Originally Posted by Nevcairiel
The GUID has a bunch of advantages, it allows you to clearly group spell cast events together, like the appropriate start with the success or cancel, or whichever.
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You could have easily do this before. Each cast has an unique cast lineID, channeled spells had 0.
Now if you dont pase the guid, and just compare as a whole. That could potentionally cause some issues:
1. You start casting a spell.
2. You zone into a new zone.
3. Every stop, success, interrupt, event will fail because the GUID wont be the same.
And since it seems like you will be forced to parse, then it will be so heavy resource wise.