Results: 3711Comments by: zork
File: oUF_Simple11-30-16
Not possible without rewriting the...
Posted By: zork
Not possible without rewriting the whole thing. oUF_Simple functions are dependent on the config. In theory it is possible to write an addon that has API calls to spawn units using a config but that is not how everything is set up right now.
File: rFilter11-29-16
If you want to track hidden cooldow...
Posted By: zork
If you want to track hidden cooldowns with a fixed timer that is possible to. This is how I track my Sephuz cooldown: https://github.com/zorker/rothui/commit/4ad519deceebf624dad49aa552558226e04954ad
File: oUF_SimpleConfig11-29-16
Got a question on how to add group...
Posted By: zork
Got a question on how to add group header titles. They are not supported but can of course added to the raid frame group header once it is created. --SetRaidHeaderTitle local function SetRaidHeaderTitle(i) local name = "oUF_SimepleRaidHeader"..i local header = _G if not header then return end if _G then return end...
File: oUF_Simple11-29-16
Do not mess with the ObjectiveTrack...
Posted By: zork
Do not mess with the ObjectiveTracker (regarding "automatic" reposition). For real. There are so many issues with SecureEnvironment. Options: A) Get rid of it and use sth else. B) Allow the user to resize/drag the frame via user interaction using the WoW API. This is what I do. Requires manual reposition. http://wowprogramm...
File: rActionBar11-29-16
Thanks will test it.
Posted By: zork
Thanks will test it.
File: oUF_Simple11-29-16
@groin You can add conditions to y...
Posted By: zork
@groin You can add conditions to your config to only load specific files if a specific class/player name is loaded. --player name and class local playerName = UnitName("player") local _, playerClass = UnitClass("player") --raid_heal.lua file if playerName ~= "Zörk" then return end --not the healer, return --put healer only c...
File: bdNameplates11-28-16
nameplateShowPersonal is probably f...
Posted By: zork
nameplateShowPersonal is probably false. if (nameplateShowAll or (nameplateShowPersonal and caster == "player")) then Alternatively you could just check for the caster if nameplateShowAll or (caster == "player" or caster == "pet" or caster == "vehicle") then
File: rButtonTemplate11-24-16
Thank you. :)
Posted By: zork
Thank you. :)
File: rButtonTemplate11-23-16
Oh. I wanted to look at it at the w...
Posted By: zork
Oh. I wanted to look at it at the weekend. :) Sure you can upload a version of that if you want. Btw the edges are visible because your dropshadow (backdrop) seems to be missing.
File: oUF_SimpleConfig11-23-16
/console scriptErrors 1 /reload
Posted By: zork
/console scriptErrors 1 /reload
File: rButtonTemplate11-22-16
The theme he is linking is from Rot...
Posted By: zork
The theme he is linking is from Roth UI. http://cdn-wow.mmoui.com/preview/pvw63828.jpg The textures are here: https://github.com/zorker/rothui/tree/master/wow6.0/rActionButtonStyler/media
File: Zork UI11-21-16
Re: Bars
Posted By: zork
Check the actionbar layout addon you are using. By default that is rActionBar_Zork. Adjust the layout.lua settings to your liking. When finished load the new bar positions ingame via /reload /rab reset
File: oUF_Simple11-21-16
Re: Colors
Posted By: zork
@Aspirefire Tested custom healthbar statusbar colors and healthbar background colors. Works fine but only if you disable all of the other color attributes like colorDisconnected, colorThreat etc. Will be available in the next version. https://github.com/zorker/rothui/commit/9d48892259fbc9cf76399a36f4d0fbf04a033f90
File: oUF_Simple11-20-16
Currently not possible. Only preset...
Posted By: zork
Currently not possible. Only preset colors for now. Will look into bith issues.
File: rMinimap11-20-16
Not worth it since the addon is so...
Posted By: zork
Not worth it since the addon is so small. You could easily just copy the whole addon and turn it upside down if you want.
File: rButtonTemplate11-20-16
Schazey the theme is like your old...
Posted By: zork
Schazey the theme is like your old config. You have your textures in the media folder and a single file that themes the buttons. There is nothing wrong about using old addons until they stop working because the WoW API has changed. If that is the case it will not work.
File: rButtonTemplate11-19-16
@Schazey Just copy any of the rBut...
Posted By: zork
@Schazey Just copy any of the rButtonTemplate themes (rButtonTemplat_Zork f.e.) and make your own theme out of it by copying/renaming the folder and renaming the TOC file. After that you just adjust the theme.lua to your liking. https://github.com/zorker/rothui/blob/master/wow7.0/rButtonTemplate_Zork/theme.lua#L46 The setting...
File: rButtonTemplate11-19-16
If nothing else is specified addons...
Posted By: zork
If nothing else is specified addons are loading in alphabetical order. It just so happens that the rButtonTemplate addons are loaded before rFilter.
File: oUF_Simple11-19-16
When do you need that time and why?...
Posted By: zork
When do you need that time and why? Imo it is only important to see when a cast ist about to finish. oUF supports castbar times. I do not use it atm.
File: rButtonTemplate11-19-16
The actionbutton config variable na...
Posted By: zork
The actionbutton config variable name is just a name. Use the one you have referenced in your optionalDeps. You can give it a more generic name if you want. As long as the addon is referenced in the optionalDeps it will work. You can have both your theme addons as optional deps. Both using the same actionbutton config variable name....
File: rFilter_Zork11-18-16
Changed rFilter to a framework. Ins...
Posted By: zork
Changed rFilter to a framework. Instead of a config you need a layout with an optional theme now. rFilter_Zork is that layout.
File: rFilter11-18-16
With the latest version rFilter has...
Posted By: zork
With the latest version rFilter has become a framework. It provides a set of API functions that you can use to spawn buff, debuff and cooldown buttons. rFilter API documentation: https://github.com/zorker/rothui/blob/master/wow7.0/rFilter/README.md --buff local button = rFilter:CreateBuff(spellid,unit,size,point,visibility,alp...
File: rButtonTemplate11-18-16
Yes you forgot sth. This conditi...
Posted By: zork
Yes you forgot sth. This condition has to become false: https://github.com/zorker/rothui/blob/master/wow7.0/rFilter_Zork/theme.lua#L11 And to make that work you need to make your actionbutton config become a global variable in your button theme. https://github.com/zorker/rothui/blob/master/wow7.0/rButtonTemplate_Zork/theme.lu...
File: rButtonTemplate11-17-16
You need the dependency. You want t...
Posted By: zork
You need the dependency. You want to access a variable defined by that addon. You need to make sure it is loaded before you access it. If you check your button layouts they all have dependencies. But I get your point. You want to add buffs debuffs without having to rely on a button theme. This would spawn the button with the defau...
File: rButtonTemplate11-17-16
Sure you can make your button templ...
Posted By: zork
Sure you can make your button template actionbutton config global and make your button template theme a required addon. To do that you add it to the required addons of rFilterConfig: https://github.com/zorker/rothui/blob/master/wow7.0/rFilterConfig/rFilterConfig.toc ## Dependencies: rLib, rButtonTemplate_Gm In rButtonTemplate_...