Not quite sure what happened with the file as there are no comments in the update to say it had been changed but if you look at the following block of code and find the similar block in the nUI_Movers.lua file in the plugin folder and change it to the block I show afterward it should allow you to use the mover system again ... and hopefully Scott will spot this post
Lua Code:
{
frameName = "QuestWatchFrame",
labelText = "Watched Quests",
parent = nil,
addOn = nil,
exclusionFrames =
{
[1] = "WatchFrame"
},
requiredFrames = nil,
defaultPosition =
{
anchorPt = "TOPLEFT",
relativeTo = "nUI_TopBars",
relativePt = "BOTTOMLEFT",
xOfs = 50,
yOds = 120
},
},
Lua Code:
{
-- frameName = "QuestWatchFrame",
frameName = "WatchFrame",
labelText = "Watched Quests",
parent = nil,
addOn = nil,
-- exclusionFrames =
-- {
-- [1] = "WatchFrame"
-- },
requiredFrames = nil,
defaultPosition =
{
anchorPt = "TOPLEFT",
relativeTo = "nUI_TopBars",
relativePt = "BOTTOMLEFT",
xOfs = 50,
yOds = 120
},
},