete this lines starting at ~line 1336 local oUF_D3Orbs_PartyDragFrame = CreateFrame("Frame","oUF_D3Orbs_PartyDragFrame",UIParent) oUF_D3Orbs_PartyDragFrame:SetWidth(80) oUF_...
File: rButtonTemplate03-07-10
@silvanaa The rActionBarStyler pa...
Posted By: zork
@silvanaa The rActionBarStyler package contains textures that must be installed. The addon alone is not enough. I rewrite Blizzard textures with transparent ones. @Meebsy Thanks for reporting. Blizzard introduced http://www.wowwiki.com/API_securecall so stuff needs to be changed to make it work. In rActionButtonStyler.lua c...
File: Roth UI (Diablo)03-02-10
No roleicons since I stopped playin...
Posted By: zork
No roleicons since I stopped playing before those were included.
File: Roth UI (Diablo)03-01-10
You can't. Atleast not without edit...
Posted By: zork
You can't. Atleast not without editing the texture aswell. Use another nameplate mod.
File: Roth UI (Diablo)03-01-10
Do whatever you want, it's your wor...
Posted By: zork
Do whatever you want, it's your world. You may want to check oUF_Orbs, and oUF_RingThing, some other layouts I made some time ago. But they are depricated now. Just for ideas.
File: RealUI02-27-10
I like the UI very much. The idea w...
Posted By: zork
I like the UI very much. The idea with the moving arrow on the healthbar is nice. You could switch over to oUF though.
File: Roth UI (Diablo)02-26-10
Interesting idea. You would need to...
Posted By: zork
Interesting idea. You would need to create two new filling textures. Take the one I'm using and create two texture (basically edit the alpha layer!) out of those. You would need to adjust the position of the mana orb filling texture. Currently the player mana bar it is a seperate orb. So you would need to edit how the mana orb (ba...