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09-03-08, 12:04 AM   #861
Tehryn
A Warpwood Thunder Caller
 
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Hiya Spiel,

In case this has already been mentioned just consider it as a confirmation . In case it hasn't... playing my druid in kitty form I noticed a 'part' circle of combo points appearing in the empty area underneath the player (can send a screenshot if necessary).

The 'regular' ones showed up where they should.

Haven't noticed any probs with the prowling kitty action bar... yet .
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Tehryn

"Slight variations in spelling and grammar may have been added in order to enhance this post's individual character and beauty, and in no way are to be considered flaws or defects"
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09-03-08, 12:51 AM   #862
MeqTrader
An Aku'mai Servant
 
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* Enabling the "Use UI Scale" option in the Bliz video configuration menu blows up
nUI's layout and scaling. For now... just uncheck this option until I can fix it.
Could anybody please explain this bug since I have been using UI scaling since the beginning of time (in Azeroth) and never found a special bug in nUI. The only one I saw after playing with the 2.0.4 is when I fiddle with it that the rested XP bar expands outside it's border but a simple re-log (/nui rl did not) solved this.
 
09-03-08, 05:06 AM   #863
iocontrol
A Fallenroot Satyr
Join Date: Jun 2007
Posts: 29
v2.04.00 (Beta):

This error also popped up in v2.03.00, however, I neglected to report it due to an increase in my tanking load. I can't quite pin down the exact cause, however, when ever I right click a party member to try to bring up the menu I receive the following error:

Code:
[2008/09/02 23:33:24-63-x7]: Interface\FrameXML\UnitPopup.lua:567: Usage: UnitIsConnected("unit"):
Interface\FrameXML\UnitPopup.lua:567: in function `UnitPopup_HideButtons':
Interface\FrameXML\UnitPopup.lua:168: in function <Interface\FrameXML\UnitPopup.lua:149>:
<in C code>: in function `UnitPopup_ShowMenu'
nUI-2.04.00 (beta)\Units\nUI_Unit.lua:371: in function `initFunction'
Interface\FrameXML\UIDropDownMenu.lua:54: in function `UIDropDownMenu_Initialize':
Interface\FrameXML\UIDropDownMenu.lua:691: in function <Interface\FrameXML\UIDropDownMenu.lua:568>:
nUI-2.04.00 (beta)\Units\nUI_UnitFrame.lua:145: in function `func'
Interface\FrameXML\SecureTemplates.lua:363: in function `SecureActionButton_OnClick':
Interface\FrameXML\SecureTemplates.lua:401: in function `SecureUnitButton_OnClick':
<string>:"*:OnClick":1: in function <[string "*:OnClick"]:1>

  ---
Is it just a me thing?
 
09-03-08, 06:15 AM   #864
spiel2001
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Tehryn --

You should see your combo points in two places... 1) on the target unit frame, and, 2) in the same location on the HUD as the player casting bar. It should *not* be a "part circle" in either place though. If it is not displaying all 5 (up to) combo points in a straight line in either location, please do send me a screen shot so I can see it. You should see the same number of combo points in both places at the same time and if you have all five combo points stacked, they should be green instead of red.

Originally Posted by Tehryn View Post
Hiya Spiel,

In case this has already been mentioned just consider it as a confirmation . In case it hasn't... playing my druid in kitty form I noticed a 'part' circle of combo points appearing in the empty area underneath the player (can send a screenshot if necessary).

The 'regular' ones showed up where they should.

Haven't noticed any probs with the prowling kitty action bar... yet .
__________________

What people don't get is that I am, ultimately, an artist at heart.
My brush has two colors, 1 and 0, and my canvas is made of silicon.



Official nUI Web Site: http://www.nUIaddon.com
Official nUI Support Forum: http://forums.nUIaddon.com
My day job: http://www.presidio.com/
 
09-03-08, 06:17 AM   #865
spiel2001
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Originally Posted by MeqTrader View Post
Could anybody please explain this bug since I have been using UI scaling since the beginning of time (in Azeroth) and never found a special bug in nUI. The only one I saw after playing with the 2.0.4 is when I fiddle with it that the rested XP bar expands outside it's border but a simple re-log (/nui rl did not) solved this.
MeqTrader -- for the most part, the only clearly visible problem with UI scale issue is the bag bar which ends up severely out of position when you use smaller UI scales and, eventually, becomes unclickable as a result. There are several other less obvious problems as a result of the UI scale bug, as well. However, you are correct, for the most part nUI plays well with "Use UI Scale" -- there's only a few issues, but if I don't mention it, well... you know. ~lol~
__________________

What people don't get is that I am, ultimately, an artist at heart.
My brush has two colors, 1 and 0, and my canvas is made of silicon.



Official nUI Web Site: http://www.nUIaddon.com
Official nUI Support Forum: http://forums.nUIaddon.com
My day job: http://www.presidio.com/
 
09-03-08, 06:19 AM   #866
spiel2001
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iocotrol -- this is a known bug and is, in fact, actually a Bliz code bug, not an nUI bug. I have actually tracked down the bug in Bliz's code to exact line in their source and filed a report with them, but who knows when it will be fixed, if ever.

In any event, the bug is caused by the in-game voice chat feature. You can work around the problem by going to the Bliz interface options menu, selecting Sound and disabling the in-game voice chat.

Originally Posted by iocontrol View Post
v2.04.00 (Beta):

This error also popped up in v2.03.00, however, I neglected to report it due to an increase in my tanking load. I can't quite pin down the exact cause, however, when ever I right click a party member to try to bring up the menu I receive the following error:

Code:
[2008/09/02 23:33:24-63-x7]: Interface\FrameXML\UnitPopup.lua:567: Usage: UnitIsConnected("unit"):
Interface\FrameXML\UnitPopup.lua:567: in function `UnitPopup_HideButtons':
Interface\FrameXML\UnitPopup.lua:168: in function <Interface\FrameXML\UnitPopup.lua:149>:
<in C code>: in function `UnitPopup_ShowMenu'
nUI-2.04.00 (beta)\Units\nUI_Unit.lua:371: in function `initFunction'
Interface\FrameXML\UIDropDownMenu.lua:54: in function `UIDropDownMenu_Initialize':
Interface\FrameXML\UIDropDownMenu.lua:691: in function <Interface\FrameXML\UIDropDownMenu.lua:568>:
nUI-2.04.00 (beta)\Units\nUI_UnitFrame.lua:145: in function `func'
Interface\FrameXML\SecureTemplates.lua:363: in function `SecureActionButton_OnClick':
Interface\FrameXML\SecureTemplates.lua:401: in function `SecureUnitButton_OnClick':
<string>:"*:OnClick":1: in function <[string "*:OnClick"]:1>

  ---
Is it just a me thing?
__________________

What people don't get is that I am, ultimately, an artist at heart.
My brush has two colors, 1 and 0, and my canvas is made of silicon.



Official nUI Web Site: http://www.nUIaddon.com
Official nUI Support Forum: http://forums.nUIaddon.com
My day job: http://www.presidio.com/
 
09-03-08, 06:35 AM   #867
spiel2001
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Originally Posted by Marthisdil View Post
Spiel - congrats on your new job!

Would you like for some of us users who have been around WoW forever to possibly help you out with support, etc? We can do it here, or I can set you up with webhosting and forums that can be used outside of WoWInterface...

PM me and let me know what we can do to help. Really appreciate all of the work you've put into it!
Marthisdil --

Thank you very much for this offer. As far as a domain goes, I actually have my own web server and several domains on it ( http://www.mymangosteenlive.com is one of them) and I have forums, etc., on that server. However, I think I prefer to stay here on WoWI (as well as Curse.com and WoWUI.WorldOfWar.net) since that's where the WoW community is and the entire system works together quite nicely.

That said... I'm all up for others helping in the support issues, collecting ideas and tracking bugs. To be perfectly clear, I am the mod author, but this is NOT my mod... it's the users mod. I am a confirmed World of Warcrack addict, but that does not mean I am by any means a guru on the game, play style, etc... it's the users who drive the evolution of nUI and in many respects, they are probably better suited to support others than I am.

I want to *strongly* encourage others to actively answer people's questions and so on. Every hour I spend not answering questions, I can spend writing code and fixing bugs.

Once again... my sincere thanks for the offer.
__________________

What people don't get is that I am, ultimately, an artist at heart.
My brush has two colors, 1 and 0, and my canvas is made of silicon.



Official nUI Web Site: http://www.nUIaddon.com
Official nUI Support Forum: http://forums.nUIaddon.com
My day job: http://www.presidio.com/
 
09-03-08, 06:41 AM   #868
spiel2001
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You know what I love about updates like last night's -- the nearly total silence that follows it... that means things are getting more stable. Yaay.
__________________

What people don't get is that I am, ultimately, an artist at heart.
My brush has two colors, 1 and 0, and my canvas is made of silicon.



Official nUI Web Site: http://www.nUIaddon.com
Official nUI Support Forum: http://forums.nUIaddon.com
My day job: http://www.presidio.com/
 
09-03-08, 09:49 AM   #869
slamb
A Defias Bandit
Join Date: Jan 2007
Posts: 3
Small issue with my toons...

I loaded nUI and my gear still stinks, and Alliance is always losing in BG on Gnomeregan. WHEN will this get fixed?!?1



Well, since that's NEVER going to get fixed, I'll just say THANKS A TON for the new version ;-)
 
09-03-08, 11:30 AM   #870
spiel2001
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Originally Posted by slamb View Post
I loaded nUI and my gear still stinks, and Alliance is always losing in BG on Gnomeregan. WHEN will this get fixed?!?1



Well, since that's NEVER going to get fixed, I'll just say THANKS A TON for the new version ;-)
The "you've got the best gear in the game" mod will not occur until after WotLK is released. As for the "alliance does not suck in battegrounds" mod... well, there's a bug in that one and I'm not sure if I'm going to fix it or just complain about the fact that it is under geared and just not a team player.
__________________

What people don't get is that I am, ultimately, an artist at heart.
My brush has two colors, 1 and 0, and my canvas is made of silicon.



Official nUI Web Site: http://www.nUIaddon.com
Official nUI Support Forum: http://forums.nUIaddon.com
My day job: http://www.presidio.com/
 
09-03-08, 12:31 PM   #871
Gremriel
A Fallenroot Satyr
Join Date: Aug 2008
Posts: 23
How about an attempt to fix http://www.wowhead.com/?item=18230
 
09-03-08, 01:28 PM   #872
Marthisdil
An Onyxian Warder
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Posts: 363
Originally Posted by spiel2001 View Post
Marthisdil --

Thank you very much for this offer. As far as a domain goes, I actually have my own web server and several domains on it ( http://www.mymangosteenlive.com is one of them) and I have forums, etc., on that server. However, I think I prefer to stay here on WoWI (as well as Curse.com and WoWUI.WorldOfWar.net) since that's where the WoW community is and the entire system works together quite nicely.

That said... I'm all up for others helping in the support issues, collecting ideas and tracking bugs. To be perfectly clear, I am the mod author, but this is NOT my mod... it's the users mod. I am a confirmed World of Warcrack addict, but that does not mean I am by any means a guru on the game, play style, etc... it's the users who drive the evolution of nUI and in many respects, they are probably better suited to support others than I am.

I want to *strongly* encourage others to actively answer people's questions and so on. Every hour I spend not answering questions, I can spend writing code and fixing bugs.

Once again... my sincere thanks for the offer.
Not a problem at all. Maybe we can get Iriel and company to give you your own section where we can have subforums and stuff possibly and they can assign some of us folks willing to lend a hand with you with the abilities to do so?

Anyways - looking forward to all the new and upcoming stuff with the UI - let me know what I can do to help!
__________________

Marth



 
09-03-08, 01:33 PM   #873
blackfirefox
An Aku'mai Servant
 
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Originally Posted by spiel2001 View Post
The "you've got the best gear in the game" mod will not occur until after WotLK is released. As for the "alliance does not suck in battegrounds" mod... well, there's a bug in that one and I'm not sure if I'm going to fix it or just complain about the fact that it is under geared and just not a team player.

Hey wait a minute....what about my epic bow mod I asked about...me first..me first!!

And once again congratulations!!

 
09-03-08, 02:42 PM   #874
Dornaa
A Murloc Raider
Join Date: Jul 2008
Posts: 8
Meant to congratulate you on the job but... memory... thingie... hm... what?

Oh yeah, congrats on the job. Finding a good place to work is really nice.

Um, sadly, though, I have to report that my lightning shield is not showing how many charges are left, still. Timer works perfectly. Maybe I still have some old data or something saved elsewhere. All I did was took out the old nUI folder and dropped in the new one.

Sorry to bring up a problem. I thought you'd want to know, though.
 
09-03-08, 02:47 PM   #875
iocontrol
A Fallenroot Satyr
Join Date: Jun 2007
Posts: 29
Originally Posted by spiel2001 View Post
iocotrol -- this is a known bug and is, in fact, actually a Bliz code bug, not an nUI bug. I have actually tracked down the bug in Bliz's code to exact line in their source and filed a report with them, but who knows when it will be fixed, if ever.

In any event, the bug is caused by the in-game voice chat feature. You can work around the problem by going to the Bliz interface options menu, selecting Sound and disabling the in-game voice chat.
Wierd ... it seemed to me that it was all working during the pre-release and the first couple public releases of beta 2. (It was one of the 1st things I tried since it had been b0rked before).

This sort of puts me in a catch 22. My guild requires that my voice chat be on ... and as a tank, I'm usually passed group leader so when and if a PuG falls apart (not entirely an uncommon phenomenon), I have to be able to do group maintenance. At this point, I can't pass lead back w/o leaving the party. Oddly enough, this only applies to when a friendly is the target - as I can use the right menu when I'm clicking on an enemy target (to mark icons). I've also grown very accustomed to using nUI to organize the craziness that is my interface ... so I'm not quite sure I want to learn another interface while I'm getting the tanking strategies down.

NOTE: Once this error occurs setting up clique to implement the menu workaround doesn't work for that particular session. I'm hoping that having the workaround implemented before the error throws fixes the situation ... just that doing it that way makes the menu so quirky in that it likes to go away randomly -- even while mousing over it.

I really do hope there's a fix to this in the near future. It's really my only pet peeve in this mod ... and if it weren't for my guild requiring we use the in-game voice feature, it wouldn't be an issue at all.

--- On another note =)

Congratulations, by the way, on your new job. I wish you the best in that endeavor and hope it helps bring you prosperity & enjoyment. Once the smoke clears on my paying off my various creditors, I'll be sending some paper your way.

Be well.
 
09-03-08, 04:42 PM   #876
mscott998
A Chromatic Dragonspawn
Join Date: Aug 2008
Posts: 152
is there a way to move the boxes on the left and right down, place the rep and xp bar above them with the casting bars on the top. this will put the bars closer to the battle and will prevent the accidental fubar tool tips from popping up over the casting bars. it has happened a few times to m. thanks again awesome mod.
 
09-03-08, 06:16 PM   #877
Oksar
A Defias Bandit
Join Date: Sep 2008
Posts: 3
I have been following your development of nui for quite some time. I have used beta one, and have been trying the public releases of beta 2. A couple of my characters are Druids, one of which is either moonkin or resto as the need arises. I have noted that when switching to either Moonkin or Tree of Life, my main action bar swaps. This is problematic as this is the first UI that does this. When in those forms, I can't get the normal action bar to show, no matter how I cycle through.

Is there some way to disable the action bar swapping for moonkin/tree of life?

Btw, nice job on the UI, and am looking forward to where you take it in the future.
 
09-04-08, 01:47 AM   #878
Tehryn
A Warpwood Thunder Caller
 
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Blizz Timer

Me again .

Just remembered... when I did the timed druid quest (getting something out of the lake in Moonglade and taking it to the shrine) the usual Blizz quest timer did not show up. Not that it mattered a lot as you get plenty of time to do it, but still. Was wondering if nUI could have anything to do with that.

By the way, how's the "gold-grows-on-certain-trees" mod coming along? Nearly finished yet?
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Cheers,
Tehryn

"Slight variations in spelling and grammar may have been added in order to enhance this post's individual character and beauty, and in no way are to be considered flaws or defects"
[0x81BEB11E]
 
09-04-08, 06:57 AM   #879
spiel2001
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Originally Posted by Dornaa View Post
Meant to congratulate you on the job but... memory... thingie... hm... what?

Oh yeah, congrats on the job. Finding a good place to work is really nice.

Um, sadly, though, I have to report that my lightning shield is not showing how many charges are left, still. Timer works perfectly. Maybe I still have some old data or something saved elsewhere. All I did was took out the old nUI folder and dropped in the new one.

Sorry to bring up a problem. I thought you'd want to know, though.
No Dorna -- it's not you... it appears there's still a bug in the stack counts on (de)buffs. I'm working on it.

Thanks for the heads up.
__________________

What people don't get is that I am, ultimately, an artist at heart.
My brush has two colors, 1 and 0, and my canvas is made of silicon.



Official nUI Web Site: http://www.nUIaddon.com
Official nUI Support Forum: http://forums.nUIaddon.com
My day job: http://www.presidio.com/
 
09-04-08, 06:58 AM   #880
spiel2001
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Iocontrol --

I am going to spend some time working on finding an in-code solution to that problem. I know exactly what causes it in the Bliz code, so there should be some way to code around it. I'll see what I can come up with.

Originally Posted by iocontrol View Post
Wierd ... it seemed to me that it was all working during the pre-release and the first couple public releases of beta 2. (It was one of the 1st things I tried since it had been b0rked before).

This sort of puts me in a catch 22. My guild requires that my voice chat be on ... and as a tank, I'm usually passed group leader so when and if a PuG falls apart (not entirely an uncommon phenomenon), I have to be able to do group maintenance. At this point, I can't pass lead back w/o leaving the party. Oddly enough, this only applies to when a friendly is the target - as I can use the right menu when I'm clicking on an enemy target (to mark icons). I've also grown very accustomed to using nUI to organize the craziness that is my interface ... so I'm not quite sure I want to learn another interface while I'm getting the tanking strategies down.

NOTE: Once this error occurs setting up clique to implement the menu workaround doesn't work for that particular session. I'm hoping that having the workaround implemented before the error throws fixes the situation ... just that doing it that way makes the menu so quirky in that it likes to go away randomly -- even while mousing over it.

I really do hope there's a fix to this in the near future. It's really my only pet peeve in this mod ... and if it weren't for my guild requiring we use the in-game voice feature, it wouldn't be an issue at all.

--- On another note =)

Congratulations, by the way, on your new job. I wish you the best in that endeavor and hope it helps bring you prosperity & enjoyment. Once the smoke clears on my paying off my various creditors, I'll be sending some paper your way.

Be well.
__________________

What people don't get is that I am, ultimately, an artist at heart.
My brush has two colors, 1 and 0, and my canvas is made of silicon.



Official nUI Web Site: http://www.nUIaddon.com
Official nUI Support Forum: http://forums.nUIaddon.com
My day job: http://www.presidio.com/
 
 

WoWInterface » Featured Projects » nUI, MozzFullWorldMap and PartySpotter » Support » nUI: Technical Support » nUI -- A full feature standalone UI replacement


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