Originally Posted by Tekkub
This is a great analogy, but I'm afraid you're very clearly lying. Stores don't have manual doors anymore!
*hides*
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He he, you haven't spent any time where I grew up (Montana) or the places I have lived since (Greece, Italy). Some of those doors springs have not been changed since just after Second World War.
Going on topic: I can truly see where Blizzard is coming from with this new policy. I was not aware that Carbonite had even released a version that showed "in-game adverts". Then again, A) I did not use Carbonite as I have always used my personal leveling guide, aka my brain, and B) I am currently on an enforced "break" from WoW thanks to our "wonderful" economy.
One thing to remember about this policy: ITS WRITTEN BY LAWYERS!!!! Anyone who has ever had to deal with a lawyer know that lawyers prefer as a large a weapon as they can can get their hands on (i.e. write) to cover EVERY theoretical base. It's kind of like buying a tool for digging holes to plant your petunias. Most people would buy a trowel, however lawyers will buy an excavator. After all, the bases are now covered, you can dig holes for your petunias and dig up the sewer lines with the same "tool". It's the same thing with this policy. Blizzard's lawyers (not quite IBM's Nazgul, but of the same breed) are making sure to cover any loopholes that may crop up. Blizzard has always been very protective of their IP and code. Anyone remember BNET? Likewise, someone was working on a Starcraft themed mod for Command and Conquer Generals only to get pounced on by the Blizzard lawyers.
I don't see most mods that ask for a donation in the form of a polite statement somewhere showing up on the Blizzard radar. It's those mods that are quite blatant about their requests that will get shot down.
Likewise with the section covering HD usage and such, this is targeted toward mods that send a truck load of data via the data/chat channels that will impact OTHER players (not you, the mod user). Some mods do send a ton of data out to other players (usually with those same mods), data that now has to processed by your machine (usually a quick flip of the data so your mod can now use it). To much data = more processing = more resources used = crappy playing experience for others. This was one of the reasons why some libs were written to throttle the incoming data from others.
Generally I support these policy changes. Yes they have painted with a brush that is way too broad to deal with a few bad apples. Then as I pointed earlier in the post, this is the way of lawyers. They are not like dragons or wizards, they are worse...