Originally Posted by Vrul
I already tried it on the Beta server using a druid on a target dummy. I could switch forms in combat with no issues. If it works for that it will work for any other state transition.
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Great good to know about the combat. It's more how the quest chain works, I'm hoping that either my other special bar swaps fixed it or this one does.
And for confirmation... just adding that _onstate-page snippet with nUI's actionbuttons variable made it all work and the pet bar came back as I suspected it would ... *happy dance*
And hey, I learnt more about the secure stuff. Thanks alot again.