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05-25-06, 05:32 PM   #1
archondan
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HealNotify Mod

For anyone that may have questions or suggestions concerning this mod can post in this thread as well as I can be reach at archondan at raidui.com. You are also welcome to visit the forums at http://www.raidui.com, which is the home site for this mod.

There is also a little better collection of instructions on how to use the mod on the raidui forums. I am currently working getting all this info into one doc/post.

Thanks Everyone,

Archondan

Last edited by archondan : 05-25-06 at 05:52 PM.
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06-06-06, 03:41 PM   #2
archondan
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Currently adding in the requirement to be a party leader, raid leader or raid assistant to change the HealNotify Channel.

Adding the abiltiy to delete data sets.

Adding in the ability to change the maximum number of raid data sets to keep. Right now it is set to 20.

As these are non-critial items I will put them in with the next version that keeps the Mod current with the new patch.

Thanks,
Archondan
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06-06-06, 07:05 PM   #3
JoshBorke
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Any current screenshots besides those in the Beta version forums?

Any short examples of it in use?

Thanks

Nice mod
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06-07-06, 03:42 AM   #4
Hilly
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This mod is great. We've been using the beta for a while now and we love it.

For us it has the following use
1) It lets the MTs know they have a heal incoming and it shows them how long before it lands. This allows them to make good desisions on whether to use a potion, healthstone, shield wall, etc or to wait for a heal.

1a) Some other classes like to use it as well for similar reasons

2) It allows the other healers to know who is healing who. Is the MT looking low but for some reason the MT healer doesn't see it? Are there 2 Gheals already in progress on your target so you should cancel yours.
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06-07-06, 08:42 AM   #5
archondan
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Hilly has basically list the usage example

This mod also tracks some healing stats for both the healer and healing target. This way a MT can see who is healing him/her, for how much and any overhealing. This also extends to healers. Healers can see a list of players they have healed, for how much and any overhealing ( if the player healed has HealNotify ) installed.

Also some basic mana stats are tracked. Such as the percentage break down of 5-second casting.

It covers just about any style of play from click healing to having a player targeted. Self targeting is not a problem, it took a while to solve . The only issue is if the healer clicks on a player in the 3-D world. This was an option I had to remove with 1.10 due to the API changes.

At some point I want to have the Mod collect all the healing information from each healer into one view so that all the healers information can be compared. This is not to create a competition but rather help with learning encounters by breaking down the healing numbers.

Hope that helps.


Thanks,
Archondan
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06-07-06, 09:47 AM   #6
JoshBorke
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You can do it by hooking OnMouseDown event for WorldFrame. I attempted to do that in HealWatch, and it worked for the most part. Now I'm just registering for UPDATE_MOUSEOVER_UNIT or whatever the event is, checking for SpellIsTargeting() etc then using that as the target.

Hope this helps. Would you consider putting this mod on WoWI so that people don't have to register on your forums to download your mod?
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06-07-06, 09:57 AM   #7
archondan
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Thanks for the tip on getting the 3-D world items, I'll have to give it a go.


As for getting the mod, it is on WoWI Hence the reason for the thread. It's in the Raid Mod Section because it is geared more towards raids.

WoWI Link: HealNotify Mod


Thanks
Archondan
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06-07-06, 11:17 AM   #8
JoshBorke
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Thanks for the quick response. A small correction if you will:

line 376 of HealNotifyUtility.lua has
Code:
target = UnitName('player')
Unfortunately that defines a global variable named target that can mess up other things. Perhaps you meant to make it
Code:
local target = UnitName('player')
Hope this helps :-)
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06-07-06, 11:44 AM   #9
archondan
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Originally Posted by JoshBorke
Thanks for the quick response. A small correction if you will:

line 376 of HealNotifyUtility.lua has
Code:
target = UnitName('player')
Unfortunately that defines a global variable named target that can mess up other things. Perhaps you meant to make it
Code:
local target = UnitName('player')
Hope this helps :-)

Thanks for the catch!

Archondan
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06-07-06, 07:55 PM   #10
Hilly
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for people looking to try the mob it can be found here

Heal Notify
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06-07-06, 09:55 PM   #11
Farook
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@ Hilly

Take a look at archondan's posting 3 above yours...

Thanks for the effort (respectively the link) anyway.

Greetz,
Farook

PS @ archondan: Could you make the screenshots a bit bigger? I don't know if I'm already getting blind, but to me they seem to be a bit small.
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Last edited by Farook : 06-07-06 at 09:57 PM.
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06-08-06, 04:14 PM   #12
Hilly
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Originally Posted by Farook
@ Hilly

Take a look at archondan's posting 3 above yours...

Thanks for the effort (respectively the link) anyway.

Greetz,
Farook
oops didn't see that
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06-08-06, 06:06 PM   #13
archondan
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Originally Posted by Farook
PS @ archondan: Could you make the screenshots a bit bigger? I don't know if I'm already getting blind, but to me they seem to be a bit small.
Sorry about the size, I did not view the screenshots once posted on WoWI. I did not realize how small it made them. I will work on getting better screenshots. In the mean time, there are larger versions of the screenshots in the Beta Forums on www.raidui.com.

Screenshots
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06-09-06, 03:57 PM   #14
Hilly
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Next raid I will try and take some screenshots during a busy fight to show it from the healer perspective.
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06-16-06, 09:33 AM   #15
archondan
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For those that use click casting on player models, I have implementing this feature. It will be in the next release which will be around patch 1.11.

Thanks JoshBorke for the information on the mouse event!

Thanks,
Archondan
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06-16-06, 08:18 PM   #16
Farook
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Sounds great... I'll stay tuned.

Greetz,
Farook
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WoWInterface » AddOns, Compilations, Macros » Released AddOns » HealNotify Mod


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