Category: Action Bar Mods
Addon Information
Works with 3.2
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Author:
Version:
006
Date:
09-05-2009 06:47 PM
Size:
6.89 Kb
Downloads:
28,996
Favorites:
164
MD5:
Pictures
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Expalantion
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All bars visible but moved
Click to enlarge
Everything on mouseover
Click to enlarge
Testmode active
Click to enlarge
Vehicle with new exit button
rActionBarStyler   Popular! (More than 5000 hits)

Intro
- Small mod to edit the positions of the default ActionBars.
- It does moving and scaling only.
- Button textures, range/mana-coloring and fonts (hotkey, macroname) can be changed with "rActionButtonStyler"
- Cooldowns can be done with "OmniCC" from Tuller
- EXP/REP bar can be done with "jExp" from Mertex.
- Mod can only be edited by lua editing!
- You can move/scale the bars to your liking just check the lua file.

Moving
To move the bars move your mouse to the side of a bar and then hold down the ALT+SHIFT-key and click your mousebutton and hold it. Now move your mouse and drag the bar whereever you want. Its easier if you activate the testmode first. A frame is movable if it is set to movable in the config, otherwise it is not movable.

Locking
You can lock every bar. If a bar is locked it cannot be moved anymore but keeps the position you have set up, unless you set the movable variable to 0. This will delete the layout-cache entry and the default value is used.

Bar layout
Bar1 and bar2 can be of the format 2x6 buttons or 1x12 buttons. You can set this in the config.

On mouseover
Bars can be set to be visible on mouseover in the config. If you set the on mouseover variable to 0 the bar will be always visible (if it is active obiously).

Add / Disable bars
You can add / remove bars in the Blizzard interface options. (Escape -> interface options -> actionbars). You can show/hide the micro menu and the bags in the config.

Layout-cache.txt
You position data is saved in a file called layout-cache.txt. It is saved per character and can be found in the WTF folder under your character. If you want to use the setting of one character for all just copy the file from that character to all your other characters.
Important: If you upgrade rActionBarStyler to a new version with different config settings (the bar layout for example) the SetPoint from the layout-cache.txt will be used and not the default one. Thus your bars may look wierd. Its no bug, just adjust the config and/or move the bars.

Config
You can set this mod up by opening the rActionBarStyler.lua with Notepad or some editor of your liking. All the major settings can be made at the config area. Its as userfriendly as I could. To activate something write a 1 behind it (1 = on), otherwise use a 0 (0 = off).

Don't forget to reloadui after you changed and saved a setting. (/console reloadui)

Code:
  ---------------------------------------------------
  -- CONFIG START
  ---------------------------------------------------
  
  --this will activate ALL the backdrops. makes it easier to see the dragable bar areas
  testmode = 0
  
  -- bar1 and bar2 in 2x6 instead of 1x12
  -- 0 = 1x12
  -- 1 = 2x6
  button_system = 1
  
  -- bar settings
  -- you can make a bar visible on mouseover, make it movable or lock it from moving
  -- if you make it not movable it will use the default position values of the holder frames
    
  -- bar1
  bar1_on_mouseover = 0
  move_bar1 = 0
  lock_bar1 = 1
  
  -- bar2
  bar2_on_mouseover = 0
  move_bar2 = 0
  lock_bar2 = 1
  
  -- bar3
  if myname == "Loral" then
    bar3_on_mouseover = 0
  else
    bar3_on_mouseover = 0
  end
  move_bar3 = 0
  lock_bar3 = 1
  
  -- rightbars (bar45)
  rightbars_on_mouseover = 1
  move_rightbars = 0
  lock_rightbars = 1
  
  -- shapeshift
  if myname == "Loral" then
    shapeshift_on_mouseover = 0
  elseif myname == "Rothar" then
    shapeshift_on_mouseover = 1
  else
    shapeshift_on_mouseover = 0
  end
  move_shapeshift = 1
  lock_shapeshift = 0
  hide_shapeshift = 1
  
  -- petbar
  petbar_on_mouseover = 1
  move_pet = 1
  lock_pet = 0
  hide_pet = 0

  -- micromenu
  micromenu_on_mouseover = 1
  move_micro = 1
  lock_micro = 1
  hide_micro = 0

  -- bags
  bags_on_mouseover = 1
  move_bags = 1
  lock_bags = 1
  hide_bags = 0
  
  -- vehicle exit button
  move_veb = 1
  lock_veb = 0
  
  -- scale values
  bar1scale = 0.82*0.75
  bar2scale = 0.82*0.75
  bar3scale = 0.82*0.75
  bar45scale = 0.82*0.75  
  petscale = 0.65
  shapeshiftscale = 0.65
  micromenuscale = 0.8
  bagscale = 0.9
  
  -- position table for the default frame holder positions
  -- those are use if the bar is set to not movable or if there is no value in the layout-cache.txt for that frame yet
  local frame_positions = {
    [1]  =  { a = "BOTTOM",         x = -127, y = 19  },  --fbar1_button_system_1
    [2]  =  { a = "BOTTOM",         x = 0,    y = 19  },  --fbar1_button_system_0
    [3]  =  { a = "BOTTOM",         x = 125,  y = 19  },  --fbar2_button_system_1
    [4]  =  { a = "BOTTOM",         x = 0,    y = 60  },  --fbar2_button_system_0
    [5]  =  { a = "BOTTOM",         x = 0,    y = 112 },  --fbar3
    [6]  =  { a = "RIGHT",          x = -5,   y = 0   },  --fbar45
    [7]  =  { a = "BOTTOMRIGHT",    x = 5,    y = -5  },  --bags
    [8]  =  { a = "TOP",            x = 0,    y = 5   },  --micromenu
    [9]  =  { a = "BOTTOM",         x = 0,    y = 170 },  --petbar
    [10] =  { a = "BOTTOM",         x = 0,    y = 240 },  --shapeshift
    [11] =  { a = "BOTTOM",         x = 120,    y = 120 },  --my own vehicle exit button
  }
  
  ---------------------------------------------------
  -- CONFIG END
  ---------------------------------------------------

SVN
GoogleCode: http://code.google.com/p/rothui/sour...nBarStyler.lua


  Change Log - rActionBarStyler
006
- new drag with ALT+SHIFT

005-2
- you can now hide the shapeshift or the petbar if you want
- readded my transparent textures to overwrite the Blizzard Pet and Shapeshiftbar background textures

005
- updated for 3.1
- some changes to the default values

004-6
- button layout 1x12 is default
- bar moving changed, now you need to hold down SHIFT+right click mouse

004-5
- added arg1 = "player" to the vehicle exit button events

004-3
- option to hide bags and micro menu
- possessbar now anchors the fshift frame
- created a own vehicle exit button
- fix for shapeshiftbutton1 position with only one shape (hooksecure)

004-2
- one function for all the movable stuff
- frame position table for all the default holder positons
- bars can now be locked

004
- complete rewrite
- bars can now be moved INGAME (omg?!), the position is written to the layout_cache.txt
- all bars can now be made on mouseover
- there is a testmode for more easy configuration
- 3 new texture to make the petbar and the shapeshift stuff invisible

003
- added micro menu
- added bag buttons and keyring

002
- mainmenubar and vehiclebar not hidden anymore. scaling to 0.001 and setting alpha to 0 does the trick
- fixed memory overflow bug

001
- initial release
  Optional Files - rActionBarStyler
Sorry, there are currently no optional files available.
  Archived Versions - rActionBarStyler
File Name
Version
Size
Author
Date
005-2
7kB
zork
04-19-2009 06:21 PM
004-6
7kB
zork
04-02-2009 02:07 PM
003
3kB
zork
03-21-2009 12:40 PM
002
2kB
zork
01-11-2009 03:07 PM
001
2kB
zork
01-09-2009 10:43 PM
  Comments - rActionBarStyler
Post A Reply Comment Options
Old 10-31-2009, 03:39 PM  
zork
A Flamescale Wyrmkin
 
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Interface Author - Click to view interfaces

Forum posts: 141
File comments: 1043
Uploads: 28
Edit your comments, don't create a new one.

You can edit your keybindings in the default Blizzard keybinding area. The bars used are still the default ones. If you want to see your keybindings check rActionButtonStyler info page and/or the FAQ.

For the orb value change check the roth ui comments, but don't hurt yourself. The ui was made with a specific layout in mind. You can always use a different UI or learn how to write/edit oUF layouts.
__________________
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Last edited by zork : 10-31-2009 at 03:40 PM.
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Old 10-31-2009, 01:57 PM  
Amitsu
A Kobold Labourer

Forum posts: 0
File comments: 7
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one more question - how to bind buttons from action bars? for example i need to bind macro from my top bar, what should i type to do it?
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Old 10-31-2009, 01:40 PM  
Amitsu
A Kobold Labourer

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File comments: 7
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zork, help me please, i still can't find right string to change
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Old 10-31-2009, 10:03 AM  
Amitsu
A Kobold Labourer

Forum posts: 0
File comments: 7
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how can i re-invert cast bar (i mean make a standart casting string, from left to right while casting)
and one more question - what commands to use to manipulate data on orbs? i wanna not to shaw percents but show total mana and its current value
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Old 10-23-2009, 09:24 PM  
zork
A Flamescale Wyrmkin
 
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Interface Author - Click to view interfaces

Forum posts: 141
File comments: 1043
Uploads: 28
jExp works without any problems.
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Old 10-23-2009, 07:50 PM  
darkdk
A Kobold Labourer

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File comments: 2
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why do i only get half of it i miss the EXP bar i try other add jEXP it outdate will not work an thing that post to be on the side out do i get thos to show up
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Old 10-23-2009, 04:40 AM  
Khavatari
A Kobold Labourer

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@yoropico
Change that in the Config

-- scale values
bar1scale = 0.82*0.75
bar2scale = 0.82*0.75
bar3scale = 0.82*0.75
bar45scale = 0.82*0.75
petscale = 0.65
shapeshiftscale = 0.65
micromenuscale = 0.8
bagscale = 0.9
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Old 10-23-2009, 04:30 AM  
yoropico
A Kobold Labourer

Forum posts: 0
File comments: 10
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i like this addon

and want to change button size how to it?

this actionbar button size samll for me i want to change more big
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Old 10-18-2009, 10:26 AM  
alimjocox
A Kobold Labourer

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File comments: 13
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is it possible to set the bars 12x1 ?
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Old 10-16-2009, 11:44 PM  
darkdk
A Kobold Labourer

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File comments: 2
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ok i new to this an i dont know any about thing add on only i do know were they go i see other post i dont get it how to u get the thing on the side of the Action Bar the to show the red an green thing that on the pic an the exp thing does not show 2

Last edited by darkdk : 10-17-2009 at 11:08 AM.
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Old 10-11-2009, 06:57 PM  
AlphaWolf
A Murloc Raider

Forum posts: 7
File comments: 4
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Is it possible to deactivate action bar switching when I enter stealth, shadowdance?

And what is about the stancebar which holds stealth, shadowdance? there is no entry in the lua file. I want to move/hide it.

Last edited by AlphaWolf : 10-11-2009 at 07:12 PM.
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Old 10-10-2009, 09:53 AM  
Lectro
A Kobold Labourer

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File comments: 1
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how can i change the position of the rightbar?
( [6] = { a = "RIGHT", x = 0, y = 50 }, --fbar45 )
<<- section of config don't work for me -_-
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Old 10-10-2009, 05:12 AM  
ministoat
A Defias Bandit

Forum posts: 2
File comments: 9
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great bars <3


Is it correct that when using 2x6, buttons go ->

6 7 8 9 10
1 2 3 4 5


I would like to swap this to

1 2 3 4 5
6 7 8 9 10

Should I look at editing the anchoring?


edit - I have sorted this, if anyone wants to know

Last edited by ministoat : 10-29-2009 at 01:43 PM.
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Old 10-09-2009, 01:15 PM  
zork
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Forum posts: 141
File comments: 1043
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Nope.
__________________
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Old 10-09-2009, 10:38 AM  
nightcracker
A Flamescale Wyrmkin
Interface Author - Click to view interfaces

Forum posts: 109
File comments: 28
Uploads: 7
Quote:
Originally posted by zork
Do some for-loops for all your buttons. You need to reanchor your buttons.

Something like this
Code:
for i=2, 12 do
  local b = _G["ActionButton"..i]
  local b2 = _G["ActionButton"..i-1]
  b:ClearAllPoints()
  b:SetPoint("LEFT",b2,"RIGHT",0,0)
end
Left and Right may be swapped. Don't know right know. Change x and y pos to whatever you like. You need to do that for all of your buttons.
Thanks! Maybe it is an idea to implement this into the AddOn? I think more people than just me are interested in padding
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