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Updated: 08-16-18 01:34 PM
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Battle for Azeroth (8.0.1)
Updated:08-16-18 01:34 PM
Created:12-27-08 08:46 PM
Downloads:85,358
Favorites:308
MD5:
Categories:Action Bar Mods, Buff, Debuff, Spell

rButtonTemplate  Popular! (More than 5000 hits)

Version: 800.20180816
by: zork [More]


Intro

rButtonTemplate is a framework to theme Blizzard action, aura and item buttons. It does nothing on its own, needs a theme like rButtonTemplate_Zork.
API documentation
rButtonTemplate API documentation
Quick-Links
rActionBar, rActionBar_Zork, rBuffFrame, rBuffFrame_Zork, rButtonTemplate, rButtonTemplate_Zork
Git
https://github.com/zorker/rothui/tre...ButtonTemplate

Optional Files (20)
File Name
Version
Size
Author
Date
Type
800.20180901
14kB
09-02-18 03:34 AM
Addon
801-2018081101
4kB
08-11-18 04:55 AM
Addon
700.20161004
23kB
10-04-16 06:24 AM
Addon
1.3
80kB
11-29-10 02:09 PM
Addon
1.0
22kB
11-14-10 06:23 PM
Addon
1.2
24kB
11-09-10 02:59 PM
Addon
1.0
3kB
11-05-10 09:22 AM
Addon
rev3
6kB
07-06-10 06:25 PM
Addon
1.0
8kB
04-25-10 01:32 PM
Patch
1.0
2kB
12-06-09 12:47 PM
Addon
1.0
3kB
08-18-09 11:37 AM
Addon
1.0
10kB
07-06-09 12:02 PM
Addon
v1
16kB
06-17-09 06:57 PM
Addon
v1.3
18kB
02-19-09 12:10 PM
Addon
001
21kB
01-23-09 03:24 AM
Addon
1.0
5kB
01-22-09 09:38 AM
Addon
003
6kB
01-20-09 08:16 PM
Patch
001
15kB
01-20-09 03:59 PM
Addon
001
10kB
01-20-09 03:58 PM
Addon
0.1
7kB
01-17-09 10:12 AM
Addon


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Unread 02-14-09, 11:14 PM  
Rintrah
A Defias Bandit

Forum posts: 2
File comments: 17
Uploads: 0
this is using 10x more cpu power than rbars2... why?
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Unread 01-30-09, 02:30 PM  
Lùinwë
A Defias Bandit

Forum posts: 2
File comments: 7
Uploads: 0
Is there a way to resize textures like HighlightTexture (hover.tga) for example ?
I did this for the NormalTexture :

Code:
  local nt  = _G[name.."NormalTexture"]
  
  nt:SetHeight(bu:GetHeight())
  nt:SetWidth(bu:GetWidth())
  nt:SetPoint("TOPLEFT", bu, "TOPLEFT", -2, 2)
  nt:SetPoint("BOTTOMRIGHT", bu, "BOTTOMRIGHT", 2, -2)
But now the size of the other textures are smaller than the NormalTexture.

Some ideas ?
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Unread 01-29-09, 03:51 AM  
Zyonin
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No complaints or issues here, just a simple thank you for a rather nice, simple way to "skin" my action bars (Dominos). It works very nicely.
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Unread 01-21-09, 02:12 PM  
zork
A Pyroguard Emberseer
 
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File comments: 3728
Uploads: 77
Originally posted by Shoy
I've been using this add-on for a little while with no problems at all. I logged on earlier and everything looks like it's working fine except it doesn't have the gloss effect. That's the main reason I use it for the gloss.

I haven't changed anything at all, any ideas why it isn't glossy for me now?
Have you updated your texture files? If you are using rActionButtonStyler with rothui skin you need to set

Code:
local color_rn = 0.37
local color_gn = 0.3
local color_bn = 0.3
to
Code:
local color_rn = 1
local color_gn = 1
local color_bn = 1
Line 16-19
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Last edited by zork : 01-21-09 at 02:14 PM.
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Unread 01-21-09, 01:13 PM  
Shoy
A Kobold Labourer

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File comments: 12
Uploads: 0
I've been using this add-on for a little while with no problems at all. I logged on earlier and everything looks like it's working fine except it doesn't have the gloss effect. That's the main reason I use it for the gloss.

I haven't changed anything at all, any ideas why it isn't glossy for me now?
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Unread 01-19-09, 09:38 AM  
Soeters
A Warpwood Thunder Caller
 
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Forum posts: 97
File comments: 207
Uploads: 20
ItemRack

I try to make your (wonderful) addon usable with ItemRack with a code like that

Code:
for i = 0, 20 do
	local bu = _G("ItemRackButton"..i)
		if bu then
			bu:SetHighlightTexture(rb2_hover_texture)
  			bu:SetPushedTexture(rb2_pushed_texture)
  			bu:SetCheckedTexture(rb2_checked_texture)
  			bu:SetNormalTexture(rb2_normal_texture)
			
			local nt  = _G('ItemRackButton'..i.."NormalTexture")
 			 nt:SetHeight(bu:GetHeight())
			 nt:SetWidth(bu:GetWidth())
 			 nt:ClearAllPoints()
   			 nt:SetPoint("TOPLEFT", bu, "TOPLEFT", 0, 0)
   			 nt:SetPoint("BOTTOMRIGHT", bu, "BOTTOMRIGHT", 0, 0)
  
			local ic  = _G('ItemRackButton'..i.."Icon")
			 ic:SetTexCoord(0.1,0.9,0.1,0.9)
 			 ic:SetPoint("TOPLEFT", bu, "TOPLEFT", 2, -2)
 			 ic:SetPoint("BOTTOMRIGHT", bu, "BOTTOMRIGHT", -2, 2)
		end
end
But the only thing I can see is a huge texture around the icon like that
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Unread 01-18-09, 12:12 PM  
Yinchie
A Murloc Raider

Forum posts: 4
File comments: 50
Uploads: 0
Sweet! thanks
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Unread 01-18-09, 06:21 AM  
zork
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Originally posted by Yinchie
Any chance for a similar addon but for buffs icons?
Use rBuff from the Roth UI package and link the textures used there to the media folder of rActionButtonStyler.
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Unread 01-18-09, 03:35 AM  
Yinchie
A Murloc Raider

Forum posts: 4
File comments: 50
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Any chance for a similar addon but for buffs icons?
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Unread 01-17-09, 10:41 AM  
Caellian
A Frostmaul Preserver
 
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Forum posts: 281
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Originally posted by zork
Right
Meh obvious thanks :x
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Last edited by Caellian : 01-17-09 at 10:42 AM.
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Unread 01-17-09, 10:38 AM  
zork
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Originally posted by Cralor
That's because zork has them hidden in his code.

On line 34 and 35:

Code:
ho:Hide()
na:Hide()
Make it: (but I think you can even just delete the :Hide()s, as it will be shown by default)

Code:
ho:Show()
na:Show()
Right
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Unread 01-17-09, 10:25 AM  
Cralor
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That's because zork has them hidden in his code.

On line 34 and 35:

Code:
ho:Hide()
na:Hide()
Make it: (but I think you can even just delete the :Hide()s, as it will be shown by default)

Code:
ho:Show()
na:Show()
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Last edited by Cralor : 01-17-09 at 10:26 AM.
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Unread 01-17-09, 10:12 AM  
Caellian
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Forum posts: 281
File comments: 252
Uploads: 5
Hmm i can't see the Button (macros) names and HotKeys anymore, only the ItemCount is shown.
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Unread 01-17-09, 07:09 AM  
zork
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Uploads: 77
Fixed the Shapeshift normaltexture bug.
Additionally I removed the "onUpdate" call for actionbuttons (thanks to Neal )

Stay tuned.
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Unread 01-16-09, 07:24 PM  
st0nedpenguin
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Forum posts: 10
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Originally posted by Tydor
@st0nedpenguin:

Can you plz Upload your Button Textures ? Thx in Advance.
Done.
Last edited by st0nedpenguin : 01-16-09 at 07:42 PM.
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