Inverted health
I am trying to learn - let's start off with that.
Now .colorHealth (and all others) seem only applicable to self.Health. But I would like to have self.Health have a set color (yes, dark as everyone else :P) and have self.Health.bg have the .colorHealth, .colorSmooth (etc).
I tried in the simplest form obviously, but - no.
I thought about doing it by changing the color tables and trying to get it right by using the multiplier on the background. But I am not sure if this is indeed the way to go.
I am not looking for the straight answer, just a pointer so I can "discover" it. (It helps me understand.)
@Phanx, I love your code, but it's way too advanced for me - the color part. Spent an hour trying to make sense of it, and it's just not getting in there :P
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