Hi guys (and girls?!),
Maybe some of you have noticed, I am currently working on a new project that is about bringing rings to WoW.
The first step is finished:
http://www.wowinterface.com/download...heRingMod.html
What I am planning to do is to bring this technique to oUF. So ring-like unitframes that fill radial without using a massive texture spam are possible now.
I used Iriels StatRing approach. The ring is divided into segments that which be calculated on their own. If you are interested read my blog.
I had a lot of fun doing it but the *goddamn* SetTexCoord nearly drove me crazy.
So expect some kind of ring layout here in near future. Oh ... is there some kind of "PostUpdateHealth" for Castbars aswell? I need to deliver the value to the function after it is known.
*edit* some examples:
Orb-like
Two half-rings
Full health and manaring