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OPie  Popular! (More than 5000 hits)

Version: Lime 6
by: Foxlit [More]

OPie is a radial action-binding addon: it lets you group actions into rings which appear when you hold down a keyboard or mouse binding. When you release the binding, OPie will perform an action based on where your mouse cursor is.

Use OPie to reduce the amount of clutter on your action bars: rings can contain your abilities, items, professions, battle pets, equipment sets, macros, and raid or world markers. Some rings for common class abilities and professions are included, as is a special quest items ring which automatically makes all of your quest and quest-starting items easily accessible. Other addons may add additional rings; for example, Spade uses OPie rings to let you chose the seeds you want to plant on your farm.

Download OPie today; configure to your liking (/opie), and customize your rings (/opie rings). For more details, see the OPie Guide, the screenshots here, or a YouTube video of OPie in action.

Ring snapshots and tutorial/gameplay videos
You can create snapshots of your custom rings to share with other players; if you like, you can post them in the comments section on this page. Likewise, if you've created a video showing how you use OPie, I would very much like to hear about it.

Bug reports and feature requests
If you encounter any problems while using OPie, or think of useful functionality to add to OPie, use the OPie ticket tracker if possible, or leave a comment here.

# OPie Lime #
* You can now snapshot your custom OPie rings to share them with other players.
* Changes made in OPie configuration panels are now applied immediately (outside of combat lockdown), and can always be undone entirely by clicking Cancel.
* New, configurable "Selected slice (keep ring open)" binding allows you to use the currently-selected slice without closing the ring (Bindings → Slice Bindings).
* Slices can now be hidden based on a macro conditional evaluated when the ring is opened.
* Improved support for spells with automatically recharging charges, e.g. Roll.
When some, but not all, charges have been expended, OPie displays a semi-transparent cooldown spiral and a spinning spark around the slice's border to indicate the time remaining until the next charge is available.
Added a separate "Show recharge numbers" option to display time until next charge is available as a number.
* You can now adjust the position at which OPie rings are displayed through the configuration UI.
* An Extra Action Button slice can now be added to custom rings.
* OPie can now automatically select matching slice colors based on slice icons.
* The Quest Items ring now includes the Cooking School Bell and Blingtron 4000 if you have not yet completed those daily quests today.
* Cooldowns are now displayed for battle pet slices.
* Slices that are unusable due to being out of range now have a red stripe in the upper left corner of the icon.
* Slices that are unusable due to a lack of resources now have a blue stripe in the upper left corner of the icon.

## Changes ##
* Custom rings limited to other classes or characters can now be modified through the Custom Rings options panel (Inactive rings sub-menu).
* Changing a ring's binding through the Custom Rings configuration panel now changes both the default and active profile's binding for the ring.
* Ability names in custom OPie macros are automatically converted into spell links when the macro is saved.
You can temporarily revert links to text representations by right-clicking or alt-right-clicking them.
* Many bundled rings have been updated.
* Improved custom macro parser to support {{spell:id}} tags in castsequence/castrandom macros, /cast !{{spell:id}} syntax, and preserve empty clauses.
* Improved default mount detection for {{mount:ground}} and {{mount:air}} tags in OPie macros.
* Deleting a ring now also deletes the related per-ring options.
* Removed the option to display an icon at the center of an OPie ring.
* Removed Challenger's Paths ring.
* Masque is no longer supported.
* The various overlay dialogs now shroud OPie configuration panels from mouse wheel events.
* This update changes slices using the pre-Lime default slice color (e5ff00) to use icon-dependent colors.
* Non-/cast-like custom macros are now always considered usable.
* Unusable slices are now dimmed rather than faded.

## Bug fixes ##
* Fixed an error that occurred when navigating away from slice detail view when the macro box is focused and modified.
* Fixed an error that occurred when the Unbind button was clicked.
* Fixed an error that occurred when resetting per-slice bindings for a specific ring to default values.
* Fixed an error that occurred during slice selection when ring scale was set to low values.
* Fixed an issue preventing unbinding a ring from releasing the binding to other rings.
* Fixed an issue preventing correct macro feedback for /castsequence macros with a single spell and a specified reset condition.
* Fixed an issue causing the ring contents column in the custom ring configuration panel to not be updated correctly when slices were deleted under some circumstances.
* Fixed an issue causing all battle pets to appear twice in the battle pet slice category in Patch 5.2.
* Fixed a graphical issue in the cooldown animation.
* Fixed an issue causing nested ring slices to overlap in some circumstances.
* Items on cooldown are no longer indicated as usable.
* Fixed an issue causing the "Show recharge numbers" option to be ignored (in favor of "Show cooldown numbers") when performing Spinning Crane Kick.
* Fixed an error that occurred when saving custom macros while playing a class that has a spell flyout ability.
* Fixed an issue preventing nested ring rotation from being saved.
* Corrected slice icon display for non-active /cast {{spell:id}}-like macros in the custom rings panel.
* Fixed an issue preventing OPie slash commands from opening correct configuration panels on first use in Patch 5.3.
* The "Make rings top-most" option is no longer disabled when "Activate on left click" option is unchecked.
* Fixed an issue preventing the overlay dialog used in the option panels from being cleared correctly in some circumstances.
* Fixed an issue causing option panel descriptions to be truncated incorrectly.
* Fixed incorrect ability out-of-range feedback for self-cast abilities and actions.
Optional Files (3)
File Name
Version
Size
Author
Date
Type
7.3.5.0
4kB
03-04-18 06:32 AM
Addon
1.3
6kB
09-21-12 06:37 AM
Addon
1.0
1kB
02-14-11 02:19 PM
Addon


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Unread 08-31-08, 05:45 PM  
Foxlit
A Warpwood Thunder Caller
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Re: Praise

Originally posted by Dust
But I wondered if it would be possible to have sub-rings. A meta ring which opens other rings with each of it's buttons. That way I could have a teleport ring that opens portals and teleports without the need of modifier keys.
The idea is a bit tricky: to activate an entry in your meta-ring, you have to release the binding. Now, suppose you were shown another ring upon doing that -- you're out of bindings to release to activate actions on the newly shown ring. Getting the interaction right here is a bit tricky.
It's not outright impossible. OPie under WotLK gets a lot more freedom to do clever things, so it's assortment of tricks will probably expand after the new API goes live. I do not want to introduce WotLK-specific functionality until 3.0 actually gets into the live realms - keeping the two backing library implementations identical in terms of outward functionality keeps things sane for the rest of the addon. (A WotLK-compatible OneRingLib [OPie's secure core] does exist, but is not public.)
I'm open to suggestions if you've got a sub-ring mechanic that works with the existing ring interaction style.

Originally posted by ngenius
A function which takes the name or id of a ring and shows that ring on screen.
There's a few lines about hacking something resembling that further back in the comments; 08-07-2008 is the date you're looking for. Summary: /click and predictable names (ORTB__ and ring's unique identifier name) for OPie trigger buttons.

For example, I could place a macro named "Curses" on my actionbar; when pressed, it calls /OPShowRing(Curses) with the same behavior as if the ring were assigned a keybinding.
Unfortunately, that won't quite work. Most (if not all) action bars perform an action when you release their buttons, rather than perform an action when you press the button, and then another action when you release. Without having both button-down and button-up events, you can't really replicate what the OPie bindings do in the default interaction mode. Do see the comment referenced above -- a more limited form of this is possible.
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Unread 08-31-08, 07:29 AM  
Dust
A Kobold Labourer
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Praise

This addon is excelent. I use it for targeted AoE (Blizzard, Flame Strike, Water Elemental Freeze) on my middle mouse button and for my portal/teleport spells.

But I wondered if it would be possible to have sub-rings. A meta ring which opens other rings with each of it's buttons. That way I could have a teleport ring that opens portals and teleports without the need of modifier keys.
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Unread 08-28-08, 10:19 AM  
ngenius
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Great addon! I just wish OPie could do one more thing. Maybe it can, but I'm not sure how:

1) A function which takes the name or id of a ring and shows that ring on screen.

Instead of mapping keys directly to a ring, I would like to call a ring via a macro that can be placed on my action bar. Just as a style choice .

For example, I could place a macro named "Curses" on my actionbar; when pressed, it calls /OPShowRing(Curses) with the same behavior as if the ring were assigned a keybinding.

Hope that makes sense, and is not confusing. Keep up the great work!
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Unread 08-27-08, 04:45 AM  
Whizzlegear
A Kobold Labourer

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Talking The answer!

Originally posted by ant1pathy
This, along with a center action button, would allow this to replace Autobar for me completely.
I've found the answer! A brilliant little addon by Tekkub that creates 2 macro's that automatically change to what ever your best food and water are. It also handles health/mana stones/potions. Best of all because it creates 2 macro's its fully usable with the fabulous oPie.

Download it here: http://www.wowinterface.com/download...70-Buffet.html

You won't regret it.

This pretty much cinches it for me, AutoBar is now surplus to requirement. oPie all the way!!!
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Unread 08-26-08, 04:48 PM  
janangler
A Kobold Labourer

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Great addon, really clean up my UI

Regarding the mounts could you add the Horn of the Frostwolf Howler (item id 19029) because currently its not recognized.
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Unread 08-25-08, 07:31 PM  
ant1pathy
A Murloc Raider

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Originally posted by Whizzlegear
1. Is it possible to write a macro OR is there a mod that creates a button to use the best available food and/or water in your pack? Same applies to other items like bandages, potions and stones.
This, along with a center action button, would allow this to replace Autobar for me completely.
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Unread 08-25-08, 04:54 PM  
LordZuul
A Kobold Labourer

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Re: Re: Comments

Originally posted by Foxlit
It's an unfortunate convention of requiring you to hit ENTER/RETURN to save the value of a text field. The proper step-by-step guide is:
1. Enter new caption into the slice caption field.
2. Hit your Enter key. The slice caption field should no longer have the input focus (cursor disappears).
3. The new caption will now be saved if you press "Save" (which forces an immediate update), or eventually press "Okay" to exit the Interface Options dialog, saving the changes made.
I'll see what I can do about making the enter key requirement more obvious -- could probably make the Save button detect input focus and save that field, or move the caption input into a popup input box just like the New Ring name prompt. [/b]
Thank you for the help. This is a well designed and useful addon and I appreciate the effort you put into making, maintaining and improving it.
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Unread 08-25-08, 07:26 AM  
Foxlit
A Warpwood Thunder Caller
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Re: Comments

Originally posted by Whizzlegear
1. Is it possible to write a macro OR is there a mod that creates a button to use the best available food and/or water in your pack? Same applies to other items like bandages, potions and stones.
It's possible to write a mod that would do that.

2. Is it possible to assign something to the middle of an oPie ring?
Not as of the latest release. The plan is to add it in a future release, but every time I consider it, it seems to require an obnoxious amount of indication code updates.
If you wanted to use this to basically make OPie bind a single spell to a mouse button, I suggest making the rings appear at mouse, then selecting an offset that would pre-select some specific slice.

Originally posted by RMucerino
When I first enter one of my toons, the rings appear for about 5 seconds then do not come back up and are inaccesible.
That'd be the splash animation that tells you that the addon is loaded, rather than a proper ring. As the other comments imply, you need to assign bindings to the rings to get to appear. Type /rk, then select Ring Bindings on the left side of the Interface Options dialog that appears, and configure the ring bindings shown there.

Originally posted by LordZuul
I cannot get Opie to save custom slice captions. When I imput text into the slice caption field it becomes empty again once I hit any button including save or okay. Any help with this problem would be appreciated.
It's an unfortunate convention of requiring you to hit ENTER/RETURN to save the value of a text field. The proper step-by-step guide is:
1. Enter new caption into the slice caption field.
2. Hit your Enter key. The slice caption field should no longer have the input focus (cursor disappears).
3. The new caption will now be saved if you press "Save" (which forces an immediate update), or eventually press "Okay" to exit the Interface Options dialog, saving the changes made.
I'll see what I can do about making the enter key requirement more obvious -- could probably make the Save button detect input focus and save that field, or move the caption input into a popup input box just like the New Ring name prompt.
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Unread 08-24-08, 12:21 AM  
LordZuul
A Kobold Labourer

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Opie Bug

I'm not sure if anyone else has had this trouble with this, but I've been experiencing a bug with Opie. I cannot get Opie to save custom slice captions. When I imput text into the slice caption field it becomes empty again once I hit any button including save or okay. Any help with this problem would be appreciated.
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Unread 08-23-08, 07:03 PM  
Phanx
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Re: Re: ButtonFacade

Originally posted by Foxlit
And that is why you're stuck without the ability to do what you want. I do not want to implement a workaround for what I consider to be a library shortcoming just yet.
Well, as I said, OPie is the only addon I've used that I can't skin normally. For now I've resorted to changing the SavedVariables to SavedVariablesPerCharacter and confinguring everything on a per-character basis; to me, this is preferrable to being stuck with a global skin.
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Unread 08-23-08, 03:48 AM  
Rhyanon
A Kobold Labourer

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In case you already have key bindings for your rings make sure that the key binding is NOT used somewhere else (like for Bartender or somewhere in Blizzard's Key Binding Options). In that case the key bindings in the Opie Menu should be greyed out and they won't work.
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Unread 08-22-08, 01:41 PM  
Whizzlegear
A Kobold Labourer

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Originally posted by RMucerino
Hi

I had previously posted regarding the problem that I was having with the mod but I believe I was nto clear enough on what the problem was.

I have it installed and I know that it is loaded. When I first enter one of my toons, the rings appear for about 5 seconds then do not come back up and are inaccesible. I tried playing with the options but they for some reason do not reappear. Any help would be definately appreciated.
In order to summon the rings, you need to use on of the keybinds, you can redefine the keybindings in the /opie menu.
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Unread 08-22-08, 12:53 PM  
RMucerino
A Kobold Labourer

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Hi

I had previously posted regarding the problem that I was having with the mod but I believe I was nto clear enough on what the problem was.

I have it installed and I know that it is loaded. When I first enter one of my toons, the rings appear for about 5 seconds then do not come back up and are inaccesible. I tried playing with the options but they for some reason do not reappear. Any help would be definately appreciated.
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Unread 08-22-08, 12:40 PM  
Whizzlegear
A Kobold Labourer

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I just have a few questions.

1. Is it possible to write a macro OR is there a mod that creates a button to use the best available food and/or water in your pack? Same applies to other items like bandages, potions and stones.

2. Is it possible to assign something to the middle of an oPie ring?

Again, awesome mod. Looking forward to playing with it some more when I get home from work.
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Unread 08-22-08, 12:32 PM  
Malazee
A Kobold Labourer

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keep up the good work

I'm really loving OPie! I've been using it for a couple of months and it gets better with every build... thank you for taking the time to make quality improvements and not just hacking together random poorly coded features. <3 I only wish my custom rings didn't reset every time I download a new build :/
Last edited by Malazee : 08-22-08 at 12:36 PM.
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