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06-21-11, 01:17 AM   #9
Xrystal
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Join Date: Feb 2006
Posts: 5,961
This change in nUI_BagBar.lua fixes the problem and should *not tested yet* work in 4.1 as well.

PHP Code:
if _G["KeyRingButton"then
    nUI_BagBar
.Buttons[1] = _G["KeyRingButton"];
    
nUI_BagBar.Buttons[2] = nUI_ButtonBagButton;
    
nUI_BagBar.Buttons[3] = _G["CharacterBag3Slot"];
    
nUI_BagBar.Buttons[4] = _G["CharacterBag2Slot"];
    
nUI_BagBar.Buttons[5] = _G["CharacterBag1Slot"];
    
nUI_BagBar.Buttons[6] = _G["CharacterBag0Slot"];
    
nUI_BagBar.Buttons[7] = _G["MainMenuBarBackpackButton"];
else
    
nUI_BagBar.Buttons[1] = nUI_ButtonBagButton;
    
nUI_BagBar.Buttons[2] = _G["CharacterBag3Slot"];
    
nUI_BagBar.Buttons[3] = _G["CharacterBag2Slot"];
    
nUI_BagBar.Buttons[4] = _G["CharacterBag1Slot"];
    
nUI_BagBar.Buttons[5] = _G["CharacterBag0Slot"];
    
nUI_BagBar.Buttons[6] = _G["MainMenuBarBackpackButton"];
end 
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