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Dec 06, 2018 - 10:17 AM - by Cairenn
Preliminary heads up ahead of 8.1’s release : The folder structure will be changing once 8.1 goes live. Once 8.1 is live and your client is updated , You will have one Data folder shared over your retail , PTR and beta installs.

Your wow folder will look like this -

_retail_ (folder)
Data (folder)
.build.info (file)
World of Warcraft Launcher.exe (program)`

All the existing folders (eg Screenshots , WTF , Errors , Logs , Cache etc etc) will be moved into retail . All executable programs like Wow,exe or BlizzardError.exe and the DLLs will also be moved into retail

Addons should work fine after the migration as the client will now be looking in the new path and the Interface folder should be moved over fine

If you have the PTR installed all it’s stuff will be under a _ptr_ (folder) . I would expect beta to be under _beta_ (folder)


Minion is all set for this change, so if you use it to install and update your addons, you won't have to worry about it. If you manually install/update, you will need to keep this change in mind.


Source and further information
MESSAGE FROM MIKE MORHAIME AND J. ALLEN BRACK


FROM MIKE MORHAIME

Dear Members of the Blizzard Community,

When Blizzard’s founder Allen Adham first invited me to join him in creating Silicon & Synapse (our original name), nothing could have prepared me for the amazing adventure that we would share for the next 27 years. Our original mission and values consisted of four simple words that formed our foundation: “We make great games.” We crafted that statement before we had even released our first game, but we were committed to living up to it.

After many years of working with some of the industry’s most talented people to create games and worlds for you to play in, I’ve decided it’s time for someone else to lead Blizzard Entertainment. I will now serve as an advisor to the company I so love and admire. My duties as president of Blizzard will be assumed by my friend, colleague, trusted advisor, and longtime steward of World of Warcraft, J. Allen Brack.

J. is an inspiring leader who has shown unwavering commitment to Blizzard’s community in his 12 years with the company. His leadership on World of Warcraft leveraged his vision, creativity, and commitment to quality, and together with the rest of the dev team helped deliver an experience that is unprecedented in our industry. I couldn’t be happier for J. and know that Blizzard will continue to make great games with him at the helm.

I am grateful to all of the hardworking and talented people at Blizzard for their dedication and creativity. Their belief in our mission and care for our players has helped Blizzard reach greater heights than I ever could have imagined.

I am also grateful to all of you in the community. We have been through so much together. Not only have you been with me through many of the greatest moments and biggest triumphs of my life, but you have also been there through some of the most difficult. I am fortunate to have been able to meet many of you in person, while the many messages, emails, Tweets, Reddit discussions, and forum posts have provided an unbelievable connection as well. Even Twitch chat. It has always brought me joy, comfort, and inspiration to see the beacons of brilliance, voices of reason, and the passion that exists and evolves every day in all of our communities.

When we started Blizzard we just wanted to make great games. What we realized is that the games we create are really just a framework for communities and human interaction. When we look back, what we often find that’s most lasting and meaningful from our experiences in games are the relationships we create and foster. You have given me the inspiration and drive to pour my heart and life into what I do. I literally couldn’t have done any of it without you. We have created these worlds, but you have given them life, through your passion, fan art, cosplay, videos, and in so many other ways.

I truly believe that this amazing community has the potential to be a shining light to the rest of the industry by setting a positive example of inclusivity, tolerance, and acceptance toward others. In the words of one of Blizzard’s core values: remember to always play nice; play fair. I know this community is capable of changing the world.

It has been an honor to serve this community for over 27 years, and I thank you for your many years of support. I look forward to being a member of the community alongside you. See you on Battle.net!

Your fellow Blizzard gamer,

Mike Morhaime

=================


FROM J. ALLEN BRACK

Blizzard community,

Today has been a swirl of emotions. First, I feel a deep sense of gratitude to Mike. His work on some of our industry’s most iconic games is the reason I came to Blizzard. Not only is he an inspiring leader, but he’s also been a wise and patient mentor to me during my time at Blizzard. And he’s been a good friend. Joining the World of Warcraft team and my favorite game company nearly 13 years ago was an unimaginable dream. Now, to be chosen to lead Blizzard into the future is both a huge honor, and a tremendous responsibility.

To do that, I’ll have the help of dedicated and talented Blizzard employees around the world who all share the same mission we have always pursued—to connect and engage the world through the most epic entertainment experiences, ever. Each of us is influenced by Blizzard’s values and a player-first mindset, which serve as the foundation of our company. With these beliefs at the core of everything we do, we’ve been able to deliver great games across different genres and platforms. And there is more to come—we’re working on more games now than at any point in Blizzard’s history.

As I transition from leading a development team to the entire company, I’ll also have the support of our team of experienced leaders at Blizzard. I’m pleased to announce two additions to our executive leadership team who will be instrumental as we move forward. Ray Gresko, a 10-year veteran of Blizzard who helped create both Overwatch and Diablo III, is now our chief development officer. Allen Adham, Blizzard’s original founder and lead designer of World of Warcraft, will join the executive team while continuing to oversee development of several new games. The knowledge and experience that Ray and Allen bring, in addition to the talent already on the leadership team, will be indispensable in helping move Blizzard into the future.

One thing that won’t change going forward—our deeply held commitments that are core to who we are as a company: to gameplay first, to quality in everything we do, and to listening to and partnering with our community. BlizzCon, the IRL representation of our connection with the community, is just a month away and it’s a time of the year that Blizzard employees look forward to the most. And as usual, we have a few surprises.

I want to close by thanking Mike for 27 years of amazing work: I am looking forward to your wisdom and guidance in your new role. And thank you for everything you’ve done to help create the company and the games we love.

J. Allen Brack


Source
Hey guys, Slouken is going to be joining John Staats for an AMA (ask me anything) about World of Warcraft development at 1 PST tomorrow, 12 Sept 2018!

It'll be here if you want to check it out!

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Aug 13, 2018 - 2:42 PM - by Cairenn
The time is at hand and new adventures are unfolding in Kul Tiras and Zuldazar. Where will your path take you?


DECLARE YOUR ALLEGIANCE

Azeroth paid a terrible price to end the apocalyptic march of the Legion’s crusade—but even as the world’s wounds are tended, it is the shattered trust between the Alliance and Horde that may prove hardest to mend. As this age-old conflict reignites, join your allies and champion your faction’s cause—Azeroth’s future will be forged in the fires of war.

RECRUIT ALLIED RACES

Explore Azeroth as new playable Allied Races, including four you've encountered in your campaign against the Legion. Embark on a quest to earn their favor and unlock each race, adding their strength to your faction. Create a new character and complete the full leveling experience to earn a distinctive Heritage Armor set.
ALLIANCE KINGDOM
KUL TIRAS
As a hero of the mighty Alliance, journey to the seafaring kingdom of Kul Tiras, home of Jaina Proudmoore. Untangle a web of betrayal and dark magic as you encounter power-hungry pirates, witches wielding death magic, mystical sea priests, and more. Explore the stony peaks of Tiragarde Sound, trek across Drustvar’s high plains and red forests, and navigate the intricate inland canals of Stormsong Valley as you convince this fractured kingdom to join your cause.

HORDE EMPIRE
ZANDALAR
Prepare the Horde for war by recruiting the ancient empire of Zandalar. In this troll-dominated territory, ancient evil waits to be unleashed on the world as you battle crazed blood-troll worshippers, gargantuan dinosaurs, and titan constructs. Discover Zuldazar, the oldest city in Azeroth; unveil the bleak swamps of Nazmir; and traverse the deadly deserts of Vol'dun.
PLUNDER UNCHARTED ISLANDS

Set sail for the previously unmapped isles of Azeroth. Battle in groups of three as you race against cunning rival intruders—or enemy players—to collect the island’s resources. Constantly evolving challenges await as you traverse frozen landscapes near Northrend, open the gates of an abandoned Gilnean castle, navigate a war between elementals and more.

STORM THE WARFRONTS

Head to the frontlines and take part in a large-scale 20-player cooperative Warfront to claim a key strategic location. Build up your faction’s forces, lead the charge as your troops lay siege to the objective, and battle the enemy commanders as they make their last stand in this new PvE mode inspired by classic Warcraft RTS battles.

INFUSE ARMOR WITH TITANIC MIGHT

Take control of the Heart of Azeroth—a legendary neck piece entrusted to you by Magni Bronzebeard. Imbue it with Azerite, an invaluable resource that’s emerged in the Legion’s wake, to customize your armor with new powers and traits.

ENTER A WORLD DIVIDED

Experience the relentless conflict at the heart of the Warcraft saga. Play through six new zones filled with new World Quests, new World Bosses, new raids and more as you determine whether the Horde or Alliance will shape Azeroth’s future.
NEW LEVEL CAP
Stop the spread of the Blood God’s corruption, unearth the secrets of a lost titan vault, and much more as you quest to level 120.

NEW DUNGEONS & RAIDS
Fight through all-new dungeons like the golden city of Atal’Dazar, and the outlaw town of Freehold!

CHARACTER BOOST
Advance a new or existing hero character to level 110 instantly, and be ready to join your new allies in battle!

COMMUNITIES
Find adventurers who share common interests through in-game Communities and join cross-realm social groups.
Blizzard's Informational Guide

Battle For Azeroth Addon Changes
Sep 24, 2018 - 6:18 AM - Taraezor
My popular Long-Forgotten Hippogryph AddOn has not just been updated for BfA but has great new functionality. You can individually/bulk set textures via the World Map or the Minimap.

A quick left click on the Minimap, for example, will alter the texture on the fly. Great for rushing through Azsuna and marking visited locations.

My X and Y AddOn is of course working once again under BfA.

This Scampi Happening is once again tons of fun in BfA.

Hoping you enjoyed Yarrr with Pirate's Day which recently occurred! It is just as much fun anywhere pirates are found at any time of the year!
Sep 19, 2018 - 12:00 PM - pretoast
Welcome to my author portal. May not post a ton, but will try to reply asap to anything.
Aug 31, 2018 - 4:28 PM - cybernami
Someone suggested LoreLibrary and Book!

I am in the middle of looking at LoreLibrary and fixed a lot of stuff but there is still changes with the world map that makes it a bit problematic
Made a Fork of the Original LoreLibrary Github project

Cant promise anything at the moment but working to see if i can make LoreLibrary work

At the moment doesnt work:
Waypoint
A couple of Lua errors that does not seem to effect gameplay but still bugs my eye
Still needs to update a lot of books new AreaID... Through 3000 lines so far

Unsure at the moment if wowhead data is viable to scrape as i dont see the new AreaId visible on pages
Aug 26, 2018 - 10:26 PM - cybernami
Welcome to my portal

I am quite new to LUA addon development but played wow for a long time and work full time as a programmer

At the moment i can perform small maintenance on addons
If some addon pops up that seem like Author is missing and i have a hard time finding a replacement for... Then i will try to fix it
Suggestions is welcome but i cannot promise anything

My interface addon folder consist of 275 folder so it might seems likely I need to perform mainenance of another addon some day

Of course if any Addon Author request or come back i will take down their addon from my repository if that is their wish.
Addon Authors needs the respect for the hard work they have put into their addons to improve our Wow experience
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