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07-13-09, 04:52 PM   #1
A Theradrim Guardian
Join Date: Jun 2009
Posts: 61
Calling Functions

What I write below works. I am trying to figure out why

in the Lua
function ExecuteWarning_Update(name, health, maxhealth)

When I go back to the xml

I see the button has an on load script
this:RegisterEvent("UNIT_HEALTH"); this:RegisterEvent("UNIT_MAXHEALTH"); this:RegisterEvent("UNIT_NAME_UPDATE");

with on_event

How much wiggle room is there or are there some variable definitions that I missed somewhere?


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