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08-19-23, 10:38 AM   #1
Robotron
A Murloc Raider
Join Date: May 2020
Posts: 5
Angry How to do something on logout?

How to do something on logout?
Code:
Frame:SetScript("OnEvent", function(this, event, ...)
  if event=="PLAYER_LEAVING_WORLD" then
    SendChatMessage("1", "PARTY")
  end
end)
Frame:RegisterEvent("PLAYER_LEAVING_WORLD")
Seems this code is not triggering at all.
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08-19-23, 11:46 AM   #2
Fizzlemizz
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You've probably left the party (automatically removed by the game) before the SendMessage is processed.

Try the following to whisper yourself when you do a /reload (or logout but...).
Change the target character name to your logged in character.

Lua Code:
  1. local Frame = CreateFrame("frame")
  2. Frame:SetScript("OnEvent", function(this, event, ...)
  3.     SendChatMessage("Bye!", "WHISPER", nil, "YourCharacter")
  4.   end
  5. end)
  6. Frame:RegisterEvent("PLAYER_LEAVING_WORLD")
It should show the message when you've entered the world after /reload
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Author of FauxMazzle, FauxMazzleHUD and Move Pad Plus.

Last edited by Fizzlemizz : 08-19-23 at 12:23 PM.
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08-20-23, 09:18 AM   #3
Robotron
A Murloc Raider
Join Date: May 2020
Posts: 5
Angry

This code works with a /reload, but it doesn't work on logount.
In my case, i need to leave the party (C_PartyInfo.LeaveParty()), but this code simply doesn't execute for either "PLAYER_LEAVING_WORLD" or "PLAYER_LOGOUT" event.
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08-20-23, 11:51 AM   #4
Fizzlemizz
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Originally Posted by Robotron View Post
This code works with a /reload, but it doesn't work on logount.
In my case, i need to leave the party (C_PartyInfo.LeaveParty()), but this code simply doesn't execute for either "PLAYER_LEAVING_WORLD" or "PLAYER_LOGOUT" event.
Maybe reverse the logic, a macro/secure button that sends the message if you're in a party and then logs you out.
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Last edited by Fizzlemizz : 08-20-23 at 03:04 PM.
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WoWInterface » Developer Discussions » Lua/XML Help » How to do something on logout?

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