Results: 10Comments by: NachtkindFX |
File: GatherSage212-06-08 |
## Version: 30003-12-05
From the...
Posted By: NachtkindFX
## Version: 30003-12-05
From the toc file
|
File: GatherSage212-06-08 |
Error on German Client
Posted By: NachtkindFX
GatherSage2-30003-12-05\GS2_Event.lua:70: invalid capture index
GatherSage2-30003-12-05\GS2_Event.lua:70: in function `?'
CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
|
File: Recipe Radar11-08-08 |
Localization Error
Posted By: NachtkindFX
AddOn doesn't work with German Client.
RecipeRadar-1.28\Localization.lua:709: attempt to call global 'Valianz' (a nil value)
German Client, deDE
|
File: Dominos08-07-08 |
Will you update Dominos for the Wot...
Posted By: NachtkindFX
Will you update Dominos for the WotLK Beta?
|
File: EasyUrl07-30-08 |
Thx :)
Posted By: NachtkindFX
Thx :)
|
File: EasyUrl07-21-08 |
No Url copy at officers channel /o
Posted By: NachtkindFX
No Url copy at officers channel /o
|
File: EasyUrl07-21-08 |
Nice Mod!
Posted By: NachtkindFX
Hello
Nice Mod, but i have some problems.
German Client deDE
If i write down hello.de nothing happen also www.hello.de, only http://test.de works atm.
It would be nice to add this ways of url writings.
|
File: FuBar - QuestsFu07-15-07 |
After the update i get:
Error: A...
Posted By: NachtkindFX
After the update i get:
Error: AceLocale(QuestsFu): Improper translation exists. "Suspend/resume this module." is likely misspelled for locale deDE.
File:Interface\AddOns\FuBar_QuestsFu\deDE.lua
Line:3
Error Number:1
|
File: AtlasLoot Enhanced07-14-07 |
Nice work!
Posted By: NachtkindFX
Nice work!
|
File: Saeris's LootLink 8.2.9 Fixed06-17-07 |
LootLink_Localization_deDE.lua...
Posted By: NachtkindFX
LootLink_Localization_deDE.lua
DISPLAY_TYPE_GEMS = ("Edelsteine");
PARSE_TYPE_GEMS = ("Edelstein");
DISPLAY_RED = ("Rot");
DISPLAY_BLUE = ("Blau");
DISPLAY_YELLOW = ("Gelb");
DISPLAY_PURPLE = ("Violett");
DISPLAY_ORANGE = ("Orange");
DISPLAY_GREEN = ("Gr\195\188n");
DISPLAY_META = ("Meta");
DISPLAY...
|